After testing a few scenarios, I've found exactly what I was looking for. The default multiplayer scenario is no story driven, I only need to worry about survival, elements and enemies on my time, but there's one thing that is still needed to be corrected. When spawning ships from the factory, it requires me to spawn them on a base. It's a pain to build a huge landing pad to fit the larger CVs, so here's the question, is there a way to make it like the default single player scenario?
For MP this option in the gameoptions.yaml for that scenario is disabled by default: Code: GroundedStructureSpawn: false # Enable or disable whether blueprints must be placed on a base or capital vessel when being spawned you can simply go to the "Default Random" scenario folder & open the gameoptions.yaml & copy everything from "VliadFor: [SP, Survival]" down to "CustomPlayerTab" Code: - ValidFor: [ SP, Survival ] DecayTime: 0 WipeTime: 0 ProtectTime: 0 ProtectDelay: 0 MaxStructures: 255 AntiGriefDistancePvE: 0 AntiGriefDistancePvP: 0 AntiGriefOresDistance: 0 AntiGriefOresZone: PvE EnableTrading: Player2System EnableMaxBlockCount: False EnableVolumeWeight: False # default value EnableCPUPoints: False # default value AutoMinerDepletion: True # default value GroundedStructureSpawn: False TurretUndergroundCheck: False # default value OriginDefault: Neutral # default value OriginAccessOthers: True # default value OriginAutoAlliance: True # default value FriendlyFireInPvP: True # default value MaxSpawnedEnemies: 60 # default value DespawnEscapePod: False # default value RegeneratePOIs: False # default value FOWTransparency: 0 # default value DSLUnloadSecs: 30 # default value DSLDistancePlanet: 1200 # default value DSLDistanceSpace: 3000 # default value ForcePvP: False # default value OriginFactionStart: False # default value ThrustersNeedOpenSpace: False # default value UndergroundBpSpawn: Always # Permission for spawning Blueprints below terrain [Always (default), PvE, Never] CustomPlayerTab: Report Bug;https://empyriononline.com/threads/read-before-reporting-bug-report-template-requirements-known-issues-troubleshooting.47082/ & paste it in to the gameoptions.yaml for the "Default Multiplayer" scenario. I have attached a copy of the gameoptions.yaml with the above mentioned changes.
It's weird. I checked 3 gameoptions.yaml 1 -Empyrion - Galactic Survival\Content\Scenarios\Default Random\gameoptions.yaml 2-Empyrion - Galactic Survival\Content\Scenarios\Default Multiplayer\gameoptions.yaml 3-Empyrion - Galactic Survival\Saves\Games\001\gameoptions.yaml all 3 had the same parameter by default GroundedStructureSpawn: False In any case I tried to change all of them, one at the time and all at once, form False to True and back to false with lowercase, but I still can't spawn the ship outside the base. Would be the case that I need to do it before I start the scenario or am I doing something wrong?
Are you trying to change it in a current save game that you are playing ? Try adding it to the gameoptions.yaml inside the save game & make sure it's under "- ValidFor: [SP, Survival]". It would probably be easier to just link to a copy of the save so it can be seen.
Thanks, got the info I needed from discord and was able to make it work. Will try to make a simplified tutorial for this, is a bit complicated for people that are not used to this.