lets talk about Npcs

Discussion in 'Suggestions' started by Necroz, Sep 29, 2022.

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  1. Necroz

    Necroz Lieutenant

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    the possibilities of the npcs is there , they could be more alive or usefull , i dont know if its possible but a couple of things that would make them more " alive " ( besides the improvement or change of the curret models ) things like :

    - Recongnize you ( if you buy them at least call you like " commander " )
    - able to walk , even on certain patterns , could be set up with the motion sensor but instead of an activation area would be like a " route " that the npc can take
    - give you advice : warn you about some danger or planet or even suggest something
    - Special Npcs: give you buffs like : mote O2 , fuel , more jump warp , damage to turrets etc etc , they could have a profession like engineer,soldiers , etc. and even a name to make them unique
    -follow you or do patrol : in the same spirit of being able to walk , we could have an option to make them to rounds or give us the option to buy a "spawn " to have our own droids , alien etc as our npcs with the same function that they have on the POis
    -Send them on missions : like getting a certain object or item , they could dissapear and spawn again after the task is complete or fails
    -Salaries : we should be able to pain them credits , lets say once per week , that could improve their rank or proffesion and abilites.

    hope something its usefull , idk how many of these suggestion are already there on other threads . hope you like them .
     
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  2. Otter

    Otter Ensign

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    Ive had a similar idea for awhile!

    Have NPCs that have roles so you actually have a crew.

    Exp:
    -Damage Control, NPCs will run around repairing interior structural damage to your ship in fights.
    -Gunners, if you have multiple cockpits in your CV you can assign NPCs as gunners to increase range or accuracy or rounds per min of your guns.
    -Gardeners, self explanitory.
    -Engineers, will run around repairing Generators, tanks, thrusters etc.. in a fight
     
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  3. DiMithras

    DiMithras Lieutenant

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    That's a nice idea to make the CV more alive. Boost for range and accuracy sounds fine, but I would even make the turrets totally controlled by "crew" members rather that some AI in CPU extender. So for each turret one has to provide a crew member and some place he/she would sit at. If this part of the ship gets damaged and the crew member dies, one turret goes off.

    And some random scenarios might be imposed, where a crew member gets drunk and looses accuracy or wants to stop those interstellar adventures and resigns leaving the player with -1 turret :oops:
     
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  4. Peter Conway

    Peter Conway Commander

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    What about a moral officer, the girl in white shorts can walk round being 'hot' and if you call her 'Captain tight pants' she'll break out into a little dance before wandering off again!
    Com' on Santa, it's Christmas! :SantaClaus:
     
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  5. michaelhartman89

    michaelhartman89 Rear Admiral

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    Morale dancers!! Keeps the spirits up and the flag pole
     
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