What did you do in Empyrion today?

Discussion in 'General Discussion' started by Slam Jones, Oct 17, 2015.

  1. idx64

    idx64 Lieutenant

    Joined:
    Jul 25, 2019
    Messages:
    84
    Likes Received:
    68
    Waiting for the 12th update, let's see if it improves something.-
     
    #19741
  2. Track Driver

    Track Driver Rear Admiral

    Joined:
    Jun 28, 2016
    Messages:
    798
    Likes Received:
    1,591
    I guess I never thought of it as a map as it doesn't show terrain. Nomenclature is not a strong suit in this game.
     
    #19742
  3. Minelaus

    Minelaus Captain

    Joined:
    Sep 12, 2016
    Messages:
    91
    Likes Received:
    247
    worked a little bit arround my YT-1300 with multiple modifications :)
    [​IMG]
     
    #19743
  4. Vermillion

    Vermillion Rear Admiral

    Joined:
    Jul 15, 2018
    Messages:
    3,262
    Likes Received:
    8,940
    Finished the interior of the FA-058A Altostratus so it's now completed.
    I immediately went on to make 2 variants of it: The FA-058B and C; with the B designed for Reforged Galaxy and the C as a Tier 4 for either loaded with maximum weapons on all the hardpoints and a combat steel body.
    The interior color scheme is old, dirty military in style. With brown-tinged grays and charcoal.
    16 Desertdawn_2020-01-05_16-11-29.png
    Bridge
    16 Desertdawn_2020-01-05_17-01-03.png
    Starboard Engineering
    16 Desertdawn_2020-01-05_17-02-28.png
    Port Server Room
    16 Desertdawn_2020-01-06_15-19-16.png
    Altostratus A, B and C accompanying a Stratus.
    16 Desertdawn_2020-01-06_15-20-36.png
    The undersides. Unlike the Stratus which can't stop in space, the Altostratus has full mobility.
    Weapons are all retracted.

    I also finished to an acceptable level the first release version of the Reforged Galaxy Mod. Get it here: https://empyriononline.com/threads/reforged-galaxy.91810/
     
    #19744
  5. EternalHeathen

    EternalHeathen Captain

    Joined:
    Feb 15, 2019
    Messages:
    94
    Likes Received:
    374
    A few shots of the USSF Mammoth flying into a CV locked moon, with 2 area denial pods, the Spearhead tank and a Runabout. It wasn't a particularly active moon drone wise, so the pods didn't see any action defending the insertion area, and the tank needs some majoy work. She lost her shields after getting stuck on some rocks trying to pull back, and I ended up finishing a drone base with the Barrage. Last picture is the Runabout docked between the wings of the Spearhead, that part was at least effective.
     

    Attached Files:

    #19745
  6. ravien_ff

    ravien_ff Rear Admiral

    Joined:
    Oct 22, 2017
    Messages:
    6,290
    Likes Received:
    11,940
    While working on the ocean planet, I spent some time to start working on the rogue planet start and tested it with my brother.

    The idea is that you were on a Zirax prison transport that crash landed on this rogue planet at the edge of a solar system due to warp navigation errors caused by the gravity of the undetected planet.
    You have to fight your way off the crashed transport ship and escape from the Zirax drones and patrols. It will be a fight for survival as you deal with both hostile wildlife and Zirax patrols who are looking to recapture escaped prisoners, while trying to keep your own oxygen and fuel supply up.

    Wood will only be obtainable in small amounts from rare Wood Walkers spawns or from the tops of tall mountains., and food has to be gathered from the local wildlife.
    Resources will be rare, and cold will be a danger at night without a heater.
    The planet, moons, and orbit will all have the blueprint factory disabled, so everything must be unlocked and built manually.
    There are only tiny specks of water on the planet, so you have to mostly rely on the emergency o2 condensers which work at a low efficiency.

    It's meant to be an ultra difficulty start that combines both environmental and combat challenges.
    Hopefully I can make it very challenging even for experienced players. Much harder than the dead planet start in my scenario. :D

    20200106225732_1.jpg

    20200106225635_1.jpg
     
    #19746
  7. EternalHeathen

    EternalHeathen Captain

    Joined:
    Feb 15, 2019
    Messages:
    94
    Likes Received:
    374
    That sounds like a fantastic way to restart after I spend a week or 3 in creative adjusting some of the problems with my fleet. Is it feasible with the game yet to have a start inside a cv under attack in space? I'm picturing giant gaping holes in the ship, explosions, bulkheads suddenly not being there anymore, and when the enemy leaves you have to scavenge the ship to get it running enough to get to a planet.
     
    #19747
    Tyrax Lightning and Germanicus like this.
  8. Ephoie

    Ephoie Captain

    Joined:
    Jan 27, 2018
    Messages:
    331
    Likes Received:
    518
    I would love to see a Diagonal boarding ramp!
    [​IMG]
     
    #19748
  9. Ephoie

    Ephoie Captain

    Joined:
    Jan 27, 2018
    Messages:
    331
    Likes Received:
    518
    Why are you not getting paid for these ideas?!?!?
    Take muh munies!
    Frak'en Awesome Stuff @ravien_ff , as always!
     
