Fixed Fall animation only plays after jumping [00791]

Discussion in 'Fixed (Read Only)' started by Ente, Mar 8, 2023.

  1. Ente

    Ente Commander

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    For more information see here Bug Report Template

    Build: 1.9.10 4095
    Mode: creative

    Mode:singelplayer

    SERVER NAME: -
    SEED-ID: -

    If applicable:
    MODIFIED PLAYFIELDS:-

    Reproducibility:always
    Severity: Hoppidy

    Summary: Fall animation only plays after jumping

    Description:If you simply walk down a cliff, without pressing jump first, the new falling animation doesn't play.

    Steps to Reproduce:
    1) Walk down a cliff. (Please only ingame)

    Screenshots, Crash Logs, any other Relevant Information or Download links:
     
    #1
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  2. Ente

    Ente Commander

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    Issue seems to be still there with build 4102. Should I re-post it?
     
    #2
  3. Pantera

    Pantera Administrator Staff Member

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    This is working as intended.
    What was found during some transitions no animation played & that was fixed.

    Unless there is something else that you would need to show via video that you are seeing with regards to the original post ?
     
    #3
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  4. Ente

    Ente Commander

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    Well what I see is that if I just walk (i.e. without pressing jump) off a high overhang (e.g. high base or a hovering CV) the model will continue to show the walk animation during the fall and not transition to the new falling animation. I can see whether I can do a video later today, if necessary.
     
    #4
  5. Ente

    Ente Commander

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    Did a small video. First walking down without jumping, where the animation doesn't play. Then again with pressing jump.
     
    #5
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