Fixed Texture alignments are being reset [00459]

Discussion in 'Fixed (Read Only)' started by Garaman, Oct 12, 2022.

  1. Garaman

    Garaman Captain

    Joined:
    Aug 23, 2020
    Messages:
    551
    Likes Received:
    674
    Build: 1.8.11 3882
    Mode: Survival / Creative
    Mode: Single Player / Multiplayer

    Reproducibility: Always
    Severity: Minor / Major

    Type: Texture alignment

    Summary: Pre-spawned and newly-spawned ships can have different texture alignments in the .8.11 patch, apparently due to an automatically-recomputed pivot point

    Description:
    This appears to be a repeat of a rolled-back feature that was released in 1.8.6, where the pivot point was recomputed when a ship is spawned and was "scrambling" carefully oriented textures. This time it appears that it also affects ships that were already spawned into a game, though I haven't been able to prove this as I don't have pivot point locations memorized.

    Steps to Reproduce:
    1. Spawn a CV starter block
    2. Save the starter block to a new BP and spawn that BP. Compare the lines on the steel textures to see that they have consistent alignment in their detail lines.
    3. Add a column of blocks to the bottom (say, 6 blocks), then save the BP as a new blueprint
    4. Spawn the second BP and observe that a) the ship label changed, indicating the pivot was recomputed, and b) that many of the texture lines on the blocks have changed.
    Screenshots:

    Top: default CV starter
    Middle: CV starter re-loaded as a saved BP
    Bottom: Starter block w/ 6 additional blocks, saved and re-spawned
    Some of the texture detail changes have been circled
    [​IMG]
     
    #1
  2. ravien_ff

    ravien_ff Rear Admiral

    Joined:
    Oct 22, 2017
    Messages:
    6,413
    Likes Received:
    12,014
    #2
  3. Pantera

    Pantera Administrator Staff Member

    • Developer
    • Moderator
    Joined:
    Aug 15, 2016
    Messages:
    3,418
    Likes Received:
    6,105
    #3
    ravien_ff and Garaman like this.

Share This Page