For more information see here Bug Report Template Build: 1.8.2 3846 Mode: Survival Mode: Solo SERVER NAME: none SEED-ID: If applicable: MODIFIED PLAYFIELDS: Reproducibility: not sure Severity: not sure Type: bug Summary: cleaning a resource node does not trigger % of depletion Description: Spawned a base on planet Sienna following the story about 200m of a Neodymiun node. Landed almost over the node with my SV on for auto turrets and started mining. Regardless of the ammount of ore left there were no countdown on % neither cleaning the node once depleted Steps to Reproduce: 1) 2) 3) Screenshots, Crash Logs, any other Relevant Information or Download links:
Based on how many people see this, it's been an issue for a while. Would be great to just log this as a duplicate along with other reports of the same issue, just very hard to reproduce. But by combining reports, we might get more pointers to good repro steps. It so far appeas to be cache related (also happens in SP and MP servers)
I also find deposits that are there when I start to mine, even drone mining and not with a ship, get none of the resource. Then the resource shows up somewhere else. Usually happens with gold deposits on planets, either they aren't there, or they are behind some un-minable terrain. Used all types of drills with that one, was on a lava planet dug down to the deposit, get stopped with un-minable terrain on a SV, go back with a hover vehicle, got it down to the spot and still couldn't mine it. The gold deposit claimed to have been lower. This was in a vanilla MP server.
My version of this bug is a game-breaker, and has been going on since the introduction of SV drilling. Only when mining with an SV and Laser Drills, and only with common ore deposits, not Promethium and gold (Where you see the individual nuggets in blue outline). The amount left updates until it says "Less than 10% left" then it gets stuck. This prevents meteorites from falling.
I thought I had this consistently reproduceable, but no. This is a weird one. It only happens with SV drilling but not every time. I noticed that drilling with the hand drill deforms the terrain differently than the SV Laser Drills. Hand drilling seems smoother, and with less jagged pieces of terrain left over. Before hand drilling was reworked a while back, there were little shards of terrain and ore left behind, leading to a game of "Find the Pixel" to clear out the deposit and update the HUD Tag. The rework of hand drilling fixed that nicely, but it seems that SV drilling still leaves some jagged terrain behind. It's different than the old find the pixel thing. I went back into the bugged mine to look for tiny bits of ore. There is none. I swept the area from 6 directions with both hand and SV drills. I feel that the bug is related to the way that the SV drills remove the ore. The % amount updates correctly until 10%. It seems to happen less often if I try to remove the ore cleanly from one side of the deposit to the other side, not jumping around with the drills...