Marking components "show on HUD" stays after component removed

Discussion in 'Backlog' started by The Android, Feb 17, 2023.

  1. The Android

    The Android Lieutenant

    Joined:
    Dec 29, 2022
    Messages:
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    For more information see here Bug Report Template

    Build: v1.9.3 4018
    Mode: Survival
    Mode: Solo

    SERVER NAME: N/A
    SEED-ID: N/A

    If applicable:
    MODIFIED PLAYFIELDS:

    Reproducibility: Always
    Severity: Minor

    Type:UI

    Summary:
    component "mark on HUD" stays after the component is removed from the ship/base.

    Description:

    If a component is "marked on HUD" and then the area (playfield?) is left and then later returned to, the HUD mark is not removed when the component is salvaged/recovered.

    I had marked some Fuel tanks to be salvaged and was using the base's constructors. While they were working I went and explored the rest of the planet. When I returned (20-30 minutes) and removed the constructors and the tanks the marks on the HUD remained. They stayed on the HUD until I left the system, and I haven't returned (no reason to go back, I got all their fuel tanks...).

    Steps to Reproduce:
    1) Find a POI on a big planet. Place a core and mark a device (say a fuel tank) on HUD.
    2) Fly to the other side of the planet, do some stuff (say 20 minutes)?
    3) Return and remove the device (I salvaged it). The component mark stays on the HUD.

    Screenshots, Crash Logs, any other Relevant Information or Download links:
     
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