Fixed Internal Error Generating Sever [A12 Patch 2]

Discussion in 'Fixed (Read Only)' started by Olija, May 3, 2020.

  1. Olija

    Olija Ensign

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    Me and a friend created a server on A12 Patch 1, and have sense been playing on that world. However with the new Patch 2, creating any NEW dedicated co-op worlds seems to yield an "Internal Error". No one can connect via localhost or IP address. But our world that was generated in A12 Patch 1 still works and can be connected to without an errors, since it was generated in Patch 1. Also tested this by rolling back to A11.5 and I could generate new worlds, as well as load up already created A11.5 worlds and I also did not receive an internal error.
     
    #1
  2. Taelyn

    Taelyn Guest

    Please send the log files in PM to me
     
    #2
  3. Olija

    Olija Ensign

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    PM'd you! Also for anyone who looks at this thread, after more research, it appears to only be Creative Mode for A12 that is bugged.
     
    #3
    runlykhel likes this.
  4. Taelyn

    Taelyn Guest

    Its known issue :) Creative isnt set to the new ways yet
     
    #4
    Germanicus likes this.
  5. Pantera

    Pantera Administrator Staff Member

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    Creative Co-op/MP will be working again in one of the next releases.
     
    #5
    Olija and Germanicus like this.
  6. Slava_N

    Slava_N Ensign

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    Mode: Creative
    Mode: Singleplayer

    SERVER NAME:
    SEED-ID: Any

    If applicable:
    MODIFIED PLAYFIELDS: No

    Reproducibility: Always
    Severity: Major

    Type: Global

    Summary: CoQ when starting new game in Creative on Orbit

    Description: Well, just want to start building in Orbit some things and got CoQ even before something loaded like 3 or 4 times. It's weird and annoying.

    Steps to Reproduce: Each new Creative start on Orbit -> CoQ

    Screenshots, Crash Logs, any other Relevant Information or Download links:
    Windows 10 (10.0.0) 64bit
    Version: Experimental 12.4.2 2921, RAM: 16 GB
    ----
    Initialize engine version: 2019.2.14f1 (49dd4e9fa428)
    Version: Direct3D 11.0 [level 11.1]
    NullReferenceException: Object reference not set to an instance of an object
    at GalaxyMapStarfieldGalaxyBackdrop.ConnectComponent () [0x000bf] in <4b4f9458d5cb471a9ab8f4b3497d8dd5>:0
    at SpaceGraphicsToolkit.SgtQuads.UnregisterServer () [0x00007] in <4b4f9458d5cb471a9ab8f4b3497d8dd5>:0
    at SpaceGraphicsToolkit.SgtQuads.DisposeMenuItem () [0x00016] in <4b4f9458d5cb471a9ab8f4b3497d8dd5>:0
    at SpaceGraphicsToolkit.SgtQuads.DisposeToolbox ()
    at SpaceGraphicsToolkit.SgtQuads.Start () [0x0000f] in <4b4f9458d5cb471a9ab8f4b3497d8dd5>:0
    NullReferenceException: Object reference not set to an instance of an object
    at GalaxyMapStarfieldGalaxyBackdrop.ConnectComponent () [0x000bf] in <4b4f9458d5cb471a9ab8f4b3497d8dd5>:0
    at SpaceGraphicsToolkit.SgtQuads.UnregisterServer ()
     

    Attached Files:

    #6
  7. Slava_N

    Slava_N Ensign

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    #7
  8. Olija

    Olija Ensign

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    Awesome you guys are the best!
     
    #8

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