Capital Vessel

Discussion in 'Questions, Discussions & Feedback' started by EleonGameStudios, Aug 23, 2015.

Thread Status:
Not open for further replies.
  1. nottrox ¯\ (ツ) /¯

    nottrox ¯\ (ツ) /¯ Captain

    Joined:
    Jul 27, 2018
    Messages:
    193
    Likes Received:
    263
    I made Good experiences with this one.
    The Landing gears are lower than the rest of the ship and the ramps go even one block lower than the extracted landing gears.
     
    #1781
  2. TmikeS3

    TmikeS3 Commander

    Joined:
    Jun 26, 2017
    Messages:
    70
    Likes Received:
    75
    I have a question. what kind of classification do you think works for this game what would be a Frigate, a corvette, a destroyer a light curser a heavy curser a battle curser or a battle ship? size armor sceam and amercements?
     
    #1782
  3. Germanicus

    Germanicus Rear Admiral

    Joined:
    Jan 22, 2018
    Messages:
    4,489
    Likes Received:
    8,519
    Such Classifications would call for a certain size limit for each class - a method not easy to achieve with EGS and our individualistic Games community ;).
     
    #1783
    Sephrajin likes this.
  4. Germanicus

    Germanicus Rear Admiral

    Joined:
    Jan 22, 2018
    Messages:
    4,489
    Likes Received:
    8,519
    The main issue here is, taking into account all those SF Media out there, that to determine those classes a strict classification must be in Place.

    Seagoing Vessels had, to some extend, this limitation in for of tonnage. Today's Marine's are rather going to classify their ship types by their role on Sea than by their tonnage. The Mainstay Ship type today is a Frigate or Destroyer. which actual has the size of a light Cruiser.

    So, having that in mind you can now try to classify CV's by adding to their Size Class a certain Role in a Combat Mission.
    As we dont have different Calibers of Guns to define types of ships by their type of Armament you would not see much difference, visually, between a Destroyer and a Battleship. The Amount of mounted Guns are also no longer an issue.
     
    #1784
  5. NOLOS

    NOLOS Lieutenant

    Joined:
    Feb 8, 2017
    Messages:
    31
    Likes Received:
    51
    мне понравился ваш крейсер
     
    #1785
  6. Silwer

    Silwer Lieutenant

    Joined:
    Nov 22, 2016
    Messages:
    20
    Likes Received:
    26
    Question: What is the max size and class allowed on multiplayer servers like HWS. Have never build one and want to try my hand at it
    if and could join a server at the same time.
    Any advice for a apprentice CV builder would be very much appreciated.
     
    #1786
  7. nottrox ¯\ (ツ) /¯

    nottrox ¯\ (ツ) /¯ Captain

    Joined:
    Jul 27, 2018
    Messages:
    193
    Likes Received:
    263
    • Do it in creative mode,
    • in space, in sunlight,
    • use symmetry plane(s).
    • start with what is most important for you eg:
      • with the Hangar you want to have in it than start to build everything around
      • the shape it should have and then try to fit everything inside
    About size class: the max size class on HWS was 7 i last played on it (Alpha 8) on others it goes down to 5 and there are probably some where its higher.
     
    #1787
    Sephrajin and Silwer like this.
  8. Silwer

    Silwer Lieutenant

    Joined:
    Nov 22, 2016
    Messages:
    20
    Likes Received:
    26
    Now i am glad i asked, i did not think a CV size class on servers was that small. My SV and HV would have to be very small to fit inside.
     
    #1788
  9. nottrox ¯\ (ツ) /¯

    nottrox ¯\ (ツ) /¯ Captain

    Joined:
    Jul 27, 2018
    Messages:
    193
    Likes Received:
    263
    It needs to be that small. Size class is not really a indicator of the size but more likely a indicator how much power your grafic card needs to calculate this structure. So on busy servers a limit is needed otherwise everyone would play with 10 fps when they go on a playfield with some big structures.
     
    #1789
    Silwer likes this.
  10. Assmann

    Assmann Ensign

    Joined:
    Apr 5, 2019
    Messages:
    4
    Likes Received:
    15
    What size is this Ship ?
    I have already build a crew mess, quarters für 80 Members, al the engine stuff in different rooms, jail, two hangars, two bridges, and several meeting rooms. So there are plenty more rooms to build. The hull ist nearly complete.

