Capital Vessel

Discussion in 'Questions, Discussions & Feedback' started by EleonGameStudios, Aug 23, 2015.

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  1. Rannoc McMaulin

    Rannoc McMaulin Commander

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    Must be a bug, per the in game info on the CV turrets, only the Cannon and Rocket Turrets are meant to work planet side.
     
    #401
  2. Slam Jones

    Slam Jones Rear Admiral

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    Indeed, sir! It's posted here, second ship in the post. Both cvs there are in the zip file, so feel free to delete the one you don't want anfter you download. Enjoy! :)
     
    #402
  3. LiftPizzas

    LiftPizzas Rear Admiral

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    The Thorn is the vessel I built in my series to go destroy all the plasma drones. It's a simple wedge shape loaded with turrets. It is very light and handles like a small SV. You can dodge base turret fire with this ship! (And you'll want to because it is not armored.)
    Thorn-exterior.jpg

    The interior is very simple but does contain an O2 station and warp drive. This ship is intended for space use only and is not designed to land on planets, although I did land it on Aestus. The trick was getting back in since the doors are on "top" of the back.
    Thorn-interior.jpg

    The back side of the ship:
    Thorn-back.jpg

    I also made an unarmed version for anyone who wants to put their own turret or weapon loadouts on it, or just use it for getting around.
    Thorn-unarmed.jpg

    Resource requirements:
    Code:
    Ingots Armed Unarmed
    Fe     1420  1200
    Cu     840   600
    Si     770   600
    Co     550   320
    Sa     130   130
    Nd     110   70
    Build  2:25  1:48
    
     

    Attached Files:

    #403
  4. Brokenshakles

    Brokenshakles Rear Admiral

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    Once again it's preview time kiddies! Why always a preview and no BP file? Because these ships are incomplete, and will remain that way until the game has more blocks and mechanics. This one is missing some crucial steep slopes, but we don't have those yet.

    The ship is called the Lancet, its a full-sized frigate that is 61 blocks long and about 1.5kt at this point:

    2016-01-27_00001.jpg

    2016-01-27_00002.jpg 2016-01-27_00003.jpg
     

    Attached Files:

    #404
    Last edited: Jan 28, 2016
  5. WarMachine

    WarMachine Captain

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    Very cool design. Like the submarine look.
     
    #405
  6. 44Whiskey

    44Whiskey Ensign

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    Call it whatever y0u want. I call it the Dauntless.

    IDL-Dauntless-CV.png

    IDL-Dauntless-CV.png IDL-Dauntless-CV-back.png IDL-Dauntless-CV-bridge.png IDL-Dauntless-CV-engineering.png IDL-Dauntless-CV-engine-room.png IDL-Dauntless-CV-farm.png IDL-Dauntless-CV-power.png IDL-Dauntless-CV-materials.png IDL-Dauntless-CV-weight.png
     

    Attached Files:

    #406
  7. Brokenshakles

    Brokenshakles Rear Admiral

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    It's more supposed to be a cutter type ship hull, a sub would be rounder in the nose. Also, don't forget to run thru these threads every so often, I will post the BP's later. If really HAVE to have BP's for these ships now, there are examples of the ship somewhere on the Eleon Public Test Server. Also, remember to like a ship you see if you appreciate the effort! Happy Hunting!
     
    #407
  8. WarMachine

    WarMachine Captain

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    Ah, I see, I was looking at it backwards. Very cool.
     
    #408
  9. G.Metzel

    G.Metzel Commander

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    I build 2 CV in the last days, i hope you like it.

    First: A small Cruiser inspired by the Klingon D7 and K'tinga Ships.

    Cruiser MKII.png Cruiser MKIIb.png Cruiser-MKII.png

    Second: A Carrier inspired by the Kushan Carrier from Homeworld.

    Carrier.png CarrierI.png CarrierII.png

    I build the Carrier without Weapons and many Equipment, because I wanted him cheap. So it is easier to spawn him in a survival Game.

    Sorry for my bad english.
     

    Attached Files:

    #409
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  10. Dovahkiin Chaos

    Dovahkiin Chaos Lieutenant

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    VERY NICE WORK on D7! I am so gonna get screen shot of it and the Enterprise together one of these days.
     
    #410
  11. khajjah

    khajjah Commander

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    Including my designs so far, have not had the game long but I will almost always build at base tech and material levels. Not all are great, but all work. The Molly Rome was my first and built in survival mode. I actually love the ship but cannot make surface landings in it's current form.Equipped with everything you need to reach distant worlds. I have also included all small vehicles shown in this

    Molly (1).png
    Molly (2).png
    ============================================================

    The Ceres Independence Class Explorer is a comfortably sized self contained long range explorer. equipped for warp travel and long excursions to the edge of the verse. Set down on world and it quickly becomes your base of operations. Equipped with a ground vehicle and aerospace hanger the Ceres is an affordable home for those living on the fringe. Also now armed with three Hellstar CS39 Anti-ship launchers and a Cormyrr Arms CA-M3 automated missle system for those valuing privacy and long life.

