Separate names with a comma.
That would be conceivable, but unfortunately I don't have any resources free for that at the moment.
!!!!! ACHTUNG !!!! IMPORTANT !!!!
SetSwitch in SP disabled because it result...
On top level you start with the @Root object in the scope, so only on top level commands you not need @Root.
PS: BUT, if you change the scope with...
Please try the full ModLoader package from here
It works fine on our...
In order for VB to recognise invalid items, it needs the NameIdMapping.json file, e.g. from EmpyrionScripting (here from my Reforged Eden Atlantis...
The first solution with the move will work
You can use the "move" command with a named pentaxid tank
fix: SetColor changes only the necessary colors to prevent CoQ
With the https://github.com/GitHub-TC/EmpyrionScripting/releases/tag/11.1.14
you can setup the HarvestCoreTypes in the configuration file
Can this core keep the structure completely "alive"? That is, can you still access the structure via P or is the structure seen from the game...
German translation for RE 1.9 v37
Deutsche Übersetzung für RE 1.9 v37...
Remove not existing items to prevent QoC
I've updated this - it works on our servers
Last, it needs the entity as an object
Seems to be ok, but you have to name your Box 'InputTest' or 'xyzInputTest123' not '*InputTest*' because '*' ist the wildcard character for the...