Primary Mode: Survival Secondary Mode: Dedicated Server Modified Playfields: No - Server created by copying "Default Multiplayer" scenerio Reproducibility: Always Severity: Minor Type: AIVessels Description: Entered Legacy space, engaged an Infector, Disintigrator, and Matter Converter. Players and CVs were not attacked by the turrets, however the Matter Converter's internal turrets still worked. I suspect there is some kind of problem preventing the new Alien Pulse Laser turrets from firing.
Please recheck I have just been moving around near Legacy vessel in the public & internal builds & they were firing on me whenever I get near them. (Note the green lasers & the my CV's shield level)
Just tested on my server, and destroyed a Legacy Infector without resistance. I'll have to try spooling up a new one to see if the problem occurs again. Maybe some kind of issue when upgrading from 12.0 -> 12.1 ->12.2?
Mode: Survival Mode: Dedicated Server SEED-ID: 20200619 MODIFIED PLAYFIELDS: No Reproducibility: Always Severity: Major Type: Ship Combat Summary: Legacy Ships don't fire when you engage them Steps to Reproduce: 1. Be in a custom faction 2. Approach Legacy Ship
I have problems on my server legacy fraction that do not attack me unfortunately do not go weapons and ship and base fire unfortunately not back
Wir haben auf dem WOG Server große Probleme mit den Legacy Infector. Sie Spawnen ohne Ende. Sie vermehren sich wie ein Virus. Sie verschwinden auch nicht wider. Wir haben nicht selten über 300 Legacy Infector in einem Playfild mit dem EAH gelöscht. Meist fällt es auf weil, die Playfilds abstürzen, weil es zu viele geworden sind. Es gibt beim spawnen keine Obergrenze. Einer ruft den Nächsten und immer so weiter bis das Playfild zusammen bricht. Hier mal ein Beispiel Bild dazu. Außerdem schissen die Legacy Infector nicht und werfen unkontrolliert Unmengen von Ressourcen auf unseren Server. Was das spiel, langweilig macht. Bild Wie können wir das stoppen? --------------------------------------------------------------------------------------------------------------------------------------------------------------- We have big problems with the Legacy Infector on the WOG server. You spawn without end. They multiply like a virus. They do not disappear again. We have often deleted over 300 Legacy Infectors in one Playfild with the EAH. Mostly it's because the playfields are crashing, because there are too many of them. There is no upper limit for spawning. One calls the next and so on until the playfield collapses. Here is an example picture. Picture Also, the Legacy Infectors do not **** and throw uncontrolled amounts of resources on our server. Which makes the game boring. How can we stop it?