Hey, yes you can. Just activate the ChatBot and then the Autominer Sadly not. Its just for the tool. So checking it off has nothing to do with the game. Thanks a lot. I will add them and include them in the next patch hm sorry. Is that with all buttons? Do you changed the text size in windows? Or do you have a "strange" screen resolution? Because useualy it looks like that: But thanks for the screenshot. that way I could force it to be bigger.
New Update 1.40.3.0 (only for A7.5) Hey everyone, since the EXP is released, here also some more information about our new update, with one very hot feature . The Version is only available over steam for now. When it goes public we will update also the Web-Download (this should reduce some confusions when accidentally using this Version with Alpha 7.3) Highlights: MOTD: Message of the day Not sure why we never did it, even thought he ticket was very very old. Sometimes you need some reminders or small pokes . Well now its here. Each time a player logs in he will receive that message. You can set it in the config. Faction/Origin/Player restricted Playfields Well this is a big one. We finally got it separated and included in the full Version. How does it work? - Activate it in Config. - Go to Playfield list and enter into the "Belongs to Origin/Faction/Player" column: Origin Number (999 means all Origins allowed. In case all are set to 0 use the Button to set all to 999), if you want to allow only one Origin on that Planet. Faction-Shortcuts (3 characters) in the Faction column to allow certain Factions. Sepprarated by #. Could look like: ABC#GRH#GHG Player Steam ID in the Player column to allow certain Player. Sepprarated by #. Like: 123456789#345435345#65456756756#567567567567 Example: Lets say you enter Faction ABC#FGR and Player 123456789#654654654 Then those 2 factions and also those 2 Players are allowed on the Planet. Player that are not allowed will be warped out after a few seconds. Back to the last legal Playfield they were on. AM:Get command changed As you see below, the command changed. Please inform your players. With this command you can now get multiple Ores with one command. Changed Items Since you can set your own Item MaxAmount and MaxAmmo, there will be now Cheater Check anymore. Enjoy the Update and ... well more big features are coming soon Patch notes - 1.40.3.0 (only working with Alpha 7.5!) Added: Coordinate Log: Warp to --> Incase you want to follow a guys trail, by jumping where he was. Added: Coordinate Log: Save coordinates Added: Config MOTD: Message of the day. Each time a player logs in Added: Config: Activate Faction restricted Playfields Added: Playfield: Player/Faction/Origin restricted Playfields: Enter Origin and/or Faction/Player ID, seperated by # Added: Playfield: Mark orange/red if too many structures Added: AM:Get New command to get ores. Now you can combine also multiple slots. See AM:? --> AM:Get:ITEM*AMOUNT[#ITEM*AMOUNT#....] or for all AM:Get:ITEM[#ITEM#....] = Gets a certain amount of items or all from the Auto-Miner. Added: CSW: Check if a ship is docked that is not listed yet. Prevents warp with loss of a docked ship Added: CSW: Prevent multiple CSW at same time Added: Disk full: Fixed showing to late Added: New Items Added: Dedicated config: 2 New Difficulties and new order Added: Server-Integrity Check: Shows if files are/might be corrupted. So far only check for empty files 0 byte Added: Structure: Set to private Added: Structure backup: Saves also player and game.dat (to give possibility to restore game with no current full backup) Added: New Function Select Player/Structure (used for example in Structure: Set private) Removed: Cheater Check for Item-Amount and Ammo PS: We STRONGLY recommend to turn on AutoBan in general! (Even if there are no more Item checks)
Quick Info: Since you can set your own Item MaxAmount and MaxAmmo, there will be no Cheater Check anymore for those values. That means also that you will have no AutoBan problems anymore when using the new Version (will be on Steam with the next update). But please leave AutoBan on. We will think about maybe reading the config in the future to protect you on this end further.
That would be awesome if that happens. Thanks for the updates. Did the "cut-off" text issue I posted get in this update?
Final 7.5 Update We updated the tool as a final Version for the A 7.5. This Version already works with A7.3, in case you want to use it. The download on our Website was updated to this Version. This Version will be available over Steam with the next EXP and A7.5 release. Patch notes - 1.40.3.3 (working with Alpha 7.3 and 7.5) Added: More/New Items Fixed: Slave "Restart in 5" not working Fixed: Slave "Structure set To Private" not working Fixed: "Cleanup Structures" not actually doing anything Fixed: Cut off Whos on text
New Version This Version will be on Steam with the next update. It is already up for download on our website. Was not really time for an update yet, but since the dedicated.yaml changed we needed to update. So in the mean time there is one nice feature that was implemented thanks to @Mortlath . I skipped it for long but Mortlath nicely provided a easy tutorial how to do it. Discord integration Now you can set up different discord channels and connect them to the tool. First of all you need to set the discord token in the config. Then you can set 3 different channel types: - Admin channel: Sends only chat alerts and warnings from the tool - Global channel: sends complete global chat to the channel. Chat in discord will be send to the game too. - Faction channels: In the faction list, you can enter the faction channel. Only faction chat will be send to discord and back to the faction ingame. Always click on "Reload discord" when changing a channel. We also included a white list for the curse filter and updated the Autominer fueling. Patch notes - 1.40.3.4 (working with Alpha 7.3 and 7.5) Added: New Items Added: Discord Admin/Global/Faction implementation (thanks to @Mortlath ) Added: Config: Discord --> Set Global and Admin channel Added: Faction: Discord channel Added: SendDevLogs: New Crash folder included Added: Structures: Set to Admin faction, allow multiple Added: Player: Edit: Starter Playfield as combobox Added: Config-Game: Dedicated.yaml changes Added: Config - Chat: Curse filter White list Added: Config: Seperated Feature and Chat / Chatbot Added: Structure Control: Check if Admin-faction structure has non Admin pilot and warn (for now) Fixed: Admin faction: Allow edit in slave Fixed: AM:Fuel:All:x --> better spliting of fuel Fixed: Warp to: Messages removed Fixed: Some Window sizes mixed Fixed: Config: Chatbot only in faction disabled Fixed: Playfield Origin default to 999 (= No restriction) Thanks for all your input! Enjoy the update
The LITE version is getting kicked out by AVs now: Win32/Fuerboos.C!cl Is there any chance the lite version will find its way into the client install? The tools nice if you run remote services but due to the AV knock out its now nonviable.
