Showcase - WiP New Armor Suits!

Discussion in 'News & Announcements' started by Taelyn, Nov 22, 2022.

Thread Status:
Not open for further replies.
  1. Taelyn

    Taelyn Administrator Staff Member Community Manager

    • Developer
    • Administrator
    Joined:
    Oct 4, 2021
    Messages:
    879
    Likes Received:
    1,376
    Ready for the upcoming Experimental Version 1.9 tomorrow? :NewSunglasses:
    v1.9SuitArmors.png
     
    #1
    Andreykl, Ephoie, bcbarnes and 9 others like this.
  2. Myrmidon

    Myrmidon Rear Admiral

    Joined:
    Mar 26, 2016
    Messages:
    1,736
    Likes Received:
    2,066
    Wow very nice :thumpUp:

    I hope there will be a feature so we can paint them with 3-4 colors to be able to distinguish those with boosters and their types that are installed. Somehow we need a visual indicator of this, please.
     
    #2
    Last edited: Nov 22, 2022
    Ephoie, TK85, Taski and 1 other person like this.
  3. malrose1

    malrose1 Commander

    Joined:
    Jun 9, 2016
    Messages:
    39
    Likes Received:
    81
  4. Necroz

    Necroz Lieutenant

    Joined:
    May 21, 2020
    Messages:
    49
    Likes Received:
    39
    what about player movements and some actions ? like interacting with consoles and being able to see the hands , stuff like that would be nice ,

    love the game so far , keep it up !
     
    #4
    Maverick241 likes this.
  5. Vermillion

    Vermillion Rear Admiral

    Joined:
    Jul 15, 2018
    Messages:
    3,259
    Likes Received:
    8,933
    Might be the angle, but the heads look comically large compared to the bodies.
     
    #5
    Taski likes this.
  6. The Big Brzezinski

    The Big Brzezinski Captain

    Joined:
    Nov 4, 2019
    Messages:
    431
    Likes Received:
    428
    The suits look nice. Very shiny. The dude's head looks... incongruent.
     
    #6
  7. Peter Conway

    Peter Conway Commander

    Joined:
    Jan 28, 2022
    Messages:
    160
    Likes Received:
    140
    Yeah, the Legs look like they've been trained in a much lower G environment from the Torso too... almost emaciated.
     
    #7
  8. Raven_Ta2

    Raven_Ta2 Ensign

    Joined:
    Jan 22, 2020
    Messages:
    24
    Likes Received:
    17
    Please fix the character's dislocated left shoulder/broken elbow when holding a weapon or tool. No human arm should bend that way.

    Why would you remove the ability to 'sprint' in all directions? I can certainly move faster than a walking pace when sidestepping, moving backward, etc., and I'm not even a trained soldier! Slowing it down a bit for running backwards or sideways is understandable, but not removing it altogether.

    Also, I'd suggest changing the hip/pelvic joints unless it's some sort of magic flexible plate. As-is, it doesn't look like the character would be able to walk at all. It sort of makes sense with the light and medium armor if you imagine the visible area of the torso is a flexible undersuit, but the heavy armor's pelvic and thigh plates are clearly connected in a way that would immobilize the legs.
     
    #8
    Last edited: Nov 26, 2022
    Myrmidon likes this.
  9. Minelaus

    Minelaus Captain

    Joined:
    Sep 12, 2016
    Messages:
    91
    Likes Received:
    247
    To be honest before you're adding new armor , make a new charackter modell , and i don't mean retexture i mean a add least non disney animation charackter .
     
    #9
Thread Status:
Not open for further replies.

Share This Page