Fixed Bugged Texture on the wild spices [7794]

Discussion in 'Fixed (Read Only)' started by SirDuke, Feb 5, 2021.

  1. SirDuke

    SirDuke Ensign

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    It´s "picked-up" visuals are broken.

    I´ve made a screenshot:

    Before pickup:
    [​IMG]

    after:
    [​IMG]
     

    Attached Files:

    #1
    zaphodikus, Germanicus and Nimmanu like this.
  2. Nimmanu

    Nimmanu Lieutenant

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    I can confirm this on the server that I play on. I thought it was my graphic issue. It is new in 1.4 to my knowledge/ recall.
     
    #2
    Germanicus likes this.
  3. zaphodikus

    zaphodikus Captain

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    looks weird, like someone stretched it by mistake at some point.
     
    #3
  4. Fenra369

    Fenra369 Commander

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    Build: 3261
    Mode: Survival
    Mode: Multiplayer

    SERVER NAME: Not public
    SEED-ID: N/A

    If applicable:
    MODIFIED PLAYFIELDS: Yes

    Reproducibility: Always
    Severity: Trivial

    Type: Terrain Deco

    Summary: Harvested Spice Plant has weird model

    Description: When you harvest a Spice plant as a terrain deco, the model you get for the harvested plant is very odd and vertical. I think it's because the plant is actually rotated y at 90 degrees, look at pic for details.

    Steps to Reproduce:
    1. On a StarterTemperate planet, pick a spice plant (any biome).

    Screenshots, Crash Logs, any other Relevant Information or Download links: 20210213161552_1.jpg
     
    #4
  5. Kassonnade

    Kassonnade Rear Admiral

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    #5
  6. Pantera

    Pantera Administrator Staff Member

    • Developer
    • Moderator
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    A fix for this is now available on the experimental branch as of B3263.
     
    #6

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