Star dragon - a challenging project designed to combine fantasy and harsh reality (in the game). Each of us has a thousand times, flown on various space ships in the game and the workshop, this time You can try to fly in space steel dragon. It has everything you need for flying. Angular armor will save from flying projectiles. From thanks for the feedback, I'll be very happy Steam: http://steamcommunity.com/sharedfiles/filedetails/?id=887124260
I always dislike the thought of "all things fitting one box" but this makes me want to make an exception to that. Invisible blocks work. Nice.
This is "The Sanctuary" a player home.It can be spawned by BP or auto loaded as a prefab if starting a new game. The prefab method is preferred because then there's no level requirement or resources needed. All you have to do is start a new game. Then find it and claim it by setting it from public to private in the control panel.About the Sanctuary:First it's very environmentally friendly in several ways.1. The base only used 5x5 blocks square. This small footprint is needed until such time we humans can figure out how to work with the strange alien environment physics.2. The lower base is covered in grass. This should please the Talon Guardians, who seem to be very close with the land.Second it has all the advanced amenities a player will want. All placed in convenient locations.It also has access from all 4 sides by shutters, placed within easy reach.The core is in the base and utilities placed in a room directly above it. This makes it more difficult to be destroyed.The main living area has 8 3x3 garden plots and 2 plants of each variety have been planted.Also has 1 food prep station and 3 T2 Frigs. 1 each for raw ingredients, meds, and food.It has a bed, nightstand, and closet area in it's own area.Other Amenities:Shower and toilet. (Just in case we learn how to use them)1 O2 station and 1 large O2 tank1 advanced Constructor.1 med chamber.Many other furnishing. But still lots of open floor space to add additional stuff as you wish.And lastly it sports 4 cannons and 4 sentries. We set sentries to predator only and cannons we uncheck predators. Saves some ammo this way. This should keep you safe at home in most situations. For more info, images, and download goto: http://www.nexusmods.com/empyriongalacticsurvival/mods/10/? Hope all who try it enjoy it.
Well here we go: Haast-Crowsnest A space station that's large, handles capital ships, and looks like it belongs in space, compared to many things of this size in the workshop. Feel free to put it in as a POI or a trading outpost.
POLARIS SPACE INDUSTRIES PD-66 "Marauder" dropship Here's a Small Vessel design for you to use - agressive dropship with good - but not excessive - amount of gear and weapons to get the job done. Great multiplayer (PvE) vessel (if you have friends ). Steam Workshop: http://steamcommunity.com/sharedfiles/filedetails/?id=888744186
This is the "Hiawatha" Space explorer. For those that don't know. Hiawatha was the Native sister that led and kept safe Louis and Clark as they wandered the forest across America. This CV is light weight yet very quick and deadly. Has all the conveniences you want for long voyages. And has a large garden with 81 grow plots. As well as 2 of every plant already planted. There's still plenty of room for you to add things. All interior items, including thrusters, RCS, and drill turret are excess able from inside the CV. The repair bay is located to the rear with easy access for both SV and HV. There is also an interior bay for your HV. Also has a customized control panel. With better labeling and easy access to things. turrets planet: 12 6 cannon 6 miniguns Space:11 6 Flak 2 rocket 1 plasma 2 artillery 2 rocket launchers Sentries: 6 1 drill turret 2 Med chambers 2 O2 stations 2 large O2 tank 1 food processor 3 T2 Frigs 81 grow plots 1 advanced constructor 1 repair bay 2 large Ammo boxes 3 cargo 1 harvester box 4 t3 fuel tanks 1 gravity gen 1 warp core 1 warp tank 3 t1 gens RCS T2 12 50 thrusters More info images, and download from Nexus: http://www.nexusmods.com/empyriongalacticsurvival/mods/11/?
Is there a size or a triangle limit for bases? I'd like to see my dungeon recognized and maybe even implemented. Just making sure I didn't built it too big.
There is a limit to # of blocks from core that you can go. I put a block count model in the form of a CV. Which shows max counts. The base should be very close to same. That BP can be found on the Nexus at: http://www.nexusmods.com/empyriongalacticsurvival/mods/5/? Hope this helps you.
Introducing, Mistral 2.0 A level 5 survival HV. Very fast, cheap, armed with 3 miniguns, plenty of storage, and an excellent sniping gunnery platform, Mistral meets every requirement your early game questing needs. Is also eminently suitable for upgrade to turrets or mining for mid to late game use. I have been going back through some of my older designs and reworking them where I can - with Mistral, one of my favorite go-to HV's, I kept adding and adding. I eventually realized that while some of the original design still existed, I had really upgraded things. So I went for a 2.0. Ignore the screen with the thrust values - some of the info is bugged... It is somewhat useful, just take the info with a grain of salt. Steam link: http://steamcommunity.com/sharedfiles/filedetails/?id=909005252 Enjoy!
Hey Guys, i don't know if this is the right place but since its a BP idea..... i made myself a Logo of my name in form of a SV, i can dock it to every CV i want to mark it mine (Also good for factions, if u have a big flat surface u can do it on the ship/base itself) Sooo, whats the idea behind it: to get a more realistic feeling about big ships, bases or stations i think they should have a logo of some sort from the "cooperation" they are from. In real these outposts and trading stations are owned by someone, why not put a symbol on top of it (like the big yellow M we all know ) What do you think? http://steamcommunity.com/sharedfiles/filedetails/?id=908856377&searchtext= if u want to look into the letters or something
My little starter SV, cheap and handy, the Lil'Lootr http://steamcommunity.com/sharedfiles/filedetails/?id=910361200 No constructor, but place to insert one (three blocks side by side at the bottom) but you have to add a second Up-Thruster In the Upper section is a free block, just change the down-thruster to an up and change the free block to an down-thruster But then, it is not as cheap as now
I thought that you might need another wreckage blueprint as starting base. Is there any way to upload this blueprint with damaged blocks (type not condition) to steam workshop? I'd like to share with you my design but I get message about forbidden blocks. What do you think about starting mission for this ship/base: Prepare for incoming storm: -loot containers, get multitool, saw, elevator blocks or stairs. -get resources -replace damaged blocks and make cargo hold airtight. (damaged blocks are now airtight but they look like they shouldn't be...) -conserve fuel: remove unnecessary devices (gravity gen., antenas) -survive storm -build 3x3 platform on top of the wing and place cannon turret. -survive drone attack. ----------------------Edit--------------- I uploaded file with blueprint. ----------------------Edit2--------------- I found out why I couldn't upload blueprint to steam (personal locker). Link to workshop: http://steamcommunity.com/sharedfiles/filedetails/?id=921933013 other changes: -cargo boxes are now on the ground or right side of cargo hold. -added ripped off engine behind the wreck -added and saved damage states.
Just go to C:\Program Files (x86)\Steam\SteamApps\Common\Empyrion Galactic Survival\Saves\Blueprints\Player Name with file explorer, if you have a default instillation. Then click on the blueprint you want, find the blueprintname.ebp file, and zip that and attach it to your post. Loooks pretty cool man!
Done, I attached file to the previous post. I thought about adding torn off engine 50m behind the wreck. It could be turned into small glasshouse. I have no idea how to texture and paint rest of the ship so I leave it as it is.
Cargo boxes defying gravity? eh. Pile them all up on the side of the ship where gravity would have slammed them.
If we want to stick to the real physics cargo containers should also be moved to the front of the ship. I lke this idea.Pile of cargo boxes could be used as "staircase" to the cockpit. But there is another problem - you can't go through doors when they are placed on side...