"The UCH still doesn't know enough about the power of alien technologies found in Empyrion galaxy. However terrans felt the power of alien corsairs on their skins after slaughter caused by them known as a Golden Globe Catastrophe." If the devs will decide to add this SV in to Empyrion (yes I am optimistic) I hope that it will be added as a alien ship spawning in the POIs or appearing randomly on the planets and 'cause slaughter' and rectal pains to the players. But I would be extremely foolish if ask devs to add such terrifying ship as enemy in the game in which I play regularly so I desided to add weakpoints in the ships armor to give players (me) a chance to win the fight. The unarmored points located on the right and left sides of the ship. You also can aim in to thrusters located in the ships bottom.
Hey Guys, iam working on some more alien-like POIs, for kinda a little more rpg and alien invasion like stuff. I hope u like it (by the way: it is way easier in space, because of no static ) Alien - Shipyard Details: Sizeclass 8 (Patrol-Vessel M-medium2 from Waired for comparison) combat steel without interior --> no gravity without weapons --> but predefined 100 places to built them on built diagonally ramps(green wings) can be deployed via the "P-Menu Signals-Shortcut" (over 600!!!!) "hidden" core in one of the arms Alien-Defensiv-Satellite Details: Sizeclass 5 combat steel without interior --> no gravity without weapons --> but predefined 48 places to built them on 3x3x3 space in the center for rewards/portals/eventualle core ramps(green wings) can be deployed via the "P-Menu Signals-Shortcut" (over 350) "hidden" core in one of the arms predefined weapon placement At the moment iam working on an alien-accelerator-gate like thing WITH interior, but the npcs are kinda hart to train Also iam thinking of a way to transfer my kind of style into buildings for planets. Greetings
7.x Workshop designs. Most PvE focused though the HVs will hold their own in PvP easily. Eleon Studios is welcome to use any of my published public workshop items if they so choose. Would love the See the Eternus or Merkava make it in as a prebuilt as they are among my best works to date. Eternus A Workshop Item for Empyrion - Galactic Survival By: khajjah Long Range Exploratory Assault Vessel, Eternus. Designed to place high firepower and survivability in the field the Eternus is armed and armored for every situation. Empresia A Workshop Item for Empyrion - Galactic Survival By: khajjah Multirole Expeditionary Cruiser developed by Ceres Arms for the DPT Fleet. Using high grade combat alloys with extensive redundancy systems make the vessel extremely hard to disable. Redmage A Workshop Item for Empyrion - Galactic Survival By: khajjah Class four PvE Focused light combat carrier. Equipped with combat armor, robust redundancy systems, full array of weaponry, and all ammenities to survive in hostile areas for long periods of time. Ship is fully crewed. Imperious A Workshop Item for Empyrion - Galactic Survival By: khajjah Class 3 full function CV with basic PvP survival. I designed this more to personal preference than effectiveness though it will stand up to a hardened assault for a short time. Frontier A Workshop Item for Empyrion - Galactic Survival By: khajjah Class 2 PvE focused CV. With lots of space on the interior and crew stations manned the Frontier provides a sleek comfortable journey into any fromtier with theability to bring you back in one piece (assuming no actual... Valefor II A Workshop Item for Empyrion - Galactic Survival By: khajjah Designed for light PvP gameplay the Valefore II offers enough offense and defense to survive most encounters and retreat. More than a match for most non PvP vessels larger than itself and a solid supplement to your... http://steamcommunity.com/sharedfiles/filedetails/?id=894549429 http://steamcommunity.com/sharedfiles/filedetails/?id=1214912636 http://steamcommunity.com/sharedfiles/filedetails/?id=1195023880
Gee... official sv, hv, ba threads...derelicts... and finaly... share (again) your bp (yet another one) with Eleon... yay finaly... All these posts are ment to be in this thread... Thought they were at the right place.. figured i was wrong... BA: https://empyriononline.com/threads/base.1503/page-27#post-226320 HV: https://empyriononline.com/threads/hover-vessels.1502/page-23#post-226325 SV: https://empyriononline.com/threads/small-vessel.1501/page-76#post-226327 CV: https://empyriononline.com/threads/capital-vessel.1500/page-83#post-226326
That's interesting... Everyone complaining about this thread is a Workshop builder... Workshop builders, despite having four other threads, apparently have some kind of a big problem with a thread for people who don't use the Worksop, yet they continue to post their Workshop links here too... not the other way around... Aren't people who don't use the Workshop allowed to hawe their own thread to post blueprints? Workshop builders don't get enough attention on the Workshop somehow because of this thread, or what? BTW, this thread is from before the Workshop...
I experimented with adding turrets but it just didn't look right. I wish we had more non-turret options because the guns on it are a tad expensive for a player ship.
Hi Eleon. I thought I'd submit this SV as a contender for a mid tier, warp capable SV prefab, okay to change any way you'd like.
I heard you were needing more starter base blueprints, and I think I got something that'll be good for that. The T4 Annex It's very cheap and has both solar and generator power.
Might as well throw my starterbase in aswell, if you can use it. Used to be lvl 3, but with the 8.0 update armorlockers are moved to lvl 5. So i removed these and added solarpower. Bit more expensive , yet managable to acomplish. Good for a solid start, upgradable, SV parking, HV garage (open, needs a 3x3 shutterdoor), large gardenarea (plots not included) and more basics. Usefull for either single players or small parties i might add.
JDaremo said I should post here some of my bps so here it goes. Hydra T1 (HV) https://steamcommunity.com/sharedfiles/filedetails/?id=824044917 -- Jet Bike v2 (HV) https://steamcommunity.com/sharedfiles/filedetails/?id=1349134351 -- SS Irellian (CV) https://steamcommunity.com/sharedfiles/filedetails/?id=1357934260 -- Cargo Truck (HV) https://steamcommunity.com/sharedfiles/filedetails/?id=1364542751 -- Tiny Bunker v2 (BA) - Starter Base https://steamcommunity.com/sharedfiles/filedetails/?id=1382503198 --
Did I hear Starterbases? ERA-B EGS (starter) Little Chappel SEA Starterbase T2 While the ERA-B EGS (Early Game Start) is accessible very early at Level 3, the SEA Starterbase T2 comes with alot more comfort. And the Little Chappel is somewhere in between… Now, after a starter base, one needs either an HV and SV.. First HV: First SV: Warp SV:
Did anyone say POI? POI_SEA_TD_EASY Is an easy Alien Tower Defense. POI_SEA_Thermal_Energy Is a small medium difficulty POI for 1-2 Players. And last but not least, my first attempt of a space-civ-hub: POI_SEA_Space_Mining (Hub) Hope you like it! EDIT: The names are just for my internal 'sorted lists'.
Hello Empyrion friends! A lot has changed with the Alpha 8 and I think a low Tier Base is now more important (just like the material wood). I throw in my LTL WOODPORT here. LVL 5 starter base with everything necessary. And my favorite part is, it has a landing platform for spawning HV / SV BPs. It takes: Woodplanks 625 (saw about 6-10 trees) Stonedust 56 Iron 104 Copper 108 Silicon 198 Growing Plot (Wood) 9 I hope you enjoy it! Spoiler: More Pics Steam Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=1382347868
https://steamcommunity.com/sharedfiles/filedetails/?id=1389173606 I redesigned the HV Tier 1 Prefab. Use it if you wish.
All stats are in the images. I've designed this dropship primarily for PvE. It is Hardened steel inside and out, warp capable and fairly heavily armed. It has all the equipment to survive for short periods on hostile planets. https://steamcommunity.com/sharedfiles/filedetails/?id=1391250252