Hi Galactic Survivalists! In addition to the previous patch here is the changelog for v1.8.1 with some fixes we have been working on & more to come soon. Have fun and please report bugs and problems as usual - thanks a lot! Report bugs and issues for the public release right over here: https://empyriononline.com/forums/bugs.24/ 2022-06-17 v1.8.1 B3843 Changes: - Localisation updates for PDA and Main Loca: DE, FR, IT, ES and RU. Note: the localization for the aforementioned languages was added by AI machine translation as a test and will be improved over time - Updated gameoptions.yaml for Default Multiplayer scenario Fixes: - Fixed: some POI on Omicron did not spawn reliably - Fixed: Frame Module Concrete did not advance Base Building Tutorial - Fixed: Debug entries in PDA were still visible - Fixed: Quest Super Fertilizer could not be completed at quest NPC - Fixed: Quest-Cancel on Akua-exit does create a loop when teleporter is used (Known issue: Quests could still be seen active in the questlog) Updated IvD scenario: Changes: - Added Carbon Rocks to Itaka and Korro - Update LoadingScreenConfig Fixes: - Fixed Traders show empty list (no items) - Fixed infinite loading screen on Korro and Itaka - Fixed Tutorial keeps popping up after declining
Refuse Piles on Skillon cannot be scrapped and have no core? Intentional? One other thing I noticed on Skillon, player turrets will fire on Gliding Overseers when using the default settings. Those critters usually fly so high the majority of the rounds miss, so you waste a lot of ammo shooting at them.
Um... My turrets opened fire on the scrapper drones at the collection point. I was a little surprised they did that.
I was in a CV and I was using the default settings in regards to critters. The CV targeted both the scrapper drones in the collection point and the gliding overseers. BUT, it's leaving the ones roaming the planet alone. It only targeted the ones in the collection point.