Mode: Creative, Survival, Freedom mode Mode: Singleplayer, Dedicated Server SERVER NAME: private server SEED-ID: don't know.. just loaded something to check if it was MP only. MODIFIED PLAYFIELDS: No Reproducibility: Always Severity: Crash computer Summary: everything runs fine all maxed out, PC crashes and reboots without any warning Description: I play Empyrion for a few minutes to a few hours, it keeps crashing my computer. I play most games ( like GTA V, BF 5, ARK) maxed out for hours, never had this problem. Before the big update I played on the same PC with a amd r9 290x And never had any problems. (it was windows 8.1 back then) Steps to Reproduce: I can reproduce just by starting the game and stand still in the word. although I have no idea how long it takes before it crashes. Actions taken to exclude hardware or overloading system.: - Game maxed out or on lowest graphics. Problem remains, no time difference - Reinstalled GPU drivers. Problem remains - Ran stress tests on GPU, CPU and RAM for 6 hours. All remain stable and well below temp specs. -reinstalled Installed AMD r9 290x, problem remains -Checked memory for errors, none found - Changed PSU to exclude unstable psu option. Problem remains. - Checked all logs ( windows) for a crash report, no reports found. - Installed bluescreenview (nirsoft). No crash report There is no relation in being very active ingame or standing still to time it takes to crash. PC specs: Windows 10 Intel core 5 4430 3ghz 24 gb Ram nvidia gtx 1080 ti 11gb SSD HD PSU 850W Any input on what can cause this is welcome.
So, did this happen after you switched graphic cards from R9 to 1080Ti and before you got the 1080 it worked fine? (Zo lijk je het geschreven te hebben, maar zie het niet specifiek staan)
All I have is the empyrion logfile since no other logfiles are made on the crash. If you need another logfile, please tell me what software you want me to use, because I can't find anything that actually logs and writes untill the crashmoment. I played Empyrion about 2 years ago on my R9 290x with Win 8.1. Recently (3 months ago) I switched to the gtx 1080 ti and windows 10. The rest of my pc remained the same. I started playing Empyrion again about a week ago. To make sure its not the GPU that is at fault I switched it back to the R9. The problem remained. So it's either Win 10 or the recent update...(or a combination) Or there is something wrong with my pc that didn't show up on stresstesting and /or other games. I found a comment somewhere else from someone about turning ' vsync ' off. Since thats not possible in empyrion I'll turn it off in the nvidia software to see if that's a solution. I can probably test it tonight. This is a logfile with 16 GB Ram. since 1 ram module ran a bit hotter than the other two I took it out to make sure it didn't give any problems. -------------------------------- Initialize engine version: 2017.1.2f1 (cc85bf6a8a04) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce GTX 1080 Ti (ID=0x1b06) Vendor: NVIDIA VRAM: 11127 MB Driver: 25.21.14.1771 Begin MonoManager ReloadAssembly Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Client\Empyrion_Data\Managed\UnityEngine.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Client\Empyrion_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Client\Empyrion_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Client\Empyrion_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Client\Empyrion_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Client\Empyrion_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Client\Empyrion_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Client\Empyrion_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Client\Empyrion_Data\Managed\Assembly-UnityScript.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Client\Empyrion_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Client\Empyrion_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Client\Empyrion_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Client\Empyrion_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Client\Empyrion_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Client\Empyrion_Data\Managed\UnityEngine.Timeline.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Client\Empyrion_Data\Managed\UnityEngine.Timeline.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Client\Empyrion_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Client\Empyrion_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Client\Empyrion_Data\Managed\libnoise.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Client\Empyrion_Data\Managed\libnoise.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Client\Empyrion_Data\Managed\Mif.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Client\Empyrion_Data\Managed\Mif.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Client\Empyrion_Data\Managed\protobuf-net.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Client\Empyrion_Data\Managed\protobuf-net.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Client\Empyrion_Data\Managed\ufps.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Client\Empyrion_Data\Managed\ufps.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Client\Empyrion_Data\Managed\Utils.