    Ceres Independence Class (1).png
    Ceres Independence Class (2).png Ceres Independence Class (8).png

    Introducing the new Valefor SSV (Space Superiority Vessel). For global security on a budget the Valefor allows you to extend a military presence throughout your system with two large hangers that can with some modification suit two levels of craft and a vehicle hanger for ground operations. Well armed and armored the Valefor offers both comfort to its modest crew of forty five and quarters for another twenty for less agressive operations. Also thanks to our patented OSIAA (Oh ****, I Am Alone) virtual management system a single person can operate most basic functions of the vessel in the event of an emergency though not recommended.

    Valefor SSV (1).png
    Valefor SSV (3).png Valefor SSV (4).png Valefor SSV (8).png
     

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    #411
    Necra likes this.
  12. Warren

    Warren Ensign

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    A truly brilliant ship!
    how long did it take to build?
     
    #412
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  13. Warren

    Warren Ensign

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    Love your ship, realy nice work:)
     
    #413
  14. blutiger

    blutiger Lieutenant

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    That's a nice prototype you have there Nickolai, mind sharing how far along you've gotten with progress?

    The color scheme looks great!
     
    #414
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  15. Major_Dilemma

    Major_Dilemma Ensign

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    HMS Crescens MK-I:
    Classification: Siege Perilous Area Superiority Mobile Base
    25 kilotonnes
    50-100 MW

    "I like that she looks so plain and uninspired, it gives everyone the wrong idea about what they're up against." ~Major_Dilemma~

    Overview:
    Designed from keel-plate to crows nest as a deep range, mid-sized CV, with an integrated split-level hangar bay for SV and HV deployment. The Siege Perilous class Mobile Base, is able to foray into the unknown, establish a presence in any system and hold that territory come hell or high water. It's robust power generation & apogee motor system, allows it to achieve ground-to-space using less than 50% of it's potential power. As such, it is one of a very few ships that is still capable of engaging enemy targets during liftoff procedures.
    Despite her appetite, the Crescens is able to traverse vast distances thanks to her capacious energy reserves. Properly managed, she is capable of maintaining flank speed for as long as 6 hours. Better, if one shuts off more of the non-essential systems.

    Features include:
    Built in damage mitigation for the fuel reserves. Fuel tanks are separated into 8 banks, so the loss of one does not result in the loss of all.
    A fully operational hydroponics deck.
    Recessed docking bays (to better protect SV & HV assets).
    Spherical weapons engagement envelope.
    Full resource processing & management functionality.
    Crew amenities and more.

    While best crewed by a Faction team numbering 5 or better, Crescens, is more than capable of being operated solo if one is savvy about energy management.
     

    Attached Files:

    #415
  16. Dovahkiin Chaos

    Dovahkiin Chaos Lieutenant

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    Ok loving some of the design ideas there, ESPECIALLY the warp drive.
     
    #416
  17. Nickolai

    Nickolai Lieutenant

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    I've made small progress but I deciced that I will upload the schematic when I come back home. :)

    Keep in mind I am having serious issues about the manouveralibity of the ship.It can't turn to save its life.

    I know that putting 500 RCS's doesnt fix the problem,yet I used the tried and trusted method of putting 3 RCS's (in the front,middle and back) but still the ship's turn rate is horrible.

    Maybe its because it weighs in around 28 Kilotons. lol
     
    #417
  18. Brokenshakles

    Brokenshakles Rear Admiral

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    Honestly I think the RCS system needs a revamp so only one per ship is required.
     
    #418
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  19. Dovahkiin Chaos

    Dovahkiin Chaos Lieutenant

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    more directionals along with rcs will solve it.
     
    #419
  20. Taun Hawk

    Taun Hawk Lieutenant

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    For those who like to shuttle people around on multiplayer servers, I present you the TASH800 (SV Shorthaul) with connection service to the Herk (CV Longhaul). Both ships have lots of Passenger seats with passenger comfort items such as complentary oxygen stations and storage bins. There are no limits to checked or carry -on luggage weights:

    CV: Herk
    CV_Herk_01.png

    SV: TASH800
    SV_TASH800_01.png

    SV: TASH800 (Passenger seating with overhead emergency oxygen station)
    TASH800_seating.png TASH800_Pax.png

    Herk carrying TASH800
    CV_Herk_02.png
     

    Attached Files:

    #420
    Last edited: Jan 30, 2016
    Kalonji, 大Dong, Elfnessa and 2 others like this.
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