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No sane universe would consider that an exploit. It would simply be smart gameplay.
Yes, but the devs could also change it back to the old way and you could just exit a moving vehicle. Which would be preferred.
Because way back when, people whined about accidentally leaving their ships and having them fly off without them, and as a result, the devs nerfed...
Every other dev somehow manages to make it work and keep a coherent line of communication with their players. I guess the empyrion devs are...
Furthermore, I just took a look at the Patch Notes forum, and hotfixes used to be posted as separate threads. What changed? [IMG]
They're still an update, and new activity, and should be posted as a separate thing. Please see this suggestion I posted:...
Why should a single man portable weapon be more effective than a wall of turrets on a capital vessel? Makes no sense.
There are quite a few games that would benefit from open sourcing like that. Empyrion especially, agreed.
Dual Universe has forcefield ramps that can be toggled and extend either to a fixed max length or to the nearest solid object (or terrain). Seems...
Updates and hotfixes should be posted as new activity posts on Steam, not as edits to an old post. This suggestion is brought to you by this...
Some of the design decisions in this game really make me wonder if the devs actually spend any real amount of time playing their own game, with...
Interesting. That may be for purposes of POI regeneration; I heard that there were problems with it if all blocks were removed from a POI.
Why not post them as a new update, then? Noone clicks on old news expecting edits. Of all the games I own on Steam, no other dev does edits like...
They shouldn't use CPU at all. It's dumb game design.