Hi Galactic Survivalists! We have just released a new build with some fixes that we have ready. Please update your dedicated server & client asap. More to come soon! For bug reports and errors, please post in this forum: https://empyriononline.com/forums/bugs.24/ For feedback on specific points, please share your thoughts in the pinned or new threads here: https://empyriononline.com/forums/faq-feedback.25/ Changelog v1.10.1 B4233 2023-06-29 Fixes: - 00992: Scoped weapon crosshair position when zoomed in is different to the non zoomed in crosshair position - 00897: Retractable multitool turret can go invisible when turned off - Removed console command parameter "di wdw". The suggested use is the separate console command "bpcoll" - Fixed: Xeno Steel Blocks thin shapes had wrong mass/hitpoints values - 00989: Light come through blocks in opposite direction of light source with dynamic shadows - 00990: Dynamic Shadows only work with 'Ultra' setting for shadows (they only work with Ultra & High settings) - 00992: Crosshair position when zoomed in is different to the non zoomed in crosshair position - Added HoverBike thruster particle effect - Hoverbike can fly - Fixed an exploit with the HV bike - Xeno Steel Blocks thin shapes had wrong mass/hitpoints values (fixed in stock scenarios Default, Invader vs Defender, Default Multiplayer) - XP Exploit with Water/Lava Blocks (fixed in stock scenarios Default, Invader vs Defender, Default Multiplayer) - Fixed Default _POIGroupsConfig.yaml interfering with Custom Scenarios