I am trying to get my poi to spawn at a fixed location. I am not getting any errors but neither am I getting my poi to spawn. Here is what I am doing to set the poi in the playfields file for the fixed poi: Code: POIs: Fixed: - Type: BA_Admin Prefab: PlanetBase2 Mode: Survival SubMode: Normal Name: Spawn Point Pos: [ 0, 0, 0 ] Rot: [ 0, 0, 0 ] InitPower: True This is what I am doing for the random poi: Code: Planet Spawn Point - GroupName: HavenPortal CountMinMax: [ 1, 1 ] DroneProb: 0 DronesMinMax: [ 1, 1 ] ReserveCount: 1 TroopTransport: False SpawnPOIAvoid: [DroneBaseOmicron, Wreckage] POIDistance: 1000 Properties: - Key: MapDistance Value: 50 The random poi is spawning but the fixed is not. Anyone see what I am doing wrong? Thanks, Jack
@Jackall right at the top of the settings in your yaml, there where you set pvp, breathable etc. There is a setting called used fixed or random. You need to set this to fixed
Yip.. I also keep forgetting it... Maybe a good suggestion for devs to remove it and just let it worked without the need to set it somewhere else