Fixed Killing one core in a multiple-core POI will deactivate NPC Spawners [00631]

Discussion in 'Fixed (Read Only)' started by Ente, Dec 19, 2022.

  1. Ente

    Ente Commander

    Joined:
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    For more information see here Bug Report Template

    Build:1.8.15 3887
    Mode: any
    Mode: any

    SERVER NAME:-
    SEED-ID:-

    If applicable:
    MODIFIED PLAYFIELDS:-

    Reproducibility: always
    Severity: major

    Type: POI spawners

    Summary: Killing one core in a multiple-core POI will deactivate NPC Spawners

    Description: Since one of the latest patches POIs may have multiple cores. Currently if one of these cores is destroyed NPC spawners get deactivated. Even if set to static and with other cores still active.
    The base will stay powered and un-salvageable, but you won't have any NPC spawns anymore.

    Steps to Reproduce:
    1) spawn the attached POI
    2) kill one of the two cores
    3) go into the marked area for the NPC spawner, no NPC will spawn.
    4) optional: repeat without killing a core to see how the NPC should spawn.

    Screenshots, Crash Logs, any other Relevant Information or Download links:
     

    Attached Files:

    #1
    ravien_ff, Germanicus and Escarli like this.

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