Build: 3266 Mode: Survival Mode: Singleplayer SERVER NAME: N/A SEED-ID: 907652 Reproducibility: Always Severity: Minor Type: (Resource Harvesting) Summary: Mining rocks or ore bearing rocks you only get half the original amount. Description: Since the auto-collection feature was added, thank you for that BTW, including the HV/SV drills and now all hand drills, only half the original resource is being harvested. Originally, when drilling rock or ore bearing rock, 2 “rocks” would be produced, with independent values. Since the auto collection feature, only a single “rock” is collected. This might be as intended, which if so, forget about this report. It could be that the double of output was never by design, or it might be that fixing this issue could be more difficult than just living with it. Steps to Reproduce: Find a rock. Drill the rock. (The most obvious example would be Promethium Bearing rocks. They often produce a single promethium ore, which is impossible if both outputs were being collected as at worst, both would be 1 which would yield 2)
This bug has been happening for well over a year now (maybe 2-3 years). The last time we reported it they removed the auto pickup on the vessel drills and never bothered fixing the bug. It has existed ever since then. It's just now being noticed again since they added the auto pickup back in.
Work-around. You have to pick up the rocks, but you still get the original amount: https://empyriononline.com/threads/multitool-in-remove-blocks-mode-drills-surface-rocks.97787/
Update: The 2 "rocks" dropping was never intentional & with the auto pick up now on all drills the correct intentional amounts are being picked up. For example the "Count" parameter can be found for all deposit types in the blocksconfig here's the "RockResourceIron" stock setup: Count: "2,3": Code: { Block Id: 1538, Name: RockResourceIron Material: rockhard Shape: Deco IsDeco: true Model: @models2/Environment/Rocks/Resources/RockResourceIronPrefab # Model: @models2/Environment/Rocks/Resources/RockResourceTitanPrefab SizeInBlocks: "2,1,2" BlockColor: "180,180,180" ShowUser: No HitPoints: 60, type: int, display: true { Child DropOnDestroy_1 Item: IronOre Count: "2,3" Prob: 1 } } This "Count" will remain the same for the stock settings but anyone is free to adjust it in your own configs for all resoruce types (resoruce rocks, voxel deposits etc).