For more information see here Bug Report Template Build: 1.8.2 Mode: Survival Mode: Singleplayer, Peer2Peer Coop SERVER NAME: solo/p2p coop SEED-ID: 990704 If applicable: MODIFIED PLAYFIELDS: none Reproducibility: Always Severity: Major Type: Game Settings/Difficulty Settings Summary: CUP and Volume setting always False, regardless of setting Description: Upon creating a solo or p2p survival game CPU limit and Volume limit will always be false, ignoring initial difficulty settings, always defaults to false on Resume menu difficulty change attempt, ignores True setting in YAML file on both, scenario default setting and personal save file. Steps to Reproduce: 1) Start Default MP scenario on single player or P2P coop, set CPU and Volume limits to True and start the game 2) Pick anything until suit volume limit reached, it will be ignored and allow you to keep picking items up 3) Exit the game and check Difficulty under Resume menu, you will find CPU and Volume limits false every single time. Screenshots, Crash Logs, any other Relevant Information or Download links: https://imgur.com/v5kQvu5 This is what console returns upon attempt to change False to True on save file.
Update: Apparently gameoptions.yaml generated differently for me since 1.8.2 https://imgur.com/lbaFuKq This is comparison of new safe file (OLD, background one on picture) and old one. Once I have replaced the one in background with the one in forefront, I regained ability to change difficulty settings without return of syntax error in the OP in both SP and P2P MP game setting.