Custom playfields

Discussion in 'The Hangar Bay' started by Xango2000, Dec 1, 2016.

  1. GlassDeviant

    GlassDeviant Commander

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    Gave this a try in 5.5.1, and there's one problem right from the start: the map is messed up, it is completely inaccurate to the actual planet serface and it scrolls very slowly, plus when you reach a certain distance in any one direction it snaps back to your location.
     
    #61
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  2. Argent Hawkins

    Argent Hawkins Lieutenant

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    What do the PoleLevel mean and what do it do when you change it's number ?
     
    #62
  3. ThalonMook

    ThalonMook Lieutenant

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    Hi,

    PoleLevel ist the hight of the pole regions. If you change it the Pole will be higher or lower.

    Cu Thalon
     
    #63
  4. Argent Hawkins

    Argent Hawkins Lieutenant

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    As in lower or higher the ground level?
     
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  5. jmcburn

    jmcburn Rear Admiral

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    The Pole Level is the level exactly at the poles.

    Values allowed from 0 to 255.

    If you set polelevel say to 255, the terrain will gradually rise from the polebarriers on to a height of 255 at the poles.

    It just affects the terrain outside the polebarriers. if set to a high value (255), your playfield will be surrounded by mountains in the north and the south. If you set it to zero, the terrain outside the polebarriers will fall gradually to zero and form an open plain.

    /jmc
     
    #65
  6. Argent Hawkins

    Argent Hawkins Lieutenant

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  7. dichebach

    dichebach Captain

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    Well that is that is the pits.

    I haven't played the game for a long while now, but may get back to it soon and will check out myself if I can figure anything different.
     
    #67
  8. Justin Olson

    Justin Olson Ensign

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    Do you still make custom playfields? I love to have some!
     
    #68
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  9. Master of Things

    Master of Things Ensign

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    trying to do a dedicated server for my kids and i. just need a decently difficult planet with ALL resources and huge deposits. being that it always glitches when we leave or enter an atmosphere. thank you very much!
     
    #69
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  10. ravien_ff

    ravien_ff Rear Admiral

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    Hopefully they get that fixed. Submit a bug report, include the server logs and save game and as much detailed info as you can!
     
    #70
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  11. IndigoWyrd

    IndigoWyrd Rear Admiral

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    How about a misshapen planet, no atmosphere, random resource voxels - basically a small "moon", that uses a scaled-up version of the minable asteroid with more than one resource type, but still a planet for the purpose of landing on it/building on it?

    Think either "Rogue Planet" or "Post-Collision World"
     
    #71
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