CV for taking on dreadnought ships

Discussion in 'The Hangar Bay' started by T0ki3, Nov 29, 2020.

  1. T0ki3

    T0ki3 Ensign

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    Hey,

    Is it possible to take out the tovera class dreadnought?
    I usually run when one show up. Just curious if its possible to build a ship in reforged eden which can stand a chance against it.

    Thanks
     
    #1
  2. Vermillion

    Vermillion Rear Admiral

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    Any decently-armed CV can take one down with a battle of attrition. While you can go away and repair, the Tovera cannot. So as long as you keep hitting it, you'll take it down eventually.
    Focused fire on the underside where the main lifting thrusters are will expose the shield generators, which will make it easier to kill once it no longer has a shield.

    iirc, people generally finish it off by shooting straight down on the top deck in front of the triple turrets at the core, behind several meters of armor.
     
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  3. T0ki3

    T0ki3 Ensign

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    Cool. Thanks for your reply Vermillion!
    I have heard different stories about this as well so maybe you can shed light on it if you have the time, will the ship despawn when you take out the core or the generators?

    By the way, awesome job with this mod.
     
    #3
  4. Vermillion

    Vermillion Rear Admiral

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    It will despawn if you take out the core and don't core it, I believe. But that's a vanilla thing.
     
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  5. T0ki3

    T0ki3 Ensign

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    Alright, cool. Thanks again!
     
    #5
  6. Kassonnade

    Kassonnade Rear Admiral

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    It depends if the ship is a patrol vessel simply roaming the orbit, or if it is part of a "Space Base Defense (SBD) reinforcements mechanism". If you're playing a scenario (Reforged Eden ?), look in the specific playfield_static or playfield.yaml to see how the Patrol Vessel is set up.

    Look in this thread for this :

    https://empyriononline.com/threads/spawn-respawn-destruction-settings-of-ai-vessels.95121/

    ------------------------------------------------------------------------------------------------

    2. Orbital Patrol Vessels (OPVs) roaming the orbit

    Q: What do I need to do to stop the vessel?
    A: Destroy the Thrusters

    Q: Will this set off an automated despawn timer?

    A: Yes. (Timer follows the settings in the plafield.yaml and thus can vary, f.ex. 200-250 seconds)

    Q: Can I board and loot (the containers of) the vessel?

    A: Yes.

    Q: Can I salvage/multitool the vessel when I stopped it?

    A: Yes. The OPVs roaming will not self-destruct when removing their core.

    Q: Can I control / capture the vessel

    A: Currently not.

    Q: Is there a way to modify the parameters like despawn, respawn etc?

    A: Check \Empyrion - Galactic Survival\Content\Playfields\+ExampleSpace\space_dynamic.yaml AND ..\Empyrion - Galactic Survival\Content\Playfields\SpaceOrbit\space_dynamic.yaml for examples on how to adjust and set up OPVs.
    A: You cannot deactivate the de-coring destruction sequence

    .
    .
    .


    3. Orbital Patrol Vessels (OPVs) spawned by the Space Base Defense (SBD) reinforcements mechanism as soon as a POI calls for help.

    Q: What do I need to do to stop the vessel?
    A: Destroy the Thrusters

    Q: Will this set off an automated despawn timer?

    A: Depends. There are a few options.
    - If the ship can still move, but only has lost a lot of weapons, it will try to warp out (if it has a warp drive)
    - If the ship is not able to move and lost all weapons it will start the self destruction
    - If the vessel is not able to move, but still has some weapons, it will remain a wreck until s.o. removes the core or with playfield-clearup despawn.

    Q: Can I board and loot (the containers of) the vessel?

    A: Yes.

    Q: Can I salvage/multitool the vessel when I stopped it?

    A: No, because for salvaging (removing parts with the Multitool) you need to de-core it, which will set off the destruction sequence and despawn the vesse, which works as follows: Core removed > 30 Second silent countdown until explosion sequence > after another 60 seconds, the ship will despawn.

    Q: Can I control / capture the vessel

    A: Currently not.

    Q: Is there a way to modify the parameters like despawn, respawn etc?

    A: No. There are settings for the SBD available in ..\Empyrion - Galactic Survival\Content\Configuration\FactionWarfare.ecf BUT you cannot deactivate the de-coring destruction sequence

    ------------------------------------------------------------------------------------


     
    #6
    Last edited: Nov 30, 2020
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  7. byo13

    byo13 Captain

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    Very nice. All of this could easily be part of a hint book or guide.
    Killing a destroyer was challenge enough but a Dreadnought... maybe someday when my skills improve, you damn beast. :D
     
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  8. Numonar

    Numonar Commander

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    Option B: Destroy the Generators ( the easiest of the 3)
    Option C: Destroy the Core
     
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  9. Kassonnade

    Kassonnade Rear Admiral

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    Tell me this, you or anyone who knows the answer : can we "dock" AI ships together via the playfield.yaml ?
     
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