[TOOL] eWPDA | Empyrion Web PDA

Discussion in 'The Hangar Bay' started by RexXxuS, Oct 1, 2019.

  1. RexXxuS

    RexXxuS Rear Admiral

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    11.12.2019 | v1.3.5
    • Added support for Solar System smart completion logic (import of Sectors.yaml).
    • Fixed Playfield name smart completion logic (e.g. for PlayfieldEntered).
    • Semi fixed annoying removal of new line break.
    You have to press F5 (reload the page) every time a patch comes out to apply the changes.
     
    #61
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  2. RexXxuS

    RexXxuS Rear Admiral

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    16.12.2019 | v1.4.0
    • Added support for empty Messages like CompletedMessages. If you set "None", no notification ingame will be visible.
    You have to press F5 (reload the page) every time a patch comes out to apply the changes.


    Note: some reported that sometimes, if they add a text somewhere, change to a different task and switch back, that the previous text is being removed. This is annoying for sure.
    Unfortunately I am not able to reproduce it on my end. Please let me know how I can trigger it and we will fix it asap!
     
    #62
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  3. ravien_ff

    ravien_ff Rear Admiral

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    There are now different colored key card items added to the game. If you make sure your config.ecf/example_config.ecf and localization file are up to date, they should show up in eWPDA now too. Just letting everyone know because they could be useful for making missions. :D
     
    #63
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  4. RexXxuS

    RexXxuS Rear Admiral

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    16.12.2019 | v1.4.1
    • Big and crucial fix to those nasty "typed something and it disappeared" issues! Thanks to the reproduction case @Hummel-o-War !
    You have to press F5 (reload the page) every time a patch comes out to apply the changes.
     
    #64
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  5. Javarox87

    Javarox87 Captain

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    This is an awesome tool. I uploaded my crazy hand typed PDA into it and it showed everything without issue.

    Also after looking through the tool I now have ideas on changing up how I have gone about doing some of my missions and adding in some PlayfieldOps stuff.

    Ty for the hard work. My PDA sessions won't require a pot of coffee and sleep sacrifice using this lol.
     
    #65
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  6. RexXxuS

    RexXxuS Rear Admiral

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    Glad to hear! My sleepless nights to make this tool paid off then!
     
    #66
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  7. RexXxuS

    RexXxuS Rear Admiral

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    18.12.2019 | v1.4.5
    upload_2019-12-18_11-1-18.png
    • Implemented a big export error cleaner.
    • -> if you have selected empty values in dropdown buttons, they are now cleared at export and don't throw exceptions in the game anymore.
    • -> made sure that some user errors are fixed on the fly. Setting OnCompleteSignal only the name and not the type for example.
    • -> adding a red border around PlayerOps or PlayfieldOps if user set empty Type.
    • -> some other fixes.
    You have to press F5 (reload the page) every time a patch comes out to apply the changes.
     
    #67
  8. RexXxuS

    RexXxuS Rear Admiral

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    After pushing really hard recently this is probably my goodbye patch for this year.
    I hope my 2 big tools this year helped you and will help you along the way. I have some more plans but let's see what 2020 will bring...
    Have nice holidays and take care!
    RexXxuS

    18.12.2019 | v1.5.0
    • Dramatically(!) improved drag & drop performance. This potentially also fixed the previous duplicate created Tasks/Actions. Thanks to Hayawen! ‍
    You have to press F5 (reload the page) every time a patch comes out to apply the changes.
     
    #68
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  9. ravien_ff

    ravien_ff Rear Admiral

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    Thank you for the amazing tools! This has made PDA creation easy and fun.
     
    #69
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  10. RexXxuS

    RexXxuS Rear Admiral

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    Found some more bugs I couldn't keep in until next year.
    22.12.2019 | v1.5.3
    • Fixed left tree is not refreshed after Scenario import sometimes.
    • Fixed more empty properties exception on export.
    • Fixed text is not colored when copy paste to other input fields when reloading / exporting.
    You have to press F5 (reload the page) every time a patch comes out to apply the changes.
     
    #70
  11. RexXxuS

    RexXxuS Rear Admiral

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    Last important bug fix I had to push out for this year.
    Happy New Year in advance.
    28.12.2019 | v1.5.4
    • Fixed hopefully last occurrence where your input is removed after you switch back to it (affected empty CompletedMessages).
    You have to press F5 (reload the page) every time a patch comes out to apply the changes.
     
