Mode: Survival Mode: Singleplayer, Dedicated Server SEED-ID: Lava zone MODIFIED PLAYFIELDS: Yes and No Reproducibility: Always Severity: Major Type: Global Cheat Summary: Abylity to fly with no GodMod Description: LavaBug FlyMod Steps to Reproduce: 1 : go in Lava playfield (near lava) 2 : Equipe you with an weapon, or Drill, or Multitool, or other tools. 3 : Go in lava =) 4: Wait until "Catching fire" end (Lost 80 - 200Pv with Epic armor) 5 : tidy your equipment, Take your hands 6 : Press space =) you Fly ! (with the animation of swimming) 7 : Equipe you with an tools for return on the earth level ......
Cannot reproduce (i am walking normal and cannot fly using SPACE follwing that guide). Is this 100% reproducable? Maybe you can do a video?
Hi i have made an video for you =) in this video, I produce the bug twice (to show that it is 100% reproducible)
@Hummel-o-War I was able to replicate this 100% of the time by doing what they showed in the video above. Enter the lava with any slot 1-9 selected in your hotbar (can be an empty slot). Wait the 9 seconds for the Catching Fire debuff to wear off. Switch to any empty slot in your hotbar or the 0 hands spot. Has to be a different spot than the one you were in before. Press space bar and fly infinitely until you switch hotbar again. This can be replicated every single time in a survival SP game. I haven't got the time to test it in MP. I tested in Build 2554. You can use the mouse wheel to switch slots or use the 1-0 keys, both ways replicates this 100% of the time. Edit You don't even have to wait until the debuff wears off. Just enter the lava and instantly switch to an empty hotbar slot and press space bar. Yeah, this is broken.
Hi ! For prevent useBug on MP server i have modified playfield file like this : in top of playfields files : Code: Water: RockLava03 to Code: Water: WaterRed and in biome section : Spoiler: Biome Data Code: - Name: LavaLake IgnoreForcedBiome: True Texture: [0, 0, -0.2] UndergroundLayers: - [15, 1] - [15, -1] - [15, 1] SelectionCriteria: - "Height < SeaLevel" Color: [1, 0, 0] StampProb: 1 StampForcesBiome: False StampForcesBiomeType: OverlapAll StampTries: 0 Stamps: Temperature: 500 AmbientSound: Lava Decorations: Grass: - Name: LavaEdge IgnoreForcedBiome: True Texture: [1, 1, 0] UndergroundLayers: - [15, -1] - [15, 1] SelectionCriteria: - "Height < SeaLevel + 2" - "Humidity > 0.1" - "Temperature > 0" Color: [0.9, 0.9, 0] StampProb: 1 StampForcesBiome: True StampForcesBiomeType: OverlapAll StampTries: 200 Stamps: - PlainsLava_1, 0.15 - PlainsLava_1b, 0.03 Temperature: 400 AmbientSound: LavaFog Decorations: Grass: ... ... - Name: LavaFolds Texture: [2, 2, 0.15] UndergroundLayers: - [10, 3] - [15, -1] - [15, 1] SelectionCriteria: - "Height < SeaLevel + 5" - "Height > SeaLevel" Color: [0.7, 0.7, 0] StampProb: 1 StampForcesBiome: True StampForcesBiomeType: OverlapAll StampTries: 40 Stamps: - RiftLava_2, 0.4 - RiftLava_1, 0.8 - RiftLava_2b, 0.5 - RiftLava_1b, 0.5 - CraterLava_1, 0.2 - CraterLava_2, 0.1 Temperature: 200 AmbientSound: LavaFog Decorations: Grass: To : Spoiler: Biome Data Code: - Name: LavaLake IgnoreForcedBiome: True Texture: [0, 0, -0.2] UndergroundLayers: - [15, 1] - [15, -1] - [15, 1] SelectionCriteria: - "Height < SeaLevel" Color: [1, 0, 0] StampProb: 1 StampForcesBiome: False StampForcesBiomeType: OverlapAll StampTries: 0 Stamps: Temperature: 2400 AmbientSound: Lava Decorations: Grass: - Name: LavaEdge IgnoreForcedBiome: True Texture: [1, 1, 0] UndergroundLayers: - [15, -1] - [15, 1] SelectionCriteria: - "Height < SeaLevel + 2" - "Humidity > 0.1" - "Temperature > 0" Color: [0.9, 0.9, 0] StampProb: 1 StampForcesBiome: True StampForcesBiomeType: OverlapAll StampTries: 200 Stamps: - PlainsLava_1, 0.15 - PlainsLava_1b, 0.03 Temperature: 800 AmbientSound: LavaFog Decorations: Grass: ... ... - Name: LavaFolds Texture: [2, 2, 0.15] UndergroundLayers: - [10, 3] - [15, -1] - [15, 1] SelectionCriteria: - "Height < SeaLevel + 5" - "Height > SeaLevel" Color: [0.7, 0.7, 0] StampProb: 1 StampForcesBiome: True StampForcesBiomeType: OverlapAll StampTries: 40 Stamps: - RiftLava_2, 0.4 - RiftLava_1, 0.8 - RiftLava_2b, 0.5 - RiftLava_1b, 0.5 - CraterLava_1, 0.2 - CraterLava_2, 0.1 Temperature: 700 AmbientSound: LavaFog Decorations: Grass: these changes were made while waiting for the Eleon Patch, to avoid any abuse on the servers. PS : the chosen temperature is 1200 degrees Celsius as indicated on Wikipedia https://fr.wikipedia.org/wiki/Lave
Thanks Watcher330. I found this bug after changing the game engine of the game in version 10. With this bug you can still make orbital movement of the character. It is strange that the developers have not yet fixed this bug, but prefer to close the bug reports without comment.
Yes lol , But with the modification of Playfield (explain in my post above), I avoid the players of the used (The modification applies without WIPE). PS : So on my server there is no more lava. I do not understand this TAG: This bug is easily reproducible (especially with the video). I do not know what additional information they want.