v1.11.10 Patch

Discussion in 'Patch Notes' started by Pantera, Nov 5, 2024.

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  1. Pantera

    Pantera Administrator Staff Member

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    Hello Galactic Survivalists!

    We have a small patch ready to help with some issues server owners found with EAH.
    Please make sure to update both the Client & Dedicated server asap.
    This update is for both Steam & Epic platforms.


    Changelog: v1.11.10 B4545 2024-11-05

    Fixes:

    - Fixed an exception that could occur when trying to join a dedicated server after exiting a single-player session.
    - Fix: Epic players with names with spaces truncated
    - Fix PDA DevicePower PDA logic (Missing placement decals in RotDF scenario start SV in hangar)

    This patch addresses an issue where some Epic players could not use EAH chat commands or access certain mod features.

    Important note for mod developers: Previously, Epic player .ply IDs could occasionally exceed the Long data type's maximum range (9,223,372,036,854,775,807), requiring an Unsigned Long (18,446,744,073,709,551,615), referred to as “20 digits.” When a player had a 20-digit .ply file, EAH could not detect or process it, as EAH only supports Long IDs.

    With this patch, Epic IDs will be recalculated to max. 19 digits at game startup (Client) or server startup (Server). This means that any 20-digit .ply files (and respective folders) will be automatically renamed to the new ID, retaining their content.

    For server admins and mod developers: If your mod or server setup references specific 20-digit IDs (e.g., in adminconfig.yaml), you’ll need to update those entries with the new ID after the patch to ensure that players retain their existing bans, mutes, or permissions.
     
    #1
  2. Monroe

    Monroe Commander

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    Can you give us more information about this? Did Steam ID's change or something?
     
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  3. Taelyn

    Taelyn Administrator Staff Member Community Manager

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    No, its a fix for players on Epic.
    If you have mods who play on Epic. Then you need to update there Id
     
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  4. ASTIC

    ASTIC Rear Admiral

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    @Pantera The player ID you are talking about here is not the “steamId” field in the API? Because this is a string and therefore able to hold 20 digits. Or is another field meant?

    Code:
    namespace Eleon.Modding;
    
    [ProtoContract]
    public class PlayerInfo
    {
    ...
        [ProtoMember(3)]
        public string steamId;
     
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    Last edited: Nov 6, 2024
  5. Taelyn

    Taelyn Administrator Staff Member Community Manager

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    Yes its the steamId in the API
     
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