    #71
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  12. RexXxuS

    RexXxuS Rear Admiral

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    First big patch in the new year. The tool gets to a very stable state in the last weeks of heavy usage.
    Alpha 12 additions are already prepared. PDA gets even better!

    Are there any questions or requests about the PDA I could maybe cover in a video?

    16.01.2020 | v1.6.0
    • Redesigned buttons for a better user experience and more appealing consistent design.
    • Implemented a better error checker for wrong input handling. It won't let you export anymore until you fix the red bordered errors.
    • Fixed non-arrays got exported.
    • Fixed short form of color format, so it was a different color ingame as expected. You have to recolor your text to make it full bright ingame.
    • Fixed empty objects sometimes still are shown or get exported (if you remove PlayerOps for example).
    • Prepared Alpha 12 additions.
    You have to press F5 (reload the page) every time a patch comes out to apply the changes.
     
    #72
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  13. IndigoWyrd

    IndigoWyrd Rear Admiral

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    Is there a way, or can a means be implemented in the future, to determine if an item has been removed from a player's inventory?

    For example, as part of a PDA Mission:

    "Deliver This Widget" - award player with Widget as step one of the mission.
    Complete Mission when Widget is placed in Container at target location.
     
    #73
  14. RexXxuS

    RexXxuS Rear Admiral

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    Yes, this is already possible with the "InvestoryOp" PlayerOps property.
    Will do a video about it asap.
     
    #74
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  15. IndigoWyrd

    IndigoWyrd Rear Admiral

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    Excellent.

    So far I've found your videos to be pretty helpful. I would love to see a full start-to-finish from a blank data set for both the PDA and for Universe tool. I find these web tools to be several grades above the older tools in terms of features, logical flow and general useability.

    Great work!
     
    #75
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  16. RexXxuS

    RexXxuS Rear Admiral

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    07.02.2020 | v1.7.0

    Live

    • Added LIVE and EXPERIMENTAL buttons below the Disclaimer to switch between upcoming features - mainly relevant if you want to work with upcoming Empyrion version changes.
    • Added missing "DevicePowerMulti and DeviceUnlockMulti property for PlayfieldOps. DO NOT OVERUSE (e.g for a whole planet) as this leads to high performance cost!
    • Added PlayfieldOps inline documentation.

    upload_2020-2-7_23-9-31.png

    Experimental

    • Added EXP indication when using the EXP mode.
    • Activated Alpha 12 additions:
    • New Action Check: WaitAction. Shows a counter and is used to force a pause before things continue.
    • Added InventoryOp Export syntax warn checker.
    • Adapted new InventoryOp syntax. MAKE SURE TO ADAPT YOUR EXISTENT InventoryOp PlayerOps! I can't do this for now. Just do a Find + Replace over your PDA.yaml. The Syntax is now: [ "InventoryOp: Varonroot#4#4|Beer#1#1" ].

    You have to press F5 (reload the page) every time a patch comes out to apply the changes.
     
    #76
    Last edited: Feb 8, 2020
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  17. RexXxuS

    RexXxuS Rear Admiral

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    11.02.2020 | v1.7.1
    • Added Empyrion Logo on landing page.
    • Added cross links to our other tools below Disclaimer.
    You have to press F5 (reload the page) every time a patch comes out to apply the changes.

    I consider to develop a third web tool for Empyrion because of Alpha 12... I'll keep you updated.
     
    #77
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  18. RexXxuS

    RexXxuS Rear Admiral

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    11.02.2020 | v1.7.2
    • Added Google Ads as experiment if all the efforts are worth or not.
    You have to press F5 (reload the page) every time a patch comes out to apply the changes.
     
    #78
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  19. ravien_ff

    ravien_ff Rear Admiral

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    Using experimental version and Chrome, the menu bar at the top is covering up the text formatting bar so I can't format titles:

    eWPDA toolbar bug.jpg
     
    #79
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  20. RexXxuS

    RexXxuS Rear Admiral

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    23.02.2020 | v1.7.3
    • Fixed overlapping text style bar.
    You have to press F5 (reload the page) every time a patch comes out to apply the changes.
     
    #80
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