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Client\Empyrion_Data\Managed\Utils.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Client\Empyrion_Data\Managed\Noemax.GZip.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Client\Empyrion_Data\Managed\Noemax.GZip.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Client\Empyrion_Data\Managed\BehaviorDesignerRuntime.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Client\Empyrion_Data\Managed\BehaviorDesignerRuntime.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Client\Empyrion_Data\Managed\EasyAntiCheat.Client.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Client\Empyrion_Data\Managed\EasyAntiCheat.Client.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Client\Empyrion_Data\Managed\Vectrosity.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Client\Empyrion_Data\Managed\Vectrosity.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Client\Empyrion_Data\Managed\Magick.NET-Q16-HDRI-x64.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Client\Empyrion_Data\Managed\Magick.NET-Q16-HDRI-x64.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Client\Empyrion_Data\Managed\System.Drawing.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Client\Empyrion_Data\Managed\System.Drawing.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Client\Empyrion_Data\Managed\AmplifyBloom.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Client\Empyrion_Data\Managed\AmplifyBloom.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Client\Empyrion_Data\Managed\AmplifyOcclusion.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Client\Empyrion_Data\Managed\AmplifyOcclusion.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Client\Empyrion_Data\Managed\GameAnalytics.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Client\Empyrion_Data\Managed\GameAnalytics.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Client\Empyrion_Data\Managed\Rewired_Core.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Client\Empyrion_Data\Managed\Rewired_Core.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Client\Empyrion_Data\Managed\Rewired_Windows_Lib.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Client\Empyrion_Data\Managed\Rewired_Windows_Lib.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Client\Empyrion_Data\Managed\System.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Client\Empyrion_Data\Managed\System.Core.dll (this message is harmless) - Completed reload, in 0.968 seconds OnLevelWasLoaded was found on vp_SpawnPoint This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 380) OnLevelWasLoaded was found on vp_Timer This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 380) <RI> Initializing input. <RI> Input initialized. <RI> Initialized touch support. UnloadTime: 2.043900 ms 28-20:19:15.807 21_19 -LOG- ************************************************************************* 28-20:19:15.812 21_19 -LOG- Empyrion - Galactic Survival 28-20:19:15.812 21_19 -LOG- Version: Alpha 9.4.1 28-20:19:15.813 21_19 -LOG- Build: 2288 28-20:19:15.814 21_19 -LOG- Platform: Win, 64 Bit 28-20:19:15.814 21_19 -LOG- OS: Windows 10 (10.0.0) 64bit 28-20:19:15.814 21_19 -LOG- DRAM: 16271 28-20:19:15.814 21_19 -LOG- CPU: Intel(R) Core(TM) i5-4430 CPU @ 3.00GHz 28-20:19:15.814 21_19 -LOG- Freq: 2993 28-20:19:15.814 21_19 -LOG- Cores: 4 28-20:19:15.814 21_19 -LOG- Gfx: Direct3D 11.0 [level 11.1] 28-20:19:15.815 21_19 -LOG- VRAM: 11127 28-20:19:15.816 21_19 -LOG- SL: 5 28-20:19:15.816 21_19 -LOG- Force DX9: False 28-20:19:15.816 21_19 -LOG- Instancing: True 28-20:19:15.818 21_19 -LOG- TimeZone: +01:00 28-20:19:15.818 21_19 -LOG- Last build: 2288 28-20:19:15.822 21_19 -LOG- Build: Release (generatorID) 28-20:19:15.822 21_19 -LOG- ************************************************************************* Setting up 2 worker threads for Enlighten. Thread -> id: 58c -> priority: 1 Thread -> id: 50c -> priority: 1 Unloading 5 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 2.382700 ms 28-20:19:18.325 21_19 -LOG- EAC: Initializing client... 28-20:19:18.326 21_19 -LOG- EAC: OnLoadCompleted: InitSuccess - Easy Anti-Cheat successfully initialized Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Client\Empyrion_Data\Managed\System.Xml.dll (this message is harmless) 28-20:19:19.256 21_19 -LOG- Args: Empyrion.exe -logFile ../Logs/2288/Client_190228-211858-26.log Unloading 388 unused Assets to reduce memory usage. Loaded Objects now: 4625. Total: 4.983100 ms (FindLiveObjects: 0.241900 ms CreateObjectMapping: 0.238100 ms MarkObjects: 4.135500 ms DeleteObjects: 0.366700 ms) Non platform assembly: data-00000000221BC080 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Empyrion - Galactic Survival/Client/Empyrion_Data/Mono/data-00000000221BC080.dll Non platform assembly: data-000000002228F010 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Empyrion - Galactic Survival/Client/Empyrion_Data/Mono/data-000000002228F010.dll Non platform assembly: data-0000000022292820 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Empyrion - Galactic Survival/Client/Empyrion_Data/Mono/data-0000000022292820.dll Searching for compatible XInput library... Found Xinput1_4.dll. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Client\Empyrion_Data\Managed\System.Configuration.