What did you do in Empyrion today?

Discussion in 'General Discussion' started by Slam Jones, Oct 17, 2015.

  1. dpburke2

    dpburke2 Captain

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    Sweet!!!

    That strikes more as a team sort of maneuver. Not a single player sort of thing. Or an alternative game start instead of escape pods?
     
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  2. binhthuy71

    binhthuy71 Rear Admiral

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    I think that being dropped from space in a minimal HV would make an excellent alternative start for those who'd rather skip the opening game.
     
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  3. Na_Palm

    Na_Palm Captain

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    hu, 700 zascosium isn't much for a whole system...

    I placed tiny blocks around most turrets in my CV, too. There they don't seem to hinder the turrets. All are burning through the ammo while a target is in sight.
     
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  4. ravien_ff

    ravien_ff Rear Admiral

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    Today I threw together a test cave POI and added it to the starter planet as a proof of concept. Cave POIs appear doable and spawnable in custom scenarios, there's just some display glitches we'll have to deal with until official support for real caves are added.

    Here's a video:





    The cutout isn't perfect as you can see:

    [​IMG]

    The outside takes on the texture of the local terrain to help it blend in no matter what planet or biome it spawns in:

    [​IMG]

    [​IMG]

    Inside I just did some random stuff to see how it looked:

    [​IMG]

    [​IMG]

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    [​IMG]

    [​IMG]

    I don't think there's a way to get rid of this cut, though maybe you can hide it with a fence or something:

    [​IMG]

    Not perfect, but could still be very cool to add stuff like this to custom scenarios.

    Absolutely full credit for inspiration goes to @Sunshaker and their amazing rainbow caverns.
     
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  5. binhthuy71

    binhthuy71 Rear Admiral

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    Phenomenal! I'd sure enjoy seeing this sort of thing in game. It looks very alien indeed.
     
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  6. Na_Palm

    Na_Palm Captain

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    I wish i could give you more than one like!:cool:
     
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  7. ravien_ff

    ravien_ff Rear Admiral

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    There really are tons of possibilities for creativity!
     
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  8. Germanicus

    Germanicus Rear Admiral

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    THAT seems to be most unpleasant... only one:eek::eek: Zascosium mineo_O... Question did you use Console Command Map in space too? Maybe there are some asteroids..?
     
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  9. Vermillion

    Vermillion Rear Admiral

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    Checked all the asteroid belts and fields around planets. Nothing.
    Well, lots of erestrum. Which is the same tier as zascosium. The lava planet that had the 1 zascosium vein had 6 erestrum + asteroids in orbit.
     
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  10. Germanicus

    Germanicus Rear Admiral

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    Thats Brutal:eek:
    I suggest to move to my Sol System...here you can bath in stuff...I was lucky to find it under the thousands of randoms.
     

    Attached Files:

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  11. Germanicus

    Germanicus Rear Admiral

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    Actually I found it yesterday but I forgot to post it...I believe THAT thing is no longer in any form useful..:p
    Forbidden_2018-11-11_12-52-38.png
     
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  12. Siege Inc.

    Siege Inc. Rear Admiral

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    Designing tiny CVs is hard. Too much embellishment and it starts getting expensive and moving away from being entry level. Too little and it's just a cramped mess that you can hardly do anything with. :oops:

    Anyways, I set aside the UFO I was working on. Just wasn't feelin' it so it's back to the drawing board.
     
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  13. Na_Palm

    Na_Palm Captain

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    in that situation, i fallback to something like deviantart to browse for inspiration...
    these 2 got me then to the beginning of an Mining CV:
    ddj3io-2aeb59d6-63d7-48c3-917e-53608c5eb85c.jpg d7v1s1l-0dd757fa-c35c-4927-bfb8-ac0a49fdf518.jpg NewGame_7_2018-11-13_09-35-52.jpg
     
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  14. Germanicus

    Germanicus Rear Admiral

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    DeviantArt is also my source for inspirational Material when trying to build something:)
     
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  15. Vermillion

    Vermillion Rear Admiral

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    Same for me when I run out of ideas. Though finding something that fits within the limits of the game's block shapes poses the most problems.
     
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  16. Germanicus

    Germanicus Rear Admiral

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    How true!:rolleyes:
    I found so many fantastic looking "objects" while sifting through deviantart...but alas..most of them call for shapes which are not available*sigh*:(
    Besides, "to get close" is not enough. corporation_hq_by_starman001.jpg Forbidden_2018-11-04_19-00-34.png
     
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  17. Vermillion

    Vermillion Rear Admiral

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    Don't want to get too close.
    [​IMG]
    [​IMG]
     
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  18. Robot Shark

    Robot Shark Rear Admiral

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    I know the feeling, I was playing a major hypothetical game of Tetris when I made the Micro Miner & Salvage vessel.

    Building small CV's with high functionality is hard.

    20181113093927_1.jpg
     
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  19. Germanicus

    Germanicus Rear Admiral

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    I am one of those Players who is trying out all sorts of Level 10+ CVs. Of several Models on the Workshop I look always for a bit of an all rounder who can supply my needs for food, but also has a bit of survive ability. So over the last Year I tried several Models and I found two (for me) useful AND adaptable. Here are the Ships I did chose earlier...before @XCaliber :
    SCOUT https://steamcommunity.com/sharedfiles/filedetails/?id=727968515&searchtext=scout by @pandorPanda
    -SPATHE- Early Survival https://steamcommunity.com/sharedfiles/filedetails/?id=1367088286 by @XCaliber

    There had been several others which Names I don't remember which needed some kind of Re Fit on the Inside;)
     
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  20. Myrmidon

    Myrmidon Rear Admiral

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    Where is your workshop link?
     
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