    #19749
  10. Ephoie

    Ephoie Captain

    Joined:
    Jan 27, 2018
    Messages:
    331
    Likes Received:
    518
    Looks like something right out of that other game with the name we will not speak of...
    Beautifully designed @Vermillion!
    I hope to see these included as part the game's next update!
     
    #19750
    Tyrax Lightning and Germanicus like this.
  11. Tyrax Lightning

    Tyrax Lightning Rear Admiral

    Joined:
    Jan 20, 2016
    Messages:
    3,941
    Likes Received:
    4,112
    I've already begged the Devs for such after the other Boarding Ramps came out & I tested them out & discovered their problem with Vertical Clearance & large Vehicles. Dunno when or if they'll ever manage it, but i'm still praying to Arceus for getting them someday... & if Personnel Versions also show up so much the better.

    Ya haven't read Harry Potter, have ya? Don't fall for Shenanigans like "You know who" & such... it just gives the bogey Free Power. ;) (Fuck you Moldy Voldy! :p )
     
    #19751
    Ephoie, Track Driver and Germanicus like this.
  12. ravien_ff

    ravien_ff Rear Admiral

    Joined:
    Oct 22, 2017
    Messages:
    6,290
    Likes Received:
    11,940
    Sort of possible. You can't make AI ships attack but you could simulate a battle with explosive blocks triggered by timers and sensors.
    If the starter location is an actual CV then it would only be usable in single player or coop (first player gets the ship and server would need to do a manual playfield poi reset to respawn it for the next player probably).

    Thought about making that as a possible start type.

    Thank you!

    If I was getting paid then I'd have to do what somebody else said instead of what I want. :D
     
    #19752
    elmo, Tyrax Lightning, Ephoie and 3 others like this.
  13. EternalHeathen

    EternalHeathen Captain

    Joined:
    Feb 15, 2019
    Messages:
    94
    Likes Received:
    374
    Hmmmm, I've not much interest in getting into scenario making, but until the AI can be controlled I may just need to set up a ship for such a start. Cheese it in, set off the fireworks, then see if its possible to survive with nothing but a multi tool. Should be a decent way to get better with the logic as well.
     
    #19753
    Tyrax Lightning and ravien_ff like this.
  14. Germanicus

    Germanicus Rear Admiral

    Joined:
    Jan 22, 2018
    Messages:
    4,491
    Likes Received:
    8,521
    #19754
    Tyrax Lightning and Ephoie like this.
  15. Robot Shark

    Robot Shark Rear Admiral

    Joined:
    Jul 3, 2016
    Messages:
    2,197
    Likes Received:
    5,765
    Today I revisited one of my oldest builds and reworked the cockpit.
    There is much more visibility from within the ship now.
    (but it is still a flying brick)

    Old:
    previewfile_756958952.jpg

    New:
    20200107200141_1.jpg
     
    #19755
  16. SacredGlade

    SacredGlade Captain

    Joined:
    Oct 18, 2016
    Messages:
    128
    Likes Received:
    246
    I built a mission that had this sort of effect, originally for HWS server, that was then later included in the main game release. It was called "top gun" mission, when you emerged from the portal you were in a admin core "CV" which was actually a BA (called the damocleas) with player sv's in the hanger. This was surrounded by space drones and a small CV. The drones immediately started to fire on the Damocles, which could not be harmed, so the effect was mainly the sound of multiple plasma shots hitting the ship in the midst if a battle. The turrets on the Damocles would reply and finish off the drones adding more sounds and allowing players to leave the hanger safely and start the mission proper in their sv's. They would also have the visual spectacle of flying past the wrecks of space drones showing the aftermath of the battle.

    I never used exploding blocks though, not sure they were around at the time, could imagine they would greatly enhance the possibilities.

    Also I think the Space life server features a game start on a CV that is blowing up which you need to get to the escape pod. I have not tried it but @SifVerT might chip in a description?

    I do think there is a lot of room for more cinematic scene s/events etc in the base game, combined with appropriate music etc
     
    #19756
  17. SifVerT

    SifVerT Commander

    Joined:
    Nov 23, 2018
    Messages:
    63
    Likes Received:
    51
    MS Titan
     
    #19757
    Germanicus likes this.
  18. Vermillion

    Vermillion Rear Admiral

    Joined:
    Jul 15, 2018
    Messages:
    3,262
    Likes Received:
    8,940
    Started on a new CV today. Finished the exterior and started on the interior, though it's a mess at present. I might redo the decks since they don't quite fit together.
    16 Desertdawn_2020-01-09_01-02-56.png
    The FA-059 Crusader.
     
    #19758
  19. Ephoie

    Ephoie Captain

    Joined:
    Jan 27, 2018
    Messages:
    331
    Likes Received:
    518
    Agreed.
    Being able to have ACTUAL FACTION WARFARE would kick it up to the next level, instead of them just all ganging up on us players and our factions.

    I still dream of warping into a space field and accidentally stumbling into the midst of a full out war with dog-fights and explosions, laser flying everywhere!
    [​IMG]
     
    #19759
  20. EternalHeathen

    EternalHeathen Captain

    Joined:
    Feb 15, 2019
    Messages:
    94
    Likes Received:
    374
    Oh crap, now I'm going to have to hook up my external drive and start watching Battlestar while I play... that would be awesome.
     
    #19760

Share This Page