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Client\Empyrion_Data\Managed\Mono.Data.Sqlite.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Client\Empyrion_Data\Managed\System.Data.dll (this message is harmless) Initializing with custom id: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 28-20:19:21.551 21_19 -LOG- Local player 76561198015612246/'Pluizebolletje' Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Client\Empyrion_Data\Managed\System.Transactions.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Client\Empyrion_Data\Managed\Mono.Security.dll (this message is harmless) 28-20:19:38.090 21_19 -LOG- Voxelizing took 620ms, voxels=199970, shapes=1092, mem=1053kB Could not find method 'SetLabel' on UIScrollablePopupList (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 28-20:39:28.564 21_39 -LOG- Connecting to server pbr_x... 6597:IOCR, ID_OPEN_CONNECTION_REQUEST 28-20:39:28.868 21_39 -LOG- Steam: GetAuthSessionTicket for player 76561198015612246: 3 28-20:39:29.067 21_39 -LOG- Connected to server [EAC.ConnReset] 28-20:39:29.110 21_39 -LOG- Starting Client game. Local player 76561198015612246/'Pluizebolletje' 28-20:39:29.132 21_39 -LOG- EAC: Pushing 24 bytes from dedi to EAC 28-20:39:29.157 21_39 -LOG- EAC: Popped 24 bytes for dedi (seq 0) 28-20:39:29.371 21_39 -LOG- EAC: Pushing 24 bytes from dedi to EAC 28-20:39:29.388 21_39 -LOG- EAC: Popped 24 bytes for dedi (seq 1) 28-20:39:29.620 21_39 -LOG- EAC: Pushing 64 bytes from dedi to EAC 28-20:39:29.653 21_39 -LOG- EAC: Popped 252 bytes for dedi (seq 3) 28-20:39:29.654 21_39 -LOG- EAC: Popped 24 bytes for dedi (seq 4) 28-20:39:29.654 21_39 -LOG- EAC: Popped 3 messsages in a row 28-20:39:30.827 21_39 -LOG- Voxelizing took 643ms, voxels=199970, shapes=1092, mem=1053kB 28-20:39:31.090 21_39 -LOG- Save game version Alpha 9.4.0, Build 2281 28-20:39:31.201 21_39 -LOG- EAC: Pushing 24 bytes from dedi to EAC 28-20:39:31.201 21_39 -LOG- EAC: Pushing 24 bytes from dedi to EAC 28-20:39:31.201 21_39 -LOG- EAC: Pushing 256 bytes from dedi to EAC 28-20:39:31.201 21_39 -LOG- EAC: Pushing 256 bytes from dedi to EAC 28-20:39:31.201 21_39 -LOG- EAC: Pushing 84 bytes from dedi to EAC 28-20:39:31.234 21_39 -LOG- EAC: Popped 24 bytes for dedi (seq 5) 28-20:39:31.234 21_39 -LOG- EAC: Popped 24 bytes for dedi (seq 6) 28-20:39:31.234 21_39 -LOG- EAC: Popped 24 bytes for dedi (seq 7) 28-20:39:31.234 21_39 -LOG- EAC: Popped 221 bytes for dedi (seq 9) 28-20:39:31.234 21_39 -LOG- EAC: Popped 5 messsages in a row 28-20:39:31.482 21_39 -LOG- EAC: Pushing 24 bytes from dedi to EAC 28-20:39:31.482 21_39 -LOG- EAC: Pushing 24 bytes from dedi to EAC 28-20:39:31.564 21_39 -LOG- EAC: Pushing 156 bytes from dedi to EAC 28-20:39:31.581 21_39 -LOG- EAC: Popped 24 bytes for dedi (seq 10) 28-20:39:40.495 21_39 -LOG- Connected to server. Game name: 'DediGame'. Loading playfield Vrisa Moon... 28-20:39:40.496 21_39 -LOG- Init: game=DediGame, mode=lockAvailable, global seed=1011345, playfield=Vrisa Moon 28-20:39:40.519 21_39 -LOG- Loading playfield 'Vrisa Moon' 28-20:39:40.577 21_39 -LOG- Playfield 'Vrisa Moon' with playfield seed 518211 loaded (58 ms) [Instancing] Clear World (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 5 Unused Serialized files (Serialized files now loaded: 2) Unloading 20252 unused Assets to reduce memory usage. Loaded Objects now: 265403. Total: 501.652400 ms (FindLiveObjects: 17.575100 ms CreateObjectMapping: 32.274400 ms MarkObjects: 369.336700 ms DeleteObjects: 82.465500 ms) COM :False (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) ------------------------------------------------------------------------- Thats all!
It appears turning vsync off did nothing. After 3 -5 minutes ingame it crashed my pc again. I added the empyrion logfile.
Ahh well that makes sence, reverting back to an old system spec to see if the problem persists. Did you upgrade to windows 10 or perform a clean installation? Have you tried cleaning your drivers with 3rd party programs such as driver fusion or DDU? (this might help incase you upgraded instead of performed a clean install). Do you get any messages at all or just crash? You say you have stressed the components individually, have you tried running PC Mark or 3D Mark? Do you have the same issues with other Unity games by chance? I can't find anything in the log files, but i'm not good at reading them anyway. Do you have the same issue when you start a new game, maybe even a new creative game?
Problem solved. I couldn't get over the random timing of crashes so I decided to test the NEW psu. It didn't work the way it should. I took it back to the store and they gave me a new one. apparently even tier 1 PSUs can be unstable when new. I've played empyrion for about 5 hours today, no crashes. Empyrion seems to be heavier on the psu than running furmark while stresstesting ram and cpu.
Good to know the problem was solved. And yes, everything is a lottery. Kind of a weird issue tho, but maybe a good lesson and something to get into the FAQ of troubleshooting. That when a PC crashes (reboots etc.) to check hardware. Mainly powerdelivery.
Thanks I'll add your issue & solution to the list here which may be useful for others. https://empyriononline.com/threads/...-requirements-known-issues.47082/#post-296904