I have a POI that should be indestructible because it has a pink NPC Admin core in it. the turrets and spawners and doors have been damaged correctly to allow them to be eliminated. Here's the Thing: In Space orbit it works as designed. The player can only damage the blocks I have meticulously damaged. On the Moon however shooting certain blocks or turrets blows out the entire middle of the base and it falls to the ground. It is a floating base on the moon with an NPC admin core. It is the same POI on the Moon and in orbit. why does the POI act differently on the Moon than it does in space orbit? Thank you very much. I
Structural Integrity. Destroying the turrets is causing a SI update which determines that parts of the base aren't supported and collapses them. Floating POIs need SIoff set in their spawn parameters in the playfield_static.yaml to prevent that.
Thank you vermillion you rock! Yaml fix i can do. That would be under Properties key: si Value: off i should be able to find one to copy cheers.