What did you do in Empyrion today?

Discussion in 'General Discussion' started by Slam Jones, Oct 17, 2015.

  1. Sephrajin

    Sephrajin Rear Admiral

    Joined:
    Dec 22, 2017
    Messages:
    916
    Likes Received:
    2,917
    Ladys and gentlemen, I'm proud to present you my Interpretation of the Cobra MK III (cv):


    [​IMG]


    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]

    Please check the steamlink (title image) for more pictures.
     
    #14181
  2. Germanicus

    Germanicus Rear Admiral

    Joined:
    Jan 22, 2018
    Messages:
    4,489
    Likes Received:
    8,519
    Great looking Ship! Well done! With an eye for details:)
     
    #14182
    Sephrajin likes this.
  3. Xandrathii

    Xandrathii Ensign

    Joined:
    Nov 23, 2017
    Messages:
    7
    Likes Received:
    2
    Trying to find a station in the seed I used... it is not close to where you warp into.. coming or going. Loving the new playfield sizes... just wishing I could make some improved scanner improvement device.
     
    #14183
  4. Germanicus

    Germanicus Rear Admiral

    Joined:
    Jan 22, 2018
    Messages:
    4,489
    Likes Received:
    8,519
    If you like to find it visually - Good luck! If you like to know were it is use the Console and type in map. It shows you all objects around your planet.
     
    #14184
  5. Sephrajin

    Sephrajin Rear Admiral

    Joined:
    Dec 22, 2017
    Messages:
    916
    Likes Received:
    2,917
    Yeah, details are on the inside… the inner values count :p
    But i think i could 'capture the feeling' of the ship's look, eventhough not 100% accurate.

    Thank you! :)
     
    #14185
  6. Sephrajin

    Sephrajin Rear Admiral

    Joined:
    Dec 22, 2017
    Messages:
    916
    Likes Received:
    2,917
    @Xandrathii
    Map all : is on planets and orbits, 'map hide' will hide ALL entries, those you've visited already as well.
    sectors reveal: is for space sectors, 'sectors hide' will as well, hide all revealed entries, regardless if it is your home starter planet or not.

    But most would consider this as cheating, so do I.
    But the 'option' is there, wether you use or not, is up to you. ;)
     
    #14186
  7. Maverick241

    Maverick241 Captain

    Joined:
    Jan 26, 2017
    Messages:
    85
    Likes Received:
    398
    For a long time, there was no update from my project, but RL just did not give me time to move on.
    Now I have holidays and hope that I finally get on.
    Screenshot 2018-07-01 19.16.04.png
    I can show you the first changes today:
    Screenshot 2018-08-20 08.17.23.png At the back of the picture you can see the gate to the entrance to the main hangar.
    Walls and ceiling are still a bit bare and I'll probably have to think about something.
    Screenshot 2018-08-20 07.35.01.png
    Front: Screenshot 2018-08-20 09.38.25.png Screenshot 2018-08-20 09.38.48.png Rear:
    Screenshot 2018-08-20 09.37.51.png Screenshot 2018-08-20 09.38.03.png
    Screenshot 2018-08-20 07.35.19.png A sensor allows the hangar door to open at just the right time so you can start at top speed.
    As you can see I made a few small things. But there is still enough to do.
    See empty space:
    Screenshot 2018-08-20 07.35.11.png Screenshot 2018-08-20 07.35.28.png
     
    #14187
  8. Sephrajin

    Sephrajin Rear Admiral

    Joined:
    Dec 22, 2017
    Messages:
    916
    Likes Received:
    2,917
    @Maverick241
    As a matter of fact, surprisingly, i like the walls. I would not have thought so, by the texture alone… but it looks good!
    Maybe just change the texture every 10th block or so?

    How big is this CV? 350m or did you push the size/length limit already? :)
    Love it!

    The 'tube' looks awesome, lovley!
    Just a thought on the lower parts of the 'columns'.. Maybe use something non-grid like texture for their extension.
    So that the columns seem longer/higher.
    Either that or like the topside, just something 'else' - so it is not spread accros 2 blocks, giving more distinction.

    Just a thought.
    But then again, i'm bad with textures and it is up to you anyway ;)
     
    #14188
  9. Maverick241

    Maverick241 Captain

    Joined:
    Jan 26, 2017
    Messages:
    85
    Likes Received:
    398
    That's a good idea. I'll try that out;)
    I did not push it to the limit. The length is 402 m. A few more blocks would still be possible.
     
    #14189
    Sephrajin likes this.
  10. Vermillion

    Vermillion Rear Admiral

    Joined:
    Jul 15, 2018
    Messages:
    3,250
    Likes Received:
    8,926
    I finally got the Erestrum and Zascosium I needed to finish the Dominion. Since over 90% was salvaged from a single drone base, the actual production time was only 15 mins.
    The Dominion is bigger than my entire base:
    [​IMG]
    Fuelling it will be another matter for another day.
     
    #14190
  11. Furious Hellfire

    Furious Hellfire Rear Admiral

    Joined:
    May 3, 2017
    Messages:
    644
    Likes Received:
    2,403
    Today I setup my first PvP combat event in EGS.