I recompiled it and uploaded it again. Please try again. Every build looks different for the Anti-Virus systems. Actually the Lite Version should be discontinued, but since many hoster did not change to the full yet, we keep it alive.
Great News A New Server Hoster implemented EAH on their Server. You can now also use the full Version (Slave) with https://www.gamerzhost.de/ That means the following Hoster implemented our tool: - Ping Perfect - GamerzHost
Do you have a list of Server Hosts who fully support EAH? I think it'd be nice to be added right at the top of the first pinned post. Thanks for all the hard work! --Brian
Update time Will be on Steam with A7.5.9 Another update has arrived and we changed/improved a few features: Config: as you will see the config was changed a bit to separate the different features. We need more space . And it might make it easier to see all the options at one place. Structure limit Until now you had to use a timetable entry to make the checks. This has changed a bit. The timetable entry is still there, but it is only checking the Overall structures (all playfields). In detail this means those 4 options below the Playfield list: All the other limits (Red mark) are now done in the playfield list itself (blue mark): This way you can set different amount of warnings and time in between for each playfield. This might be nice for PVP playfields where you don't want to allow stepping over those limits to long. 0 in "check limit every x minutes" means its turned off. So make sure to activate it where you want it. Also check the Config:Structures. There are a few more options like Deleting those taken Ships automatically (no manual action needed anymore). I will update the docu on this topic as soon as I can. Combat log We finally included alliances and therefore the intruder log should be close to perfect for now. So you will not get any warnings anymore if an allied faction is close to your stuff. Also it will not send warnings if you or another faction mate is present while an intruder is close. So feel free to use the Messages of the Combat log. Also here: Check the Config-Combat log for more changes and options (like Alliance check and Planet/Orbit distance) Other things We also included a couple of bug fixes and checks for possible game bugs, like checking if a certain amount of structures is suddenly deleted on a playfield or our own class calculation. Also we hope that the undock function that was now implemented in EAH will help to get stuck ships in pole out again. Most often the only way was to delete them. Will see. Patch notes - 1.40.3.5 Added: Automatic warning if more then 40% or 4 structures are deleted on a Playfield Added: Faction: Prevent Origin kick (to allow them on any Playfield). Its included in the Structure limit protection option. Added: Alliances: Show all Alliance differences (not important for you, but for the tool and intruder logs) Added: Improved Structure limit warnings Added: Playfield: Structure limit Warnings / Check every x minutes (Important: All warnings in this list will be done over this new feature, instead of over the timetable). 0 in check every x minutes means its turned off. I will update the docu soon. Added: Delete old Admin structures taken from players (structure limit) Added: Timetable: Total Structure Limit check: Only checks overall limits (options below Playfield list) Added: Config: Combat log - Check Alliances Added: Config: Combat log: Ignore Starter Playfields Added: Config: Combat log: Set distance playnet/orbit Added: Config: New structure. Separrated a few features into own tabs Added: Pole control: Try to undock ships that can't be moved out Added: Improved Combat logs and Warnings: Checking Alliances, Distance, Faction mates close by, ... Added: Structure: Undock Added: CB: Destroy proximity check on pvp Added: Class calculation: Done by tool for now Fixed: Slave: Master Config crash Fixed: Discord Crash if no access Fixed: Config Master/Slave defaults Fixed: Crash if no access to CSW folder Fixed: Dedicated.yaml AM depletion Fixed: Offline Job bugfix Enjoy the new Update and please give us feedback.
Hello, Thank you ! Did you investigate for this bug ? https://empyriononline.com/threads/bug-reports.13836/page-3#post-207885
Thank you ! Look at here ... : https://empyriononline.com/threads/tool-emp-admin-helper-eah-free-v1-40-0.5771/page-7#post-88184
I have a Server with Nitrado and wanted to know if I can now use the Full Version or do I need to use the Lite version. I have the Lite now do I need to download the update or does it do it automatically. thanks keep up the great work.