A... freaking... men... Still realy want those T2 RCS as well. I hope i'm not getting on the Devs's nerves saying that so much... but I just can't help it... *Watches Vid* ... I want Vulcans in this game now...
The Elysian Dream. Made for this challenge: https://empyriononline.com/threads/challenge-single-t1-large-generator-cv.36688/page-8#post-226573 get it here: http://steamcommunity.com/sharedfiles/filedetails/?id=1348330766
so came out with a cute little new toy for AEGIS nothing much but that little something could always do something amazing, like exploring thos huge 8.0 worlds http://steamcommunity.com/sharedfiles/filedetails/?id=1347553968
ok after holding on this for a while and 1 redesign i giving it a shot, id need feedback tho guys. http://steamcommunity.com/sharedfiles/filedetails/?id=1347763285
To me it looks way too much like a fighter jet, and the weapon placements at the end of the wings look really awkward. So yeah, I'm not a fan. I think you should focus more on strafing capability and streamline your weapon choice, right now it has a little of everything, it's better if you were to specialize in certain weapons, since you can only use one type at a time. EDIT: I noticed this has some simularities to my main space superiority fighter, maybe it'll give you some inspiration.
@rucky : CV as PatrolVessel join our base on Robinson ;-) Fortunately, most of it is underground ... puhh
Yep ... and the planetary version of your CV is mostly equipped with alien plasma weapons, which also eat through armored concrete And if you keep your nose out the door, then you can say good-bye to your butt
Went to Akua for official race training ;-) Looks like some competitors are already there tseting and training...
see i wanted to make a akua space port like this for the SBS server have bus CVs ferry everyone off planet before sunday wipe but never got around to it
You know what is a blast? On my server several months ago I set the track to Admin so it was indestructible and my cousin and I put 2 gatling guns on the front and had a fun time racing. It reminded me of Mario kart racing or twisted Metal. If you want to make it interesting, you could include explosive blocks on the track or exterior fuel tanks. The best part is at the end of the race it's easy to clean up. I just despawn them and spawn in new racers
Love the asymmetry. Now for the part where I take a deep breath... Got the Nurture CV posted online. Pushing it close to the deadline so I hope I didn't miss something in qualifying for the challenge. Spoiler: Pics and link http://steamcommunity.com/sharedfiles/filedetails/?id=1348152999 My first CV with any grow plots only had about 8-9. I was doing all my farming at a BA and so that CV didn't see any use. This CV has 78 grow plots. Now I can take my farming efforts with me wherever I go. Most of my CV of this size have a roof top pad for SV, this one breaks with the habit and has only the one "garage". I did debate extending the elevator to the roof, but then I would have had to figure out railings and such for up there--something that would have been easy if I had just left the roof flat. No shortage of farming plots. You could say the ship was built around this, which is why the big view so it might feel like a blend of greenhouse and starship. Liked the view from the raised cockpit better even if I couldn't see the LCD notices easily. Unlike HV/SV, those LCDs were an eyesore when the cockpit was along the floor. But that wasn't the only reason for raising the cockpit. Once I tried it up there, it was the general view I loved so much. So I got to keep the LCDs I wanted to quickly and easily assess my thruster settings as well as a great view while flying. Now I am glad that the cabin lights are on a motion sensor or the placement of the command center lighting would be an issue. Yeah, you can manage thrusters from outside the control panel. And some more options. Yes, these ramps are tied to motion sensors too. I really didn't want to walk to the rear of the ship every time to get back in. And like my Thunder Naiad, part of the consideration was how the lighting looked. With company over this weekend (my wife is out shopping with my sisters at the moment), I don't think I will have any time to update or fix this BP before the challenge deadline.
As my Dockable Cargo Container Collection (for single player) seems to have touched a nerve, I was asked if i could do one for multiplayer. And yes, I can Here it is, the Cargo Container:
dpburke2, did you post screenshot of that ship at some earlier time within this thread? (when it was more WIP) Because it looks very familiar to me.
Update v.03 !! + 3 Space Battles in medium, Hard+ and DEATH. The medium Battle itself is a prolonged Battle test in three different Areas with increasing opponents, ideal to test SVs and smaller CVs against! Have Fun testing your Stuff!!
Yes. Looks like it has taken me about 3 and a half weeks from start to finish on this CV. https://empyriononline.com/threads/what-did-you-do-in-empyrion-today.2826/page-550#post-221823 The general shape hasn't changed much, but what a difference the texture and paint work has made.