Version 1.0

Discussion in 'News & Announcements' started by Hummel-o-War, Aug 5, 2020.

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  1. Hummel-o-War

    Hummel-o-War Administrator Staff Member Community Manager

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    Dear Galactic Survivalists!

    Today is the day: we are leaving Early Access, starting into the post-Alpha development phase.

    This means:
    1. We have removed the Alpha-tag from the build number, as this term was tied to the Early Access phase.
    2. The version will now read 1.x instead of 13.x or 14.x etc. This had to happen as well to make a clear cut.
    3. Everything beyond that, development and refinement of features will stay pretty much the same. The development planning for v1.1 will start soon (after a little, annual summer break) and will also take the feedback and results of the Game Survey 2020 into account!
    For those that are new to this topic or in case didn't read the announcements yet, please have a look at the links below for all the info and details!

    Initial Announcement:
    https://empyriononline.com/threads/empyrion-galactic-survival-leaving-alpha-early-access.94778/

    Addressing often-read concerns:
    https://empyriononline.com/threads/leaving-alpha-early-access-some-clarifications.94900/

    To accompany this step forward, we also updated the trailer in some important details.



    An all new trailer is planned for this year.

    In terms of today's update, we have worked primarily on fixing and squashing a few more bugs. For example evergreens, like the bike launching you to space, turrets having a gentle pause instead of tracking their targets, your bases and ships missing whole areas (MP) and others now should be fixed. ;)

    Please have a look at the changelog below for more info.

    As fixing bugs and issues is one thing that will be more in the focus now, the same procedure as for all the Alphas also applies for the new development stage:
    Thanks in advance for all your dedicated help, repeated re-testing and re-reporting and all the other contributions to the bug and QA sections of the forum! :)

    Keep on having fun and HAPPY 5th ANNIVERSARY!

    Yours,
    Empyrion Dev Team
    QA Team and Community Managers
    Closed Alpha Group & Builders League

    PS: You want to listen to the Empyrion soundtrack (by Alex Jordon) without running the game in the background? Here you go:


    == CHANGELOG ==

    Changes:
    • Neutron star: added accretion disc (only visuals)
    • Changed plants life condition check from every 60s to 120s should fix the problem with the 'dying plants' in structures
    • Marketplace: added check to catch and fix negative prices, log error if that happens
    • Updated scenario "Invader vs Defender - Conflict of Cygnus"
    Bugfixes:
    • Galaxy map: fix for "Lock Target" button not working reliable
    • Fix for problem with "lost ship after warp"
    • Registry: fixed "show on map" button
    • Fixed A12 regression that the jetpack is switched off in space when reloading into a savegame
    • Fixed: System map CoQ when switching between the Galaxy map & System map & trying to enable warp lines
    • Fixed: Large parts of structures invisible when entering game
    • Fixed problem that when the client crashes while entering an instance the player was trapped in the instance
    • Fixed: Kriel space drones cannot be targeted by player AI turrets
    • Fixed: CoQ spam from StrategicAI
    • Fixed: Space Drone corpse can still move & attack the player when they return to a playfield
    • Fixed exception when re-loading into a playfield with a Neutron star
    • Fixed: Secondary key list repopulates after client is restarted
    • Fixed: [SP] Teleporter is not turning off when teleporting away from it when it is setup to a m/sensor
    • Fixed: CustomIcon are not displayed in several places
    • Fixed: Resources not getting wiped when using command "wipe <playfield> all"
    • Neutron star: fixed jet animation
     

    Attached Files:

    #1
    Mysh, AlbaN, TiwBras and 28 others like this.
  2. Quarior

    Quarior Commander

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    Nice and happy birthday Empyrion :) .
    Question : Isn’t possible to have a model alternative of black hole and neutron star without accretion disk ?
     
    #2
  3. Myrmidon

    Myrmidon Rear Admiral

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    Happy birthday Empyrion.
     
    #3
  4. The Salty Snake Chef

    The Salty Snake Chef Captain

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    Happy birthday Eleon!
     
    #4
  5. Hummel-o-War

    Hummel-o-War Administrator Staff Member Community Manager

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    Not sure about the Black Hole, but added both to the wishlist ;)
     
    #5
  6. Splendid gentleman

    Splendid gentleman Lieutenant

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  7. Don't Panic

    Don't Panic Commander

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    Happy Birthday
     
    #7
  8. Hawkie

    Hawkie Commander

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    Happy B-Day to all at Eleon. Now lets get started making the game even better
     
    #8
  9. Israel

    Israel Commander

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  10. Hummel-o-War

    Hummel-o-War Administrator Staff Member Community Manager

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    Not yet, but we will come to this anytime soon. ;)
     
    #10
  11. Patwar

    Patwar Commander

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    Good game guys ! Thank's for all !

    Do we need to wipe servers ?
     
    #11
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  12. Hummel-o-War

    Hummel-o-War Administrator Staff Member Community Manager

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    No. The current version does not have any savegame breaks.

    If you are using the IvD Scenario, then you might possibly want to restart as the content changes (POIs, Playfield changes etc pp) do not update for old savegames. Although the changes are not major (fewer drones, fewer asteroides on black hole, improved VOID planet) and a restart is not really mandatory at the moment.
     
    #12
    Last edited: Aug 5, 2020
  13. xiaojie233

    xiaojie233 Commander

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    So can we wait for V1.1 ?:D
     
    #13
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  14. Spoon

    Spoon Captain

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    Happy Birthday and good luck on the release of 1.0
     
    #14
  15. Öhrchen

    Öhrchen Ensign

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    Happy birthday and all the best for further development. :)

    Maybe... a Linux server version? ;-)
     
    #15
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  16. Germanicus

    Germanicus Rear Admiral

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    HAPPY 5th ANNIVERSARY!:)

    And whoever makes a Holiday Break..enjoy it! You deserve it!:D
     
    #16
  17. Cluascorp

    Cluascorp Commander

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    Happy anniversary Eleon!

    :D
     
    #17
  18. chimosh

    chimosh Lieutenant

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    Delusional developers.

    This game is in no state for official release, and i hope my steam review cautions those away from this farce.
     
    #18
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  19. Germanicus

    Germanicus Rear Admiral

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    So don't be a coward ;) and add the link to your report here, yes?:)
     
    #19
  20. Metallica_Hoop

    Metallica_Hoop Lieutenant

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    Happy Birthday.
     
    #20
    HakonBaar and EternalHeathen like this.
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