Empyrion – Galactic Survival - Community Forums

Aug
01
https://steamuserimages-a.akamaihd.net/ugc/1894345102697477699/86D8C068E9BC75803084FC26CEB69019E5BB711C/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false
by Pantera at 12:38 PM
(5,468 Views / 11 Likes)
21 Comments
Hi Galactic Survivalists!

With update 1.8.5 we have not only fixed numerous bugs and added new features (see changelog below!).

With 'Stranded at Nemesis' we have also added a new scenario for you to play and have fun with. This is specifically a small survival challenge that we would like to offer you as a change: You start on a destroyed UCH ship and have the task to rejoin the fleet. How you do that is up to you, because there are several possible ways. ;) We are curious to see how you master the challenge! Please use the following feedback thread: https://empyriononline.com/threads/scenario-stranded-at-nemesis-survival-challenge.100395/

We are looking forward to your feedback - on the scenario and on further updates!

2022-08-01 v1.8.5 B3859


Changes:

- Added Scenario: 'Stranded at Nemesis' is a WiP challenge scenario available from the scenarios menu.


- Added Asteria Destroyer (Thanks to jrandall) to new SaN scenario https://steamcommunity.com/sharedfiles/filedetails/?id=1780720140
- DialogueSystem: added new database variable 'dbplayerpoipos_int' that can be used f.e. on traders in a POI and it will preserve its value even after the POI did regenerate
- Done 00276: Added new PdaDataOp "DeactivateCurrentChapter"
- Added more quality settings for Screen Space Reflections and Shadow Quality
- Updated: Fully rebalanced (destroyable) deco rocks. Hitpoints and Crushed Stone drop are now based on their approximate default-size volume & size. (Note that the same model sized larger via playfield_dynamic config will not provide higher HP and will not drop more crushed stones); Please report rocks that are not destroyable/seem to have wrong values with screenshot + info about planet and biome name!
- Updated: Updated all new (and some old) deco plants/trees with proper HP values & drops related to HP and appearance of model (Fiber/WoodLogs) (Part 1)
- ExecuteOnActivate code is now also called when accessing blocks using logistics.
- Changed: Quest missions are not deleted after leaving a planet anymore
- Changed: Tales of Tash logs you found, can now be read on the Academy network-consoles in some POI of the moons with the ‘Private User History’ option (when available)
- Changed: technical change to make quests more reliable
- Changed: quests do not mark their location automatically anymore (the quest info has...
Jul
29
by Taelyn at 7:18 PM
(2,087 Views / 8 Likes)
14 Comments
[​IMG]
made by Luc
Jul
15
by Taelyn at 9:27 PM
(2,255 Views / 13 Likes)
4 Comments
[​IMG]
Crystal Moon by Luc


What is your favorite Empyrion - Artwork? Let us know!
Jul
12
by Pantera at 10:43 AM
(2,577 Views / 6 Likes)
3 Comments
Hi Galactic Survivalists!

In addition to the previous patch here is the changelog for v1.8.4 with some fixes we have been working on & more to come soon.
Report bugs and issues for the public release right over here - thanks a lot!:
https://empyriononline.com/forums/bugs.24/

2022-07-11 v1.8.4 B3850

Fixes:
- 00267: Deco items can become unpickable after leaving & returning to a save game
https://empyriononline.com/threads/...ertly-after-saving-and-resuming-00267.100143/
- 00264: Sensor signal detection area not working at certain ranges
https://empyriononline.com/threads/sensors-are-broken-00264.100207/
- 00265: Plants can spoil when in a room that has a boarding ramp entrance/exit
https://empyriononline.com/threads/...n-default-multiplayer-v1-8-2-scenario.100242/

Updated IvD scenario:
Fixes:
- Fixed CoQ on Merrex

Updated Default MP scenario:

Changes:
- Updated: Default MP Scenario Loading Screenshots config

Fixes:
- Fixed: Some Snow Moon terrain texture was set to Cobalt
Jun
30
by Pantera at 10:36 AM
(3,292 Views / 4 Likes)
18 Comments
Hi Galactic Survivalists!

In addition to the previous patch here is the changelog for v1.8.3 with some fixes we have been working on & more to come soon.
Report bugs and issues for the public release right over here - thanks a lot!:
https://empyriononline.com/forums/bugs.24/

2022-06-30 v1.8.3 B3849

Changes:
- Added a few more infected warriors to Digsite Terminus to make the POI a little more interesting
- Added a turret robot to lower level of Supply Bunker
- Skillon: Initial Delay for FireRain and Heatwave were set to 0 (now set to 36 and 72)

Fixes:
- Various seats would break the 3PV camera when sat in them & changing between 1PV & 3PV
- Fixed a CoQ that can happen when a video starts to play
- Fixed a problem with Modular wings render range
- Opening Telluropod loot had metal-sound effect
- Window blocks when first loaded in with a structure can appear broken. See this post -> https://empyriononline.com/threads/heavy-windows-texturing-coloring-bug-00259.100173/#post-453748
- Signal (lever) animation not working at first switch

EAH:
- https://eah.empyrion-homeworld.net/download/patch-notes-emp-admin-helper-full
Jun
22
by Pantera at 4:21 PM
(2,659 Views / 3 Likes)
16 Comments
Hi Galactic Survivalists!

