Not a bug turrets with predator unchecked fire at infected

Discussion in 'Archive (Read Only)' started by boolybooly, Aug 5, 2026 at 12:37 PM.

  1. boolybooly

    boolybooly Commander

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    For more information see here Bug Report Template

    Build: 1.19 5146 (save started as 1.18.2 5116)
    Game environment:
    Platform: Steam or EPIC (Steam users should only leave Steam here & EPIC users should only leave EPIC here)
    DLC Installed: Dark Faction
    SEED-ID: playfield seed 421915

    If applicable:
    SERVER NAME:

    If applicable::
    Are you using any unofficial mods or custom maps ?: NO

    Reproducibility: 100%
    Severity: med

    Summary: turrets set to NPC only fire at infected

    Description: turrets set to NPC only with predator disabled fire at infected grasshopper people

    Steps to Reproduce:
    1) set turret to NPC only and go near infected insectoid
    2)
    3)

    Screenshots, Crash Logs, any other Relevant Information or Download links:

    Expected behaviour : infected are biome spawning hazards like predators and not faction, expect them to not be fired upon if predator is unchecked
     
    #1
  2. Taelyn

    Taelyn Administrator Staff Member Community Manager

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    All the infected npcs are spawning as the Legacy Faction and not as predator or prey, so they count as NPC Faction
     
    #2
  3. boolybooly

    boolybooly Commander

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    I guessed that was why but thought you would like to know because its probably not imho the intent of the turret controls, which is to stop them wasting ammo on small fry. These play like small fry not NPC ships which might dent your vehicle.
     
    #3
  4. Taelyn

    Taelyn Administrator Staff Member Community Manager

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    Since its not a bug, if you like it to be changed you need to write a suggestion
     
    #4

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