Hi, Does anyone know how to fix this? The patrol vessel spawns, it can shoot players but is basically a ghost, know one can shoot back or damage it. This is on an MP server with custom playfields, been like this through several versions now. The yaml entries as follows: - GroupName: PlanetVesselBase Faction: Zirax BiomesExcluded: [ColdPlains, Plains] PlanetVesselBaseSetup: PlanetVesselBaseSetup CountMinMax: [1, 1] IsImportant: True DroneProb: 1 DronesMinMax: [2, 3] ReserveCount: 3 TroopTransport: True SpawnPOIAvoid: [ExcavationSite_Thing, TribalVillage, START, AlienTowerSmallStory] SpawnPOIAvoidDistance: 3000 Properties: - Key: RegenAfter Value: 720 And near the end of the file: PlanetVesselBase: Name: PlanetVesselBaseSetup Position3D: [0, 102, 0] BaseType: PlanetVesselBase KeyId: 0 PlanetVessel: - Name: Patrol-M-Hard Mission: PlanetPatrol FixedMaxSpeed: 15 RespawnDelay: 12 RangePatrolTask: Position3D: [1500, 80, 0] Radius: 1200 DistToGround: 160 AttackCVCircleAround: DistToTarget: 210 Any help is appreciated, thank you.
This is a known issue with the unity engine which the team is aware of. No ETA on a fix currently I'm afraid.
Rados patrol is not attacking and just circles around. I also tried to land a CV on it but it just went through and I also attacked it but projectiles doesn't hit it.