In addition to the previous patch here is the changelog for v1.8.2 with some fixes we have been working on & more to come soon.
Have fun and please report bugs and problems as usual - thanks a lot!

Report bugs and issues for the public release right over here:
https://empyriononline.com/forums/bugs.24/

2022-06-22 v1.8.2 B3846

Changes:
- Changed: Quest missions are not deleted after leaving a planet anymore. (r 46728)
- Added: Pirates crashed vessel (prepare for Questlines on Skillon)
- Added: occasional FireRain weather effect added to Skillon
- Changed: Slightly reduced amount of Corndog bushes in crashsite area on Skillon
- Changed: Added more (dangerous) enemies to Skillon (removed Megalonopses)
- Changed: Collection Point logic changed (removed Admin Core. Placed more loot)
- DISCLAIMER: All changes made to Skillon will not apply in an ongoing savegame! New start on Skillon is required to see the changes!

Fixes:
- 00248: CV Passenger seat glitch
- 00255: 3PV camera glitch in tunnels with a low ceiling
- 00252: Some terrain deco can increase in size after being knocked down
- Fixed: Video Manuals sometimes looping when watched already
- Fixed: Removed PDA item from non-Akua start loadout
- Fixed: Ripper dogs view range was set to 5m instead of 50

Updated Default MP scenario:
Fixes:
- Fixed 00257: Tutorial does not start
- Fixed some missing Localization Keys
Jun
21
by Taelyn at 7:00 PM
(2,585 Views / 17 Likes)
17 Comments
#What is #Empyrion Galactic Survival all about?
Our new #gameplay #trailer for the summer 2022 release has the answers!


Don't forget: Get the game 50% off right now at #Steam! #indiegame #indiedev #TrailerTuesday
Jun
17
by Taelyn at 6:44 PM
(2,186 Views / 10 Likes)
2 Comments
Ready for the latest version #Empyrion Galactic #Survival v1.8 with new challenges, new starting planets, new creatures and more?
Then get going & have fun! :NewSunglasses::NewSunglasses::Party1:

Jun
17
by Pantera at 4:53 PM
(2,200 Views / 7 Likes)
4 Comments
Hi Galactic Survivalists!

In addition to the previous patch here is the changelog for v1.8.1 with some fixes we have been working on & more to come soon.
Have fun and please report bugs and problems as usual - thanks a lot!

Report bugs and issues for the public release right over here:
https://empyriononline.com/forums/bugs.24/

2022-06-17 v1.8.1 B3843

Changes:
- Localisation updates for PDA and Main Loca: DE, FR, IT, ES and RU. Note: the localization for the aforementioned languages was added by AI machine translation as a test and will be improved over time
- Updated gameoptions.yaml for Default Multiplayer scenario

Fixes:
- Fixed: some POI on Omicron did not spawn reliably
- Fixed: Frame Module Concrete did not advance Base Building Tutorial
- Fixed: Debug entries in PDA were still visible
- Fixed: Quest Super Fertilizer could not be completed at quest NPC
- Fixed: Quest-Cancel on Akua-exit does create a loop when teleporter is used (Known issue: Quests could still be seen active in the questlog)

Updated IvD scenario:
Changes:
- Added Carbon Rocks to Itaka and Korro
- Update LoadingScreenConfig

Fixes:
- Fixed Traders show empty list (no items)
- Fixed infinite loading screen on Korro and Itaka
- Fixed Tutorial keeps popping up after declining
Jun
15
by Pantera at 4:09 PM
(5,538 Views / 14 Likes)
14 Comments
Hello Galactic Survivalists!

After four experimental versions we are releasing the public version 1.8 of Empyrion Galactic Survival today! :)

The main themes of version 1.8 are the following:
  • A new game start on the moons of Akua, Ningues, Masperon and Skillon.
  • A new and improved Robinson Protocol tutorial & a first iteration of a quest system.
  • Improved AI behavior, including all-new creatures on land, in water and in the air!
  • First batch of visually overhauled playfields, including all-new models for above-ground rock resources & new deco.
  • Lots of new toys for content creators, e.g. with new PDA and Dialogue functionalities.
There is of course a lot more! For full details on all of the additions, updates, and fixes, check out the changelog below!

As always, let us know what you think about the changes in our feedback forums:

https://empyriononline.com/forums/faq-feedback.25/

Please post any bugs and errors in our bug forum:
https://empyriononline.com/forums/bugs.24/

Please do NOT post bugs here in the blog or other discussions, otherwise these important messages might get lost or overlooked!

Our heartfelt thanks go out to all those who, during the experimental phases, have been undauntedly throwing themselves into the latest changes, helping us with bug reports and comments to work towards a successful release!

We would also like to thank you for your continued help and that of all the new players who have - and will be - joining us. That's what makes a great community!

For now, have fun playing version 1.8! :)
Eleon Dev Team

Important notes:
  • Because we added the new decoration to more planets, all our Official Servers will be wiped.
  • For modders: You have to update Unity to v2021.3.2f1
v1.8 B3842

Changes:

New game start: [​IMG]

The game start has been completely reworked and may be very different from the previous game experience in the default scenario. Especially for players who have been in the game for a...