Mode: (Creative, Survival, Freedom mode) Mode: (Singleplayer, Dedicated Server, Peer2Peer Coop) SERVER NAME: SEED-ID: If applicable: MODIFIED PLAYFIELDS:YES HWS FED HQ Reproducibility: (Always) Severity: Major Type: Global Summary: Rain drops FPS like a bomb for me Description: When on a typical temperate planet, at night time it rained while i was next to a very small pond, when looking at the pond i got 9fps. when moving away i got my normal cap. Next, when raining in the daytime medium rain, I get 9fps all over the playfield. Nothing has ever dropped my fps like that xD I just now had to log out of hws while its raining, as i could not do anything even with lowest and off graphic settings. Possibility for some client side adjuster for the density of this rain ? Steps to Reproduce: Screenshots, Crash Logs, any other Relevant Information or Download links:
additionally, in sp i get full fps with MediumRain on temperate playfield, might be justa hws thing, or a mp thing, 9fps is bad. Will try clear cache and integrity check and stuff now.
No fell I am on the standard version atm, I did not have beta versions selected. I cear my cache and do integrity check, I just got to wait for some rain on HWS now to see what happens.
oops, I dont usually make that mistake... could someone shift this to the correct forum please, my mistake. additionally, since i took some steps to try and fix the issue I have yet to see rain on the hws planet mentioned haha, sudden drought. Will try again later
@Pantera @Taelyn @Hummel-o-War Can someone of you please transfer this thread to the PUBLIC Bug section? Thank You
Moved. Is there any save game that could be supplied where loading in may reproduce this in a location where it happens for you ? Currently cannot reproduce fps loss with any rain setting.
Thanks for the move ! its fine on sp buddy, i get my full fps in rain. The issue is only when i am connected to mp, and i have only tried 1 server which is HWS and only experienced rain on 1 planet there so far which was a temperate, I have not seen any rain in there since clearing my cache and integrity check so will wait for that and get back to you with my results. I have also noticed in sp now that the new foliage spread out on the bottom of the ocean, , giving me 30 fps anytime i look at water, i need to derender this stuff or lower its density somehow as its absolutely everywhere, i can render the whole land and ships at 50 fps but look out on a open sea i get 30 fps, my boats just became useless to me I fear empyrion is growing beyond my PC capabilities. I am unable to find consistent fps between this and the rain making a10 unplayable for me thus far for the largest part. Cries in a corner
@Pantera I have gotten a lot of complaints about it "Raining lag" on Transcendence. Mostly on our custom temperate and snow playfields. I've heard anywhere from an FPS drop of 9-10 from usual to players getting 3-4 FPS total when a weather change occurs.
Weather of course HAS some FPS effect, but important in that matter is - Whats the default FPS without rain in the same situation? - Do you get a lot of FPS spikes/drops in certain situations (might be an indicator of the PC hardware being at its limit when any non-still effect comes into play) Currently i only can acknowledge that you see some issues, but not if they are severe or if they are uncommon. What i would recommend when reporting such FPS issues with "effects": 1. Make a screenshot of a situation with fPS counter enabled (F8) 2. Do NOT move and make a screenshot of the same situation with the effect enabled (Console > set weather conditions) 3. Attach the Client.log of this session (The header of a client log has some hardware informations) 1+2 will allow a comparison, as it does not make sense to compare different situations as they are probably not compareable. Note that the effects are reflected to where the mouse pointer is "looking at". Of course a water surface "tells" the player controller different things than pointing in the sky or on dry land...each of this has different things going on in the background, so comparing looking at a pond vs. looking at the land tells us "something" but does not allow to really quantify an FPS issue . To make a comparison for such cases, you could possibly set everything to BEST and to FAST and perform step 1+2)
@Hummel Linking this in our discords admin chat. Will try to get our servers admins to do the steps you described above to see the FPS change on different hardware and graphics settings.
Question: You mean the FPS shown in the server LOGS or for the PLAYERS? This is quite something different
Would love to know when i am being addressed in my own thread. In future could i be tagged or whatever it is you do 1. this new seabed plankton in EGS I think drains my fps more than the entire world of subnautica. 50 drops to 30fps just by looking at water not even under it. 2. rain on the hws server drops me from 50 to 9 fps with any graphic settings. there is clearly an issue with mp rain in some instances i just have to rely on you guys to eventually figure that out. 3. rain in sp does not effect my fps at all i get 50 fps through and through all weather so can someone explain that please ?. i can use all weather with great fps no issues, like i always have. but lets forget the rain for now because i think your super rocket computers has made you overlook something else. See i dont really care about mp i can settle for sp and my weather is fine in sp but... In SP and i guess mp too the only issue i have is your plankton foliage you added underwater is far too dense 5 times more so than land grass. You devs really should try a more sensitive pc then maybe you will realise that you have just added an underwater effect that is seemingly more intensive and resource hogging that your entire game according to my videocard. I usually have to render a few cv less than class 7 to get my fps to drop to 30. I understand my pc is perhaps on the border of what can tolerate egs, i stayed above the border for all this time thankfully but now It seems we have crossed the border. I knew eventually the game was going to get to a point where I will have to update some hardware, again, so I wont complain about that, as it is to be expected with a game in development, I just did not expect to be phased out so soon by something we don't even use. A bit of greenery on the ocean floor. And this is probably where I get off and wave to you all and say "it has been fun "as I dont know what else I can do, not upgrading my pc for the sake of underwater grass just so i can have the ability to build a base next to water. A toggle for the density of this underwater foliage would be nice, considering we still have no use for all this water. hey my problems are all solved if i stay in space lol but yeah i was in space all last season and wanted a planet season this time.
So far only myself and one other admin on Transcendence did a weather test. Screenshots and client logs provided. Test Conditions: Stayed in single position with same view, planet types: Custom Temperate & Custom Desert (Our Admin planets) Results: FPS change: Minor FPS decrease: Not always When: During a change from one weather type to the other How long: 1-2 seconds (FPS then returned to normal) Greatest FPS Decrease: SnowLight on GTX 1050 Ti on half textures Conclusion thus far: This seems normal for me on my hardware. Gareth stated the same. We both are running GTX cards and NVME SSDs. I can imagine that a greater FPS drop would be seen on older/lower end hardware with a greater disparity for longer period than a few seconds during weather changes. Thoughts: Maybe this is driver version related or effects certain gpu's? Maybe this occurs when condition X happens during the time weather occurs? https://drive.google.com/open?id=1swV1pM5wc2ZUL4LHg7rqxzgH41SFGaEr
A improvement in this area will be available in A12.2. The fps drops can depend on the GPU, video settings & also what the player is looking at f.ex a structure that has a lot of devices, or a lot of expensive blocks like windows, pyramid shaped blocks buried inside etc so your mileage may vary for any fps gains in such a scenario.
Hi @Pantera this thread is from june last year The sudden FPS drops when looking at water in the rain (which would happen regardless of structures nearby) seems to have been resolved for me quite some time ago, no issue here, not sure about the rest of the guys, nobody has posted on this since last june.
I'll check it again after the next patch. It was in A11 that I stopped noticing the large FPS drops with weather. Resolutions and improvements are always welcome.