What did you do in Empyrion today?

Discussion in 'General Discussion' started by Slam Jones, Oct 17, 2015.

  1. Dem

    Dem Commander

    Joined:
    Oct 13, 2019
    Messages:
    44
    Likes Received:
    119
    They are for A12 POI. And with A12, turret limits changing. (i know but my english is not enough to explain "how changing" :D )
     
    #20321
    Tyrax Lightning and Khazul like this.
  2. Fractalite

    Fractalite Rear Admiral

    Joined:
    Aug 10, 2016
    Messages:
    4,315
    Likes Received:
    8,845
    Clever idea. I think I will do that too.
     
    #20322
    Tyrax Lightning, Ephoie and Khazul like this.
  3. Hicks42

    Hicks42 Rear Admiral

    Joined:
    Dec 4, 2016
    Messages:
    507
    Likes Received:
    1,803
    Can't say that I thought it up but thank you. I do tend to have 'machines' in Lib to spawn. 2 cargo boxes, hv generator, fuel tanks, constructor and medical device are the most common for me when working an area on foot. Kind of a forward base.. However the utility of this is much reduced since encumbrance became a thing.
     
    #20323
  4. Ephoie

    Ephoie Captain

    Joined:
    Jan 27, 2018
    Messages:
    331
    Likes Received:
    518
    Maybe a blueprint which is just an armor locker might be in order.
    I might just put that in my arsenal.... <-I just read that aloud, and giggled a bit... :p
     
    #20324
    Khazul and Tyrax Lightning like this.
  5. Dem

    Dem Commander

    Joined:
    Oct 13, 2019
    Messages:
    44
    Likes Received:
    119
    You know, everything made before A12 is not more than prototype because we don't know what will happen when update arrived :D

    TSN Settlement ;

    383120_20200318053237_1.png
    20200318055309_1.jpg 20200318055314_1.jpg 20200318055327_1.jpg 20200318055332_1.jpg 20200318055344_1.jpg 20200318055351_1.jpg 20200318055358_1.jpg 20200318055405_1.jpg
     
    #20325
  6. ravien_ff

    ravien_ff Rear Admiral

    Joined:
    Oct 22, 2017
    Messages:
    6,290
    Likes Received:
    11,939
    #20326
  7. Khazul

    Khazul Rear Admiral

    Joined:
    Jan 15, 2020
    Messages:
    825
    Likes Received:
    1,447
    Discovered more stuff that is broken...

    HV on ramp...

    20200318065112_1.jpg

    Close ramp - Why am I not surprised?

    20200318064821_1.jpg

    Not worth posting as bug as I've learn by now this kind of thing seems to be intended behavior. If 'Bug' means unintentionally broken, I guess we need a new term for intentionally broken. I guess they just 'BD-NGTF' for these.

    At least it proves some part of this 'game engine' can deal with a device whose surface moves (unlike retractable turrets). A shame - they are nice looking ramps. Like retractable turrets - great models and animations, but sadly a bit useless.

    TBH, these ramps are a bit impractical for vehicles - had to do this at the front to make enough room for the thing to get out...

    20200318070106_1.jpg 20200318070125_1.jpg

    A bunch of shutter ramps to seal it off and open it out enough for the vehicle to get out - works as the main ramp provides the air seal.
    Workable sort of on a huge carrier I guess where you don't need the space occupied by the ramp.

    In other news - spent some time having another go at trying to make good use of those big drills. I have to say - I want to like them, but they seem to have so many issues. They dont dig out enough length ways, so you end up with loads of voxel spikes sticking out. I understand what they are trying to do with the weird vertically asymmetrical drilling (if its broke, fix with implausable hack...). Then I was somewhat surprise that even the middle block of the end flat face is not air tight - intended or just lack of attention to detail?

    I really wanted to try to speed up mid game mining. These certainly carve out a lot of rock, but the controllability of the resulting HV (and being an HV) leaves a lot to be desired so I end with more rock than ore - even from a large deposit and the extra messing around trying to maneuver even this small HV just means it all takes as long as using 6 small drills on a smaller HV and worse, you probably need to do a load manually with hand drill. I think I much prefer SE's flying miners. These are better for asteroid mining even if ironically they don't seem to want us to do that (I guess the only reason we can is an oversight).
     
    #20327
    Last edited: Mar 18, 2020
    Tyrax Lightning likes this.
  8. ravien_ff

    ravien_ff Rear Admiral

    Joined:
    Oct 22, 2017
    Messages:
    6,290
    Likes Received:
    11,939
    HVs were specifically given the ability to mine in space, so it's intended that they can do that but I wish SVs had drills too.
     