    20190608094736_1.jpg
     
    #1790
    Last edited: Jun 8, 2019
  11. Vermillion

    Vermillion Rear Admiral

    Joined:
    Jul 15, 2018
    Messages:
    3,250
    Likes Received:
    8,926
    Physically, it's 490 meters long and uhh... not sure on width. Probably 90 or so meters wide? I'll need to check it.
    Class size-wise, it's 88.
    The space dock designed to hold it (WIP) is class 48 at this time.
    13 Chrono_2019-06-07_18-37-41.png
    Stripped-down blue variant. Because building a class 40+ space dock around a class 88 super dreadnought is a slow process at 12 fps.
    Stripped down, the outer hull is only class 12.
     
    #1791
  12. ErzaScar

    ErzaScar Ensign

    Joined:
    Jun 22, 2019
    Messages:
    4
    Likes Received:
    7
    Have you ever had problems with not being able to haul Combat Steel Blocks? Want an excessive amount of Cargo? Did you play EVE Online, before it became trash?

    THEN LOOK NO FURTHER:
    (I am not the greatest builder, but hey it's not too bad.)
    Introducing the BADGER, Caldari Supremacy!

    Designed for transporting good across planets and other universes (when/if they ever add any). Shielded with a Haul capacity of 2+ billion

    https://steamcommunity.com/sharedfiles/filedetails/?id=1777743524
     

    Attached Files:

    #1792
    Last edited: Jun 22, 2019
  13. Sephrajin

    Sephrajin Rear Admiral

    Joined:
    Dec 22, 2017
    Messages:
    916
    Likes Received:
    2,917
    Gave the Austerty a rework to improve 'breaking' upwards and Forwards.
    Thus I added 2 more thrusters aiming front and 2 more aiming upwards, gaining 34 instead of 17 m/s to break those 69m/s upward acceleration.
    Also rockets have been replaced to highlight the 2 flaps.

    https://steamcommunity.com/sharedfiles/filedetails/?id=1776585544
    DSEV Austerty mk2.png
     
    #1793
    Siege Inc., ravien_ff and Germanicus like this.
  14. Sephrajin

    Sephrajin Rear Admiral

    Joined:
    Dec 22, 2017
    Messages:
    916
    Likes Received:
    2,917
    Love the Cockpit, Hangar and that other hiiiigh room! :)
     
    #1794
  15. jmtc

    jmtc Captain

    Joined:
    Sep 29, 2016
    Messages:
    108
    Likes Received:
    539
    This is the newly introduced CVE-5 Albatross

    20190630154844_1_c.jpg
    The Albatross is a heavy-lift exploration carrier for cargo and vehicles. It started out as a single engine assembly that I had built, experimented with and then abandoned sometime in the Alpha 7 cycle. I decided to pick the engine design back up for use in a replacement for my previous mid-to-end game ship, the CVE-4.

    The name, "Albatross" comes from the realization that if cargo capacity remains tied to CPU, and that if CPU stays limited to 7500, that heavy-lift designs may not actually have any future use in the game.
     
    #1795
    ion_storm, YoPaul, Germanicus and 6 others like this.
  16. CrazyZ

    CrazyZ Captain

    Joined:
    Mar 13, 2018
    Messages:
    96
    Likes Received:
    339
  17. Germanicus

    Germanicus Rear Admiral

    Joined:
    Jan 22, 2018
    Messages:
    4,489
    Likes Received:
    8,519
    #1797
    CrazyZ and jmtc like this.
  18. Sephrajin

    Sephrajin Rear Admiral

    Joined:
    Dec 22, 2017
    Messages:
    916
    Likes Received:
    2,917
    #1798
    Atomino, ion_storm, ravien_ff and 4 others like this.
  19. Kentaki

    Kentaki Ensign

    Joined:
    Jun 17, 2018
    Messages:
    1
    Likes Received:
    4
    Hello guys, i am happy to present you my brand new buildet ship, the GDI Lysithea. This is an Carrier Class Ship made for Clans/Guilds to carry everything and being protected.

    Link :https://steamcommunity.com/sharedfiles/filedetails/?id=1815811437

    If you find some Bugs, Fails or have some ideas please send me a message on steam. The Transit Train, Light Fighter, Bomber, Escpape Pods and Transporter will follow in the next week. Will see you in the Universe :)

    https://steamuserimages-a.akamaihd....839/E262387F8398BAB96A51BF6C506DD3D5A50276CE/
     

    Attached Files:

    #1799
    ion_storm, jmtc, CrazyZ and 1 other person like this.
  20. Mysh

    Mysh Captain

    Joined:
    Nov 30, 2015
    Messages:
    157
    Likes Received:
    579
    #1800
    jmtc, ion_storm and Germanicus like this.
Thread Status:
Not open for further replies.

Share This Page