Feedback Required Suggestions for new FULL block shapes

Discussion in 'Suggestions' started by Hummel-o-War, Dec 6, 2018.

  1. Robot Shark

    Robot Shark Rear Admiral

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    ] [ and U shaped railings for walkways.

    Also U shaped windows for walkways.

    20181216092926_1.jpg
     
    #21
  2. Andreykl

    Andreykl Commander

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  3. Andreykl

    Andreykl Commander

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  4. Ravis

    Ravis Captain

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  5. paxxo1985

    paxxo1985 Commander

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    I want turrets that can be placed on slopes

    WhatsApp Image 2018-12-20 at 10.29.15.jpeg
     
    #25
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  6. The Tactician[ Λ ]

    The Tactician[ Λ ] Rear Admiral

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    how about more rounded shapes or hexagons
     
    #26
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  7. Zyrax

    Zyrax Lieutenant

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    I really neaded those two guys for some of my ships.

    image.jpg image.jpg
     
    #27
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  8. Moonsugar

    Moonsugar Rear Admiral

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    Okay then... those three i came across just today. Apologies for my bad drawing talent - alternately i could provide you with the coordinates of the Corners, or the vectors of the edges - would be more precise, maybe?
    The first is quite common - the transition corner between 45° and 60°:
    Corner_1.jpg

    Next - the matching transition block below:
    Transition_1.jpg

    and the most interesting one of these:
    half-block_transition.jpg
    its block 1E from your matrix, but compressed on half the length.

    Of course, they come on top of the ramp bottom corner from Ian Einman, that i am begging for literally since years...
     
    #28
  9. Andreykl

    Andreykl Commander

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    upload_2018-12-25_23-8-11.png

    P.S. It might look better with line in different corners.
     
    #29
    Last edited: Jan 3, 2019
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  10. TeeDuk

    TeeDuk Ensign

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    You are all nailing it. I dare not tell you how "excited" I am right now looking at these suggestions. =P
     
    #30
  11. Takamisakari

    Takamisakari Ensign

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    The size of the walls must be corrected to allow straight slopes over multiple blocks. If you combine E7 with F7, it's not straight, it has a kink. Reason: Walls are just 15 % wide, which means E7 from 0 % to 15 % (= 15) and F7 from 15 % to 50 % (=35).

    To correct this, walls should be 25 % wide, but this would be too wide. [0 - 25 - 50 - 75 - 100 = 5 sizes]

    Or walls will be reduced to 12.5 % (1/8), so we have a compatible size, but it will result in much more shapes (but could be very flexible). [0 - 12.5 - 25 - 37.5 - 50 - 62.5 - 75 - 87.5 - 100 = 9 sizes]

    Or wall will be sllightly increased to 16.7 ... [0 - 16.7 - 33.3 - 50 - 66.7 - 83.3 - 100 = 7 sizes]

    I think that a compatible size system is needed to make all possible without compromises ...
     
    #31
  12. Takamisakari

    Takamisakari Ensign

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    [​IMG]

    should be self explanatory
     
    #32
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  13. Takamisakari

    Takamisakari Ensign

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    [​IMG]

    the corner for F7 ... can be different, but at least the simple version where F7 is combined
     
    #33
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  14. Our Grid

    Our Grid Captain

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    It would be great to have more blending options when transitioning between 45º and 30º/60º angled blocks, such as here: (edited as requested)

    empyrion-block-wishes.jpg

    It is possible we need a couple more for complete transitions like this (especially at the very bottom/midway up), but I'd be happy to start with these. There are many other good suggestions in this thread too!
     
    #34
    Last edited: Jan 13, 2019
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  15. Hummel-o-War

    Hummel-o-War Administrator Staff Member Community Manager

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    Can you mark where you would want to have a transition-block added? (open in paint and draw some lines of the block shape you desire into this)
     
    #35
  16. Our Grid

    Our Grid Captain

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    OK I edited the picture and put notes - I'm not very good at drawing so hope that shows it clear enough to make sense, thanks!
     
    #36
  17. dunawayc

    dunawayc Ensign

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    Why not give us a way to add our own shapes? These could be shared on the workshop.
     
    #37
  18. Vermillion

    Vermillion Rear Admiral

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    Limitations of the game engine. There's a set number of slots available and it can't be expanded at this time.
    Also if people become dependant on custom "modded" blocks, proper feedback and bug reports become impossible when custom blocks cause errors that otherwise wouldn't occur with each and every update.
     
    #38
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  19. Frigidman

    Frigidman Rear Admiral

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    In short: Allowing it would be a complete disaster.
     
    #39
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  20. Robot Shark

    Robot Shark Rear Admiral

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    I could really use a L-shaped walkway block.

    20190126091207_1.jpg
     
    #40

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