    #20328
  9. Vermillion

    Vermillion Rear Admiral

    Joined:
    Jul 15, 2018
    Messages:
    3,262
    Likes Received:
    8,940
    I updated a few POIs today and started on a new Desert Rados POI, the Com Center. The exterior is half-done.
    16 Desertdawn_2020-03-19_00-38-01.png
     
    #20329
    Germanicus, malrose1, Khazul and 2 others like this.
  10. StyxAnnihilator

    StyxAnnihilator Captain

    Joined:
    Jun 5, 2017
    Messages:
    390
    Likes Received:
    450
    The ramp issue is known by the devs, apparently on the to do list.
     
    #20330
    Tyrax Lightning likes this.
  11. Tyrax Lightning

    Tyrax Lightning Rear Admiral

    Joined:
    Jan 20, 2016
    Messages:
    3,941
    Likes Received:
    4,112
    With all due respect, I see fit to agree to disagree with this... pwease Bug Report this. I'm sure @Pantera would agree with me. :)

    Also, i've Feedbacked the Devs on the Issue of the Boarding Ramps having problems with Vertical Clearance for Vehicles & kinda half-defeating their point in Vehicle Ramp use instead of mere Personnel use... I think it's just a matter of when they can actually find time to address it. ATM they as is, is at least a Band Aid Fix Implementation. Believe me, I look forward to improvements in Boarding Ramps for larger Vehicle use, especially Hover War Tanks & Mining HVs. :) (In addition to praying to Arceus for at least the smaller size Boarding Ramps for HV use for fancier schmancier Personnel Entry then just the normal Ramp... which to be honest I can find a bit lacking in needed size & extension distance.)
     
    #20331
    Khazul likes this.
  12. Pantera

    Pantera Administrator Staff Member

    • Developer
    • Moderator
    Joined:
    Aug 15, 2016
    Messages:
    3,249
    Likes Received:
    5,708
    We are already aware of this happening thanks.
     
    #20332
    Germanicus and Tyrax Lightning like this.
  13. Khazul

    Khazul Rear Admiral

    Joined:
    Jan 15, 2020
    Messages:
    825
    Likes Received:
    1,447
    Well previous attempt at reporting/discussing these kind of things have ended up with a somewhat blunt intended response so I gave up and have to assume all such broken things are likely intended.

    Anyway - moral of this seems to be when In doubt, post it here - it seems to get a far more useful response.
     
    #20333
    Last edited: Mar 18, 2020
    Tyrax Lightning and malrose1 like this.
  14. Germanicus

    Germanicus Rear Admiral

    Joined:
    Jan 22, 2018
    Messages:
    4,491
    Likes Received:
    8,521
    Until a Moderator decides that your Posting does not belong in the "what did you do"-Section and transfers it into the "what did you not do"-Section;)
     
    #20334
    Tyrax Lightning likes this.
  15. Vermillion

    Vermillion Rear Admiral

    Joined:
    Jul 15, 2018
    Messages:
    3,262
    Likes Received:
    8,940
    Did mostly config work for today and watched The Expanse.
    Spent a bit of time on the Desert Com Center. Finished and textured the exterior and mapped out the rooms for the interior.
    16 Desertdawn_2020-03-20_00-10-54.png
    Might recolor the big dish though. It's a bit too orange for my liking.
    16 Desertdawn_2020-03-20_00-11-21.png
    Core Room. It's untextured and unfurnished. But it's amazing what a few pipes and some greebles on the ceiling can do for an empty room.
     
    #20335
  16. Khazul

    Khazul Rear Admiral

    Joined:
    Jan 15, 2020
    Messages:
    825
    Likes Received:
    1,447
    Another sarcastic remark - getting rather cutting these days.

    However, it is what I did - or at least tried to do. Not my fault stuff is broken.
     
    #20336
  17. Ephoie

    Ephoie Captain

    Joined:
    Jan 27, 2018
    Messages:
    331
    Likes Received:
    518
    I did a lil digging today, and found an old thingy-ma-bob.... :p

    upload_2020-3-19_19-1-16.png

    Anyone remember these things?
     
    #20337
  18. Khazul

    Khazul Rear Admiral

    Joined:
    Jan 15, 2020
    Messages:
    825
    Likes Received:
    1,447
    Before my time - what is it - a portable power gen?
     
    #20338
    Ephoie and Tyrax Lightning like this.
  19. Ephoie

    Ephoie Captain

    Joined:
    Jan 27, 2018
    Messages:
    331
    Likes Received:
    518
    Hydrogen Generator
     
    #20339
  20. Wellingtoon

    Wellingtoon Commander

    Joined:
    Apr 7, 2017
    Messages:
    42
    Likes Received:
    140
    Them were the days... H2/O2 was my favourite bit of machinery. No-one else seems to have liked it though!
     
    #20340

Share This Page