For more information see here Bug Report Template Build: 1.10.5 Mode: Creative Mode:Singleplayer SERVER NAME: N/A SEED-ID: N/A If applicable: MODIFIED PLAYFIELDS: N/A Reproducibility: Always Severity:Minor Type: Constructor? Power? Energy? Don't know what you want here. Summary: Constructors using power as though actively building something while idle Description: All constructors (SV, HV, small, large, advanced, furnace, and food processor) are using energy as though they are actively building something instead of switching to the idle energy consumption listed in the device menu. This causes rapid fuel consumption and/or capacitor depletion. Steps to Reproduce: 1) Turn on any of the listed constructors 2) Compare energy values 3) Do the math Screenshots, Crash Logs, any other Relevant Information or Download links: Attached—hopefully!
Build: v1.10.7 4260 18-19:47 Mode: Survival Mode: Dedicated Server SERVER NAME: HWS RE EU SEED-ID: Not applied If applicable: MODIFIED PLAYFIELDS: Yes Reproducibility: Always Severity: Major Type: Global Summary: Constuctors are draining energy Description: Any constuctor on any structure now consumes max energy, even when being idle. Checked it for CV and Base on Small Constructor and Advanced Constuctor. Steps to Reproduce: 1) Build a base with generator and fuel 2) Check it's energy consumption 3) Place a constuctor on it and enable it (if not already) 4) Switch constuctor off and check consumption again
Does the fix also includes the continuing sound of the constructor even when it is not producing anything due to the fact that output container is full, or even when the entire vessel is powered off? Or do you guys need different bug report for this?
They are separate issues but known (no need to report) & will be addressed when as soon as they can be.