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Discussion in 'Patch Notes' started by Pantera, Dec 16, 2020.
Non il a raison ces complétement idiot d’entendre des bruits de pas dans l'espace.
mais bon ont n'est plus à ça près dans ce jeux.
ces comme tomber dans l'espace!!!!! et les centaines d'autre bug et aberration .
Hotfix: 2021-01-18 v1.3.4 (Build 3210)
- First part of blast damage rework: Blast damage could go through 1 layer of blocks (in v1.4 there will be more fixes fix)
- Possible fix for CoQ on a pf server when structures use decals
- Fixed: Decal videos can appear blank after teleporting
*allowing toolbar use with traders* Exactly what I've been waiting for. Hooray!
There is no base attack for custom created faction?
I've created new faction and scenarios. but in console writes error: GetTickTimeOfNextBaseAttack: faction not known [<My faction name>]
Wow. PLEASE Fix The Busted Signals! While I have held my water while others have been calling these patches a Train Wreck, the annoying bugs are piling up!
NO New Features! Fix Bugs (Especially fix Signals) Please.
(while I HATE to walk any of what I said back, if you are working on Walking While Ship In Motion, fine lol)
I LOVE THIS GAME! Just fix some stuff guys, thx.
I agree, fix some of the bugs first then whatever happens afterwards.
Should not there be something about v1.4 exp?
Have you 'inspected' what's in the EXPERIMENTAL V1.4? Scroll down to Bug-Fixes.
There comes no REAL new Stuff anymore.
Its mainly BUG FIXES, streamlining things, give People more chances to create more stuff for their MP-/Scenarios.
This! lol. We all want this!
Yes! I read a book in between locations in a solar system! An automatic slow/stop or an arrival alarm would be useful too
What is it?? )))
Agreed, bug fixes should be a priority for a bit please.
Are you piling up bug reports with the proper template and infos ?
Anyone finding that when orbit and your ships turrets start firing at something the rounds head off to the planet even though the turrets are pointing at the target. Still hits and damages the target. Does not effect all turrets. 30mm are fine, flak not so much. Just wondering if it's just me getting this issue.
SV Detector is not using any EnergyIn.
Is he on the preferred list? Bug reports are only good if you are one of the in crowd. If not, it's a waste of time.
Not sure what you mean by this? It gives the devs a good formulated report to bugs.
I am definitely not one of the 'In crowd'.. I'm probably classed as in the 'out crowd'
There is so much to do already that I see no point in wasting time answering these anymore.