    This will be 1 of many varied PvP events I will host soon.
    This one is an SV air combat team v team event taking place at 20:00 GMT tonight
    I wont be streaming.
    If you want to read more:
    https://empyriononline.com/threads/pvp-sv-team-v-team-event-20-00-gmt.43236/#post-266833

    If this actually gets any takers and I dont see why not, I will try and make it a weekly thing, maybe even twice a week if its as good as it sounds.

    Random pic for attention ( not being used)
    Something I made for anniversary release :3
    11.png
     
    #14191
  12. Sephrajin

    Sephrajin Rear Admiral

    Joined:
    Dec 22, 2017
    Messages:
    916
    Likes Received:
    2,917
    My creativity is back it seems… made yet another CV... again.. but...
    It is my first own starter CV, no contest attached that would limit myself :p

    I proudly present you the:
    [​IMG]
    Hull colors were inspired by the ZeroG-Chimera by @Jenniphurr as I wanted to try colors instead of textures for the hull this time.

    20180820170430_1.jpg 20180820170606_1.jpg 20180820170722_1.jpg 20180820171146_1.jpg 20180820171025_1.jpg 20180820171056_1.jpg 20180820171229_1.jpg 20180820171103_1.jpg 20180820171119_1.jpg 20180820171357_1.jpg

    Obviously, it has lots of upgrade options, as descriped on the steam page ;)
     
    #14192
  13. Furious Hellfire

    Furious Hellfire Rear Admiral

    Joined:
    May 3, 2017
    Messages:
    644
    Likes Received:
    2,403
    Nice work !
     
    #14193
    Sephrajin likes this.
  14. Sephrajin

    Sephrajin Rear Admiral

    Joined:
    Dec 22, 2017
    Messages:
    916
    Likes Received:
    2,917
    Thank you, and thanks for the Ventilation hint! :)
     
    #14194
    Furious Hellfire likes this.
  15. Jenniphurr

    Jenniphurr Captain

    Joined:
    Dec 12, 2015
    Messages:
    377
    Likes Received:
    2,795
    Love the colors and the name!

    You should make a small HV and name it the "Trueno".
     
    #14195
    dpburke2, Sephrajin and Germanicus like this.
  16. The Tactician[ Λ ]

    The Tactician[ Λ ] Rear Admiral

    Joined:
    Sep 8, 2017
    Messages:
    1,085
    Likes Received:
    3,781
    what should i build in empyrion next guys anything you want AEGIS to change or do better/more at?
     
    #14196
  17. Sephrajin

    Sephrajin Rear Admiral

    Joined:
    Dec 22, 2017
    Messages:
    916
    Likes Received:
    2,917
    Since i maintain 2 Brands, and build noname (no brand) stuff… i figured it might be time to capture at least the 2 Brands on screenshots….
    Specialy true after i've seen @The Tactician[ Λ ] Video.. ;)

    Planet stuff : Buildings + hovers
    20180821004536_1.jpg

    Space stuff: Space Station, SV + CV (be aware of the 2 cv's on the Plattform)
    20180821011640_1.jpg

    Planet stuff : Buildings + hovers
    20180821005107_1.jpg

    Space stuff: Space Station, SV + CV
    20180821012548_1.jpg


    Planet stuff : Buildings + hovers…… as a matter of fact… it just so happens… this is the only BA that i havent 'branded' :p
    [​IMG]

    Space stuff: Space Station, SV + CV (btw... still 25 fps.. but... none of them is moving… phew…)
    20180821021556_1.jpg

    Just wish These Things would fit better onto a single screenshot.. but one wouldnt see the SV's or HV's then anymore….
    What a Dilemma... :cool::D:rolleyes:
     
    #14197
    Last edited: Aug 21, 2018
  18. dpburke2

    dpburke2 Captain

    Joined:
    Sep 5, 2017
    Messages:
    512
    Likes Received:
    1,974
    Through this door is the last section of the Create that I have yet to texture and paint, main engineering. I think I will tackle that another night. It goes from the lower hangar here all the way up the back of the vessel. After that it should only be device grouping and polishing up the signal work remaining. For example, I put in a motion sensor for all the interior lighting, but I didn't put anything on the sensor yet because that wasn't a priority. Especially since I often have to temporarily pull a device here or there when I have trouble with the texture and paint work, so I knew I would breaking stuff in the process of finishing the blueprint anyways.

    A8 IT Creative_2018-08-20_21-21-40.png
     
    #14198
    binhthuy71 likes this.
  19. Sephrajin

    Sephrajin Rear Admiral

    Joined:
    Dec 22, 2017
    Messages:
    916
    Likes Received:
    2,917
    When you use GM mode, i find it very easy to go 'into the device' and texture the wall, floor or ceiling from there.
    Ok, Bookshelfs and either Generators or tanks can be an issue at some times, not sure atm.
     
    #14199
    Maverick241, dpburke2 and binhthuy71 like this.
  20. SilvRav

    SilvRav Moderator

    • Moderator
    Joined:
    Jan 13, 2017
    Messages:
    539
    Likes Received:
    882
    waiting to see the excitement on the new 8,5 :cool:
     
    #14200

Share This Page