Read this post. https://empyriononline.com/threads/orbital-auto-miner-oam-activated-on-official-server.34952/
im wondering why it fills the autminer with drill ammo (2105) instead of AM Cores (2302) like your last guide link. the Default fuel item for autominer is 2105 in empadminhelper should i Change it?
Cause we changed it ourself to the autominer core. U dont have to. Any item that is set in the config can be used as fuel. Aslong u set it in the config
so what is the prob in my example? i bought with am:buy:cob a lvl1 cobalt autominer and filled with Default fuel example drill ammo (2105) am:fuel:cob:1 what should i do next to have amount: 1 ???
You wait. It mines. Like every hour The amount is going to show how much ore is stored for u to get out of it. A level 1 miner is max 300 i thought. Every hour it mines abit Unless u change the timers in the config
Nope U cant remove content thats from the game Even As far i know its not allowed even to remove content from the game
i try to Takeover your guide example., because i like it.... are the Settings correct for it? im not sure by AM rare ore Division. pls can you check? you help me realy out so far https://imgur.com/a/WO2AMFI
Check this page out https://eah.empyrion-homeworld.net/documentation/first-steps/config Should tell u all u need about the config settings
Hey, please go to the Setup page and enter the dedicated.yaml filename. Then try again. As you see in the Error Message the filenam is empty '' You are running the game on Alpha 7.5 or? Because until 8.0 is out I might not upload a new Lite Version. If you need it earlier due to a test server, let me know and I upload it.
its 8. it doesnt allow you to select 8 or select filename because it wasnt connecting... I did try typing in the name manually. You can select unknown, 6, or 7 for the version only. After changing the Server name at the top to the server connection ip and port I got a new message on the FTP tab. Game version is set to unkown. I do not know what API IP and API port are. There is no Backup Directory.. it autofills that after I tried making a default one for it.. there is no backup folder on the server. It wont even allow me to backup zip file over 50mb or something like that on the host anyhow... Now it says the given paths format is not supported. (EDITED: Picture removed by Jascha)
Lite Version for Alpha 8.0 Since many are asking already for the Lite Version for Alpha 8.0 please use this Download link until Alpha 8.0 is out. But be aware: This Version is only for Alpha 8.0 and this link is only the lite Version. The Full Version is mentioned further above. Also please change the Game Version in the Config to 8.0
Hey, first of all, that you don't wonder: I removed the second picture. Might be not so good to post your connection details on public forum. If, change them for the forum or black them out or so. The Version needs to be set, Unknown will not work. Use the new Tool I just uploaded and then set it to 8.0 Backup folder: Please leave this empty. Its also not for the Lite Version while the Server is remote. The path looks good question is how the path looks like on the server. Also play around with FTP Old and FTP-Type Active/Passive, depending on what ind of FTP you use. API IP etc is irrelevant, just leave the default in. Its not for the Lite Version. This might help you a bit about how to test your FTP. There is a portion what to do when using the lite version. The Steps mentioned can also be applied to the Config FTP. https://empyriononline.com/threads/documentation.13838/#post-160227 Please let me know if this helped or if you need further help.
Update 1.41.0.3 Patch notes are a bit later, but this version is already included in the last EXP IV. Patch notes - 1.41.0.3 (Included in EXP IV) Please make sure to change the Version to Alpha 8 in the Config! This Version will be available over steam with the next EXP Version of Alpha 8.0 You can also find the Full and Lite Version for A8.0 here Added: Player-Information-Request Client logs: Client logs can now be received again (when player is online) Added: Player-Edit Player InGame: You can now edit the remaining time for the blueprint Added: Player-Edit Information: You can now change the playhours Added: Changing of player values does not overwrite other values anymore Added: Name of the server is now shown in the tool title. Makes it easier if you run multiple tools on your server Added: Deposits: Shows all deposits again. The amount (if not 100%) is not yet correct though
Update 1.41.0.4 Patch notes - 1.41.0.4 (for Alpha 8.0 EXP V) Please make sure to change the Version to Alpha 8 in the Config! Remember to stop the server, start the tool and then start the server to apply the Update This Version will be available over steam with the Alpha 8.0 EXP V Version. You can also find the Full and Lite Version for A8.0 here. Just keep in mind that this version only works with Alpha 8.0 EXP V. Added: CB:Yes/No replaced by Messagebox Added: ItemExchange has now 49 slots Added: Config: Activate Events Added: Eventmanager: Further progress. (Not yet working) Added: Chatbot "EV:?" for Eventmanager Added: Deposits: No accurate value anymore + only mined ore amount Added: Playfield: PVE automatically loaded via Playfield.yaml Added: Alpha 8 change: Playfield.yaml now with new foldername Added: Alpha 8 change: API changes Added: Alpha 8 change: New Items
Update 1.41.0.5 Patch notes - 1.41.0.5 (for Alpha 8.0) Please make sure to change the Version to Alpha 8 in the Config! Remember to stop the server, start the tool and then start the server to apply the Update This Version will be available over steam with the Alpha 8.0 Version You can also find the Full and Lite Version for A8.0 here. Just keep in mind that this version only works with Alpha 8.0 . Added: CB:FW Whisper to faction Added: Eventmanager: First testable version (for more infos see full patch notes) Added: Gameoptions.yaml changes Added: Dedicated.yaml changes Added: Player file changes Fixed: Playfield Orbit set as Planet and vice versa Eventmanager The first "testable" Version of the Eventmanager is now live. It contains the basic features of: - activate it in the config / features - create an event - automaticaly start/end events - allow players to apply/end their participation for an event - allows the player to choose a position to start from - warps the player to and from the event - stores/restores the player backpack - gives an itemtemplate to start the event - messages before/during/after the event Thats very basic and many things are missing. But this basic part needs to be solid before we can enhance it. So you could already use it for your manual events (saving you the time to warp each player and give them certain backpacks). What comes next: - Winning options. Select when a player/faction/people of one position wins (like POI captured/destroyed/amount of Kills/Position reached/...) - Reward winner: At the moment you can enter certain things, but nothing is given to a player yet - Pre/Post actions (like wipe the playfield, create/destroy certain structures on start to prevent early starts/spawn structures per player) - Better add/edit of Events/Positions. For now the input is very plain, done in the listbox. Don't worry this will be changed later. But for now its the easiest way to get it started, even if it means an endless ugly list . - Detailed Docu. Since the Eventmanager has to many options, I understand that this needs a fast and detailed documentation. - and a lot more So its really just the beginning, but from here onward its much faster to implement the rest. Example how to do it:
Hotfix Just a very small Hotfix so that you can edit the dedicated.yaml again. Just redownload the current version from our website or wait for the next Game release. Patch notes: - Fix Dedicated.yaml GameSubMode empty