Repost of previous bug report. The bug was marked fixed in the experimental update notes and in the bug report but it's still happening on the current live 2548 build. Mode: Survival, Creative Mode: Singleplayer SERVER NAME: NA SEED-ID: Any If applicable: MODIFIED PLAYFIELDS: Affects both modified and default playfields. Reproducibility: Always Severity: Major Type: Blueprints/POIs Summary: Some blueprints are offset, causing them to float or sink when spawned as POIs. Description: Some POI blueprints have an incorrect structure center, causing them to be spawned away from their terrain cutouts or spawning too high or low. Happens frequently when trying to edit an existing blueprint to turn into a POI. Steps to Reproduce: Try to spawn the Destroyed Mining Towers blueprint in creative and notice how offset the blueprint is from the center of your crosshairs. Also find one spawned in-game as a POI and it will be offset from its terrain cutout and floating. Screenshots, Crash Logs, any other Relevant Information or Download links: Screenshots attached: Previous bug report: https://empyriononline.com/threads/floating-pois-6606.60784/ Is there a command to fix existing blueprints?
Theres one of my blueprints taht when i try spawn it, the blueprint is not in the center of the camera vision, as you can see in the picture. For the moment I have no problems in spawning it.
Looks like the same problem as here: https://empyriononline.com/threads/floating-pois-not-fixed.61771/
This is affecting almost every blueprint I've spawned in in my current game, blueprints I haven't touched in many versions even.
It's really put a hamper in my POI designing at the moment. I don't know if existing blueprints will need to manually be fixed or if the fix will be automatic.
I'll check shortly. I don't think the command is in the public branch just yet: prefabinfo Structure name -clearpivot F.ex: prefabinfo BAJ_DestroyedMiningTower -clearpivot
So I cannot see this one example floating anymore in B2548 but the command hasn't made it yet to the exp or public branch & will be apart of one of the next exp releases. This was fixed but has possibly regressed will be looked into again.
Thank you! I hope we don't have to manually fix every affected blueprint. I noticed even some of mine that are months old were affected.
@All there is a fix on EXP branch for this issue please retest in B2550 https://empyriononline.com/threads/alpha-experimental-10-4.60881/page-4#post-332476
The fix is now on the public branch. To use & recenter any BP's that are offset use this command: prefabinfo BlueprintName -clearpivot or prefabinfo 'BlueprintName' -clearpivot Then remove the preview off screen f.ex press 0 then reopen the BP list F2 then select the BP again & click on 'spawn' then overwrite it. It should be re-centered from this point onwards or when it is spawned in again if it is a POI.