What did you do in Empyrion today?

Discussion in 'General Discussion' started by Slam Jones, Oct 17, 2015.

  1. rainyday

    rainyday Rear Admiral

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    Are you sure you haven't uploaded a work in progress version of the ship? On closer inspection the insides looked different, it was missing all the new devices, no turrets etc.

    Maybe try to take a new blueprint of it.
     
    #6161
  2. rainyday

    rainyday Rear Admiral

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    Logged into MP game. Found out my crops had died for no reason. Annoyed. Logged out. Wen't into creative mode instead.

    20170826131638_1.jpg
     
    #6162
  3. Friendly Timo

    Friendly Timo Captain

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    :eek: In our server?? At Ilmarinen? Oh boy... I need to come there and fix it for you. @Starwing6 is taking a look into this RIGHT NOW
     
    #6163
  4. Starwing6

    Starwing6 Rear Admiral

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    @rainyday did your O2 tanks get drained from a bug like the one with the fuel tanks the other night?
     
    #6164
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  5. rainyday

    rainyday Rear Admiral

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    Nope, plenty of fuel and oxygen.

    But I just remembered the crash incident the other night - not sure If I have checked the farm since. That must be it...
     
    #6165
    Tyrax Lightning likes this.
  6. Neal

    Neal Rear Admiral

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    I did.
    Made a whole new blueprint and erased the old one (even deleted the staem workshop entry), but now it refuses to publish the new blueprint, lol. I have started the game 5x (i belive) but no change.
    There's the option to either Update or publish any other ship in my library, except this one. :mad:
    The only thing that looks strange is the sizes class (11) but since other ships in the library are even bigger (and able to be updated), i don't think that this is the issue here.

    I have no idea what to do.

    EDIT:
    I think that is has something to do with the games version and that some parts aren't up to date. Is there any way to determine which parts are now incompatible?
     
    #6166
  7. rainyday

    rainyday Rear Admiral

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    @Neal I would start a fresh game in the latest version, try to spawn & make a completely new blueprint of the ship.

    Size class above 5 are shown in red, thats normal.
     
    #6167
  8. Neal

    Neal Rear Admiral

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    Did it, it doesn't work.

    Ok, guys. I'm not going to annoy you with this any longer.
    I'll inform you if i have a sollution for it, if someone runs into the same problem.
    Thanks for the help so far. :)
     
    #6168
  9. rainyday

    rainyday Rear Admiral

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    @Neal Hope you find a solution for it. If you more help just send a PM or contact me at Steam.
     
    #6169
  10. Pantera

    Pantera Administrator Staff Member

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    By any chance you haven't used a forbidden block like a 'Personal Cargo Box' in this BP have you ?

    Maybe have a read of the top part of this
    http://steamcommunity.com/app/383120/discussions/0/305509857561776232/

    1. Open console

    2. type in prefabinfo and the name of your blueprint. Example: prefabinfo Attack-Base

    This will give you info what is going wrong with your blueprint!
     
    #6170
  11. Friendly Timo

    Friendly Timo Captain

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    Neal, I don't think you are annoying anyone with this. I want you to to be able to fix your strange problem with this blueprint and hopefully we can learn something about this unfortunate event ;)

    I would recommend to let @rainyday help you with this issue. He has previously helped me too when I've had mysterious issues with my builds. Best of luck and if there is anything I can do to help you, let me know and I will be happy to :)
     
    #6171
  12. Neal

    Neal Rear Admiral

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    You sir, just saved my day!
    I actually had some "personal Cargo Boxes" in the blueprint. :oops:
    I had no idea what they where supposed to do and added them probably because i thought they look nice... :D

    Anyway, the ship is now finally availlable at Steam Workshop.
    http://steamcommunity.com/sharedfiles/filedetails/?id=1120495322
    (Ill change the link in the initial post too.)

    THANK YOU so much!
     
    #6172
  13. Siege Inc.

    Siege Inc. Rear Admiral

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    The Yar's Revenge is just about done. I just need to add switches and lights. I've been having issues with blueprints though so I'm afraid to upload it until I figure out what's going on. In the meantime here's a sneak peek.

    Sure is cloudy today...
    [​IMG]

    At the beach....
    [​IMG]

    Ar! We're takin' on water, Cap'n!
    [​IMG]
    [​IMG]



    48 fuel tanks and it only gets 30 minutes of flight time. I'm going to have to fine tune the thrusters a bit more. :rolleyes:

    Edit: Removed a few thrusters and I'm up to 74 fuel tanks and 40 mins flight time in atmosphere. I guess that will have to do.
     
    #6173
    Last edited: Aug 26, 2017
  14. rainyday

    rainyday Rear Admiral

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    30 mins is pretty good! CV fuel consumption on atmosphere is pretty brutal :)
     
    #6174
  15. Pantera

    Pantera Administrator Staff Member

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    Your welcome :)
    'Personal Cargo Box' are for POI's.
     
    #6175
  16. hound

    hound Captain

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  17. Siege Inc.

    Siege Inc. Rear Admiral

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    Still kind of ridiculous that it takes that much fuel. That's with fusion cells for crying out loud!
     
    #6177
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  18. Friendly Timo

    Friendly Timo Captain

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    I always suspected that the customer service people at Aunt Mary's talked bad about me amongs themselves while smiling so nicely at me while I was conducting my business there. Now I finally got proof of that they indeed ARE two-faced. :cool:

    two faced.jpg
     
    #6178
  19. rainyday

    rainyday Rear Admiral

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    Fuel doesn't matter anymore for the flight time - Fusion cells just gives you more fuel per cell. But the tanks can fit the same amount of fuel - no matter what type of fuel is used.

    I don't mind it myself. There's not much CV's can do flying around on planets anyway - except land and function as a base. Empyrion clearly wants CV's to be in space - and I'm fine with that. As long as they give us HV to SV docking at some point... :p
     
    #6179
  20. rainyday

    rainyday Rear Admiral

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    Work on the 'PSI Monarch' continues. Much slower progression now as I start to pay more attention to details.

    In case we have solar power some day - I'm ready! :D
    20170826160705_1.jpg

    View from under the nose.
    20170826160716_1.jpg

    View from behind.
    20170826164517_1.jpg

    Figuring out the access to the HV hangar / Science Quarters. Also figuring out the maximum dimensions for my exploration HV.
    20170826165233_1.jpg

    Airlock access between a SV and the CV. Will probably have sideways cockpit for easy docking. SV will be a big exploration vessel that's easily accessible from the CV.
    20170826165258_1.jpg

    'Monarch' will not be a cool and sexy design by any means. It doesn't have beautiful lines or smooth curves. It's just a box after box - all held together by trusswork. But that's kinda how I envisioned it to be - so I guess I'm doing allright :p
     
    #6180

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