Feedback Required [1.9] Character Controller

Discussion in 'FAQ & Feedback' started by Hummel-o-War, Dec 20, 2022.

  1. Hummel-o-War

    Hummel-o-War Administrator Staff Member Community Manager

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    Changes:
    1. The way how gravity affects the player has been changed to make it feel snappier
    2. The player now jumps slightly higher when the jetpack is activated
    3. Now only possible to sprint in forward directions
    4. Suit lights & night vision are now only available when the Helmet is on.
     
    #1
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  2. Myrmidon

    Myrmidon Rear Admiral

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    Also while dropping from orbit to the planet, now if jet-pack is active, it slows the free fall considerably than if it is deactivated. :thumpUp:
     
    #2
  3. SirOwen

    SirOwen Ensign

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    1. Now only possible to sprint in forward directions
    Is there a setting to Sprint in all Directions again? Like a settings config. Feels too stiff now.

    Thanks!
     
    #3
  4. Pantera

    Pantera Administrator Staff Member

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    Basically no.
     
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  5. Moobear

    Moobear Ensign

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    Agreed doesn t feel good at all
     
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  6. Don2k7

    Don2k7 Captain

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    Agree with sir Owen and moobear
     
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  7. Ostentatiou5

    Ostentatiou5 Ensign

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    I agree, it doesn't feel as natural. I understand the reasoning, you can't run full speed backwards right, but you can move faster than normal walking, so maybe use a multiplier on the movement when sprinting? Forward(2); Left/Right(1.6); Backwards (1.4). ??
     
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  8. Ausmarvin

    Ausmarvin Ensign

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    Defiantly not liking the sprint movement nerf ... this is a game not a simulator.. other changes seem ok so far
     
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  9. Myrmidon

    Myrmidon Rear Admiral

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    Yeah, why we can not sprint in all directions?
     
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  10. Garaman

    Garaman Captain

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    I'm indifferent on this. When they made the change I started paying attention to other shooters, and very few that are anywhere near realistic allow you to sprint in any direction but forwards. I barely even noticed the change in my gameplay.
     
    #10
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  11. Insopor

    Insopor Commander

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    After however long, someone finally clued me into what I don't like so much about this.
    The new jumping and gravity is fine, and I think it's an improvement.
    Sprinting backward and sideways is a bit silly and I don't care.

    But what's been screwing with me this whole time is that momentum no longer carries into jumping. It used to be you could sprint, then jump with jetpack, and the character would glide through the air with whatever speed they had when they jumped. On low gravity planets, you could even sustain this over great distances.

    Now a jump forward only seems to keep going forward if you press W. Going from a full sprint to a jet-pack boosted jump means you just go straight up unless you press W, which nets you the same jump arc as you'd get from jumping while standing still.

    Please put at least that one function back.
     
    #11
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