For more information see here Bug Report Template Build: v1.11.6 4471 Mode: Survival SERVER NAME: NA SEED-ID:Cant open console due to bug... If applicable: MODIFIED PLAYFIELDS: Reproducibility:On the save file for me it always happens, on others/new games it doesnt. Severity:Major, can't play game anymore Type: Global Summary: Mouse cursor always visible, always working, picking up items in toolbar etc. Buttons not working Description: My game crashed the whole PC and after the save file seems strange. Its starting without issues, i can fly shoot etc, but the mouse is ALWAYS visible and thus picking up stuff from toolbar. Also, many buttons dont work (esc, f1-f12 and letters) but number for the toolbar work (so i can switch weapons etc). I cannot open the console so I cannot provide the seed number. From the logs i gather that this is the crucial part: The full log is also attached 02-19:54:39.313 21_54 -EXC- System.Exception: Wrong header in file C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Client/../Saves/Games/RE Hard/Shared/9271/ents.dat at Assembly-CSharp.ConditionEditor.JoinSolution (System.String ) [0x00042] in <8783fe6034ba4b95863b617fceba85c9>:0 02-19:54:39.316 21_54 -EXC- System.Exception: Wrong header in file C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Client/../Saves/Games/RE Hard/Shared/9277/ents.dat at Assembly-CSharp.ConditionEditor.JoinSolution (System.String ) [0x00042] in <8783fe6034ba4b95863b617fceba85c9>:0 02-19:54:39.644 21_54 -LOG- Create '', 9263 took 306ms, spawn took 9ms. Total: 315ms NullReferenceException: Object reference not set to an instance of an object at Eleon.Ngui.InitWindows.DeployTreeNode (System.String ) [0x00025] in <8783fe6034ba4b95863b617fceba85c9>:0 at Eleon.Ngui.InitWindows.DeployTreeNode (System.String , System.Collections.Generic.List`1[T] , Assembly-CSharp.MethodConverterClientEditor , Assembly-CSharp.OutlineServiceClientEditor , Assembly-CSharp.SolutionSettingsClientEditor , Assembly-CSharp.ControlTreeClientEditor , Assembly-CSharp.QueueScopeClientEditor , Assembly-CSharp.MethodTypeClientEditor ) [0x00029] in <8783fe6034ba4b95863b617fceba85c9>:0 at Assembly-CSharp.DirectoryHelperClientEditor.OrderDialog (System.String , System.Collections.Generic.List`1[T] , Assembly-CSharp.MethodConverterClientEditor , Assembly-CSharp.OutlineServiceClientEditor , Assembly-CSharp.SolutionSettingsClientEditor , Assembly-CSharp.ControlTreeClientEditor , Assembly-CSharp.QueueScopeClientEditor , Assembly-CSharp.MethodTypeClientEditor ) [0x0001a] in <8783fe6034ba4b95863b617fceba85c9>:0 at Assembly-CSharp.FunctionStreamClientEditor.InsertAddin (System.Boolean ) [0x000fa] in <8783fe6034ba4b95863b617fceba85c9>:0 at Eleon.Ngui.InitWindows.Update () [0x00044] in <8783fe6034ba4b95863b617fceba85c9>:0 Steps to Reproduce: 1) Load my gamefile 2) ??? 3) Profit (or rather, lose) Screenshots, Crash Logs, any other Relevant Information or Download links: https://drive.google.com/file/d/187HgA63lDzYMQ0ftj3zScqfxUA9ntP-s/view?usp=sharing https://drive.google.com/file/d/17STUVilNLMisW4JTbb150cVsJiBOtBLh/view?usp=sharing
So what I did was, after backing up, i replaced the corrupt ents.data file with some random other in 9277 & then in 9271 and now it seems to work. two files were corrupt (after replacing the first i got the error for the second). so it is indeed a save game issue. Unfortunately i do NOT have a crash log in the local folders, as the whole pc crashed (first time in a long time and first time for empyrion)