What did you do in Empyrion today?

Discussion in 'General Discussion' started by Slam Jones, Oct 17, 2015.

  1. jadefalcon

    jadefalcon Captain

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  2. Germanicus

    Germanicus Rear Admiral

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    As of today....

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    #20562
  3. CrazyZ

    CrazyZ Captain

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    #20563
  4. Fractalite

    Fractalite Rear Admiral

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    That is brilliant, what is the "Men" key?

    Yeah, turrets got an HP increase. :eek:
     
    #20564
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  5. CrazyZ

    CrazyZ Captain

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    Haha, I knew people would ask yout the ' Men' key. :D The word 'Menu' was too long for the space available. BUT, I have already changed the ' Men' into this symbol: ☰. :D I didn't wnat to re-do all screenshots.
     
    #20565
  6. Germanicus

    Germanicus Rear Admiral

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    #20566
  7. CrazyZ

    CrazyZ Captain

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  8. RhodeKill

    RhodeKill Commander

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    In addition to trying out a12, I made some progress on my Akria class Star Trek build
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    #20568
  9. ravien_ff

    ravien_ff Rear Admiral

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    #20569
  10. michaelhartman89

    michaelhartman89 Rear Admiral

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    Once upon a time we had a guy named @Neal ; y'all would have got along well together:D
     
    #20570
  11. banksman45

    banksman45 Rear Admiral

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    All I can say right now is ,The Devs are amazing. Don't worry about seeing a few screenshots of the Alpha 12 New galaxy before the public release because the galaxy is so huge I doubt anyone will be able to explore all of it.
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    #20571
  12. banksman45

    banksman45 Rear Admiral

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    The New Zirax ships are way more powerful than any CV I have. Guess I'm going to have to rebuild. haha;)
     
    #20572
  13. Fractalite

    Fractalite Rear Admiral

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    Yeah, the player weapons on them are pretty intense. Gotta run or work at it now. :)
     
    #20573
  14. banksman45

    banksman45 Rear Admiral

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    True the player weapons and shields makes it almost as hard as PVP.
     
    #20574
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  15. ravien_ff

    ravien_ff Rear Admiral

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    Been working on this in between other things yesterday and today.

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    #20575
  16. jadefalcon

    jadefalcon Captain

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    Found a very peculiar terrain feature on the forrest moon today.
    Greetings Stranger
     
    #20576
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  17. Vermillion

    Vermillion Rear Admiral

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    Well, that challenge of getting off a toxic planet without any resources, limited air and no warp drive took like an hour at most.
    Dropped down on the few deposits i'd need that were available and unguarded for copper and silicon. Took to space, found a wrecked ship with a full constructor, generators, fuel tanks and buttloads of loot.
    The only reason it took as long as it did was because the CPU of the wrecked ship, as a base, began to explode the generators since their output was being reduced by all the thrusters. So I spent a lot of time stripping off the thrusters, repair bays and weapons and sticking them in a box.
    My second problem was finding carbon substrate on a planet with no vegetation. Fortunately, there was another wrecked ship 8km away with struts of carbon composite, which I salvaged for parts to make a new warp drive.
    I did that yesterday. Wasn't as much of an epic journey as i'd hoped.

    Today, more survival. Went to a different planet, a large ocean planet, looking for titanium. Unfortunately, every single deposit I found was under a damn cluster of zirax POIs which I can't take in an unarmed carrier. So I spent 2.5 hours exploring the whole planet for unguarded Titanium, which I did eventually find, sort of. Next to a T2 Epsilon Defense, except it was behind a ridge so I could dig a hole in peace. Only a Very Small deposit, so I didn't even get that much.
    I regret not making a combat SV now. Maybe later. I need to upgrade my constructor to make steel farm plots (why do these even need an adv constructor? It's not like they're faster or more advanced than a wood one) so I can make my real base... once I find a nice planet to settle down on.
     
    #20577
  18. banksman45

    banksman45 Rear Admiral

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    :eek: Wow!! This is pretty awesome!!
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    #20578
  19. Sasquatch

    Sasquatch Captain

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    After a pretty long break I've decided to give singleplayer a try again instead of just mucking about in creative. I've hit a snag though and I'm not sure if its a bug or just a change in the game.

    I was trying to make a base inside of a mountain but it seems that if more than 80% (ish) of a block is inside the terrain it isn't placeable any longer. I'm hopeing this is a bug because if its working as intended it could cause a fair few issues, and not just for subterranean bases.
     
    #20579
  20. Vermillion

    Vermillion Rear Admiral

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    Made two new POIs today.
    A replacement Polaris Agricultural Station, since the Trade Guild will probably steal the non-standard civilian bases.
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    If you add a yellow light next to a grow light you can counteract the magenta color and get white light... almost. The yellow's a bit too strong.

    And I did a Kriel defense tower.
    19 Isocoherent_2020-04-26_01-59-30.png
     
    #20580

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