Mode: Survival Mode: Dedicated Server Reproducibility: Always Severity: Crash Type: Logistics and teleport Description: If you try to teleport to another zone with binding to the box, an error occurs and throws it out of the game. Steps to Reproduce: bind box with logistics and teleport to another playfield
Mode: Survival - MP Server: Transcendence Modified Playfields: Yes Reproducible: Yes, Always Severity: Major/Crash Type: Teleport, Logisitics Summary: Teleporting with active connection to cargo CoQ/Crash Description: Teleporting leads to crash, CoQ, or worse when an active WiFi connection is enabled to any container. Only in multiplayer with Weight / Volume enabled. Steps to Reproduce: 1.) Test Conditions: Weight/Volume Enabled on MP scenario 2.) Enable a connection to a cargo container via logistics, leave the highlighted hotbar active 3.) Immediately take a teleporter to another playfield (almost any form of playfield switch will work) 4.) Result leads to spawn at debug coordinates of playfield with CoQ and sometimes Crash / Connection loss Notes: If EAH debug features are enabled the player will sometimes log back in at their previous playfield before teleporting. Note 2: Still attempting to reproduce Logisitcs window disappearance, Playfield transitions within same orbit. Attention to Logs: Client = Network Packet Exception Dedicated = Exception at same time as Client log (found multiple times) Playfield = "Connection Closed while reading.... transport...." Link For Video Reproduction: https://drive.google.com/open?id=18RkRvKnuoC96fg9l1eZMk24eZbilgfOH
There is a fix for this in the next experimental release. The exception that appeared should be now gone but the content of the toolbar may not get copied back into the container reliably in MP for now I would advise to disconnect from any wireless connection to